- February 26, 2018
- Abdullah Firat
Hexa Turn
Platforms
About
Hexa Turn is a turn-based puzzle game where players rotate hexagonal tiles to create matches and clear the board. With increasing difficulty levels and a limited number of moves, players must plan ahead to achieve high scores and progress through the game's many levels. Featuring simple mechanics and a charming minimalistic design, Hexa Turn provides a fun and challenging experience for players of all ages.





- Hexa Turn features a clever and unique puzzle mechanic that combines turn-based strategy with territory defense, providing a satisfying challenge across 96 well-designed levels.
- The game has a smooth difficulty progression, introducing new mechanics at a steady pace, which keeps the gameplay fresh and engaging without overwhelming players.
- Its minimalist art style and relaxing gameplay make it an enjoyable experience, appealing to puzzle enthusiasts looking for a casual yet thought-provoking game.
- The AI behavior can be inconsistent and nondeterministic, leading to confusion in puzzle solutions and making some levels feel solvable by luck rather than strategy.
- Some mechanics, such as the 'bait' system, are poorly explained, resulting in frustration when players cannot predict the AI's actions, which can detract from the overall experience.
- The game is relatively short, and certain achievements require unnecessary grinding, which may leave players feeling unsatisfied after completing the main content.
gameplay
32 mentions Positive Neutral NegativeThe gameplay is centered around a turn-based mechanic where players defend a goal square from an enemy triangle on a hexagonal grid by strategically placing blocks. While the introduction of new mechanics keeps the experience engaging and levels are well-designed, some players note inconsistencies in enemy behavior and a lack of clarity in certain mechanics, such as the "bait" feature. Overall, the game offers a solid and challenging puzzle experience, though it may not appeal to everyone due to its trial-and-error nature and occasional implementation issues.
“The core mechanic is a turn-based process where you attempt to defend a goal square from an enemy triangle, which moves one square per move on a hexagonal grid, by placing black hexagons to block its path.”
“Every chapter has its own new mechanic, and you can play it with previous mechanics. It’s not only a good way to review all mechanics but also the key to keeping players' enthusiasm from start to end.”
“Level design is very clean and clever, new mechanics come at a steady pace, and the difficulty is well-balanced.”
“I hesitate to recommend it to a wider audience due to conceptual inconsistencies with the game's mechanics, which I will explain below.”
“In summary, the mechanics are underspecified, leading to inconsistent enemy behavior.”
“The 'bait' mechanic isn't clear how it works, as you can't predict if the triangles will take it or not.”