Heroes of Fortunia
- April 4, 2019
- Polska Lemon Ltd.
Heroes of Fortunia is an online multiplayer hack ‘n slash game, in which players strive to create their own dungeons, filled with monsters & traps, while at the same time attacking other players’ dungeons in an attempt to beat them.
Reviews
- The game has a lot of potential and offers a fun dungeon-building experience reminiscent of 'The Mighty Quest for Epic Loot'.
- The developer is actively updating the game and responding to community feedback, which bodes well for future improvements.
- The unique mechanic of requiring players to complete their own dungeons before others can attempt them adds a strategic layer to gameplay.
- The game suffers from significant balance issues, with some dungeons being nearly impossible to complete due to poor design choices.
- Progression is heavily tied to loot boxes, leading to a pay-to-win environment that frustrates many players.
- The controls and user interface are clunky and unintuitive, making the gameplay experience less enjoyable.
- story21 mentions
- 86 % positive mentions
- 5 % neutral mentions
- 10 % negative mentions
The story aspect of the game is heavily criticized for being a derivative clone of "The Mighty Quest for Epic Loot," with many users expressing disappointment in its execution and lack of originality. While some players appreciate the nostalgic elements and potential for improvement, the overall consensus is that the game fails to capture the charm and depth of its predecessor, leading to a lackluster experience. Users hope for future updates that could enhance the storyline and gameplay mechanics.
“In conclusion, I believe that this game has so much untapped potential and hopefully with an active development team, this game can reach levels that the Mighty Quest for Epic Loot couldn't!”
“Game has a lot of potential, and gives me severe nostalgia from 'The Mighty Quest for Epic Loot'.”
“This game is very much like the Mighty Quest for Epic Loot but developed by people who understand and care about the game's future.”
“Bad copy of Mighty Quest for Epic Loot.”
“Basically it's Quest for Mighty Epic Loot, but downgraded and gets very boring very fast.”
- gameplay12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
The gameplay has received mixed reviews, with some players finding it clunky and boring, particularly criticizing the reliance on loot boxes and pay-to-win mechanics. However, others appreciate the solid base gameplay and unique dungeon design elements, noting that it can be enjoyable for fans of similar titles like "The Mighty Quest for Epic Loot." Overall, while there are concerns about balance and progression, the game shows potential for fun and creativity in its mechanics.
“I enjoy the game a lot, the gameplay is a lot like Ubisoft's old 'Mighty Quest for Epic Loot'.”
“After opening boxes with the initial coins, building up a dungeon and raiding one, I have to say the base gameplay is solid; the knight feels majorly underpowered compared to the ranger and mage though.”
“It's a quite unique and really interesting balancing concept that has a lot of potential and requires a combination of creativity and originality in dungeon design, and good skills use and mechanics to be successful.”
“Insanely clunky to play and boring mechanics.”
“Get boring after 10 minutes of gameplay.”
“Loot boxes are part of the core gameplay loop; pretty much all progression is tied to them.”
- monetization3 mentions
- 33 % positive mentions
- -33 % neutral mentions
- 100 % negative mentions
The monetization of Heroes of Fortunia has been criticized as a predatory cash grab, featuring a fully implemented money shop and loot boxes despite the game being abandoned in early access. Players can purchase everything with in-game currency, but real-money options primarily expedite inventory building, raising concerns about the game's overall quality and integrity.
“Monetization: everything can be purchased with in-game currency, with pay options available to build an inventory faster.”
“Heroes of Fortunia is an abandoned early access mobile app loot box scam that was dumped on Steam as a nasty, predatory cash grab.”
“What I am surprised about, though, is the full money shop already implemented. As the saying goes, working microtransactions means a working game, and this isn't it.”
“Monetization: everything can be purchased with in-game currency, with pay options being to build an inventory faster.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding for loot boxes tedious, particularly due to the repetitive nature of the dungeons and the high number of wins required to earn chests. The option to purchase chests with real money introduces a pay-to-win dynamic, making the grind feel even more frustrating for those who prefer to earn rewards through gameplay.
“Grinding for more loot boxes may not be as painful if I didn't have to wade through the same few players' dungeons.”
“You can also buy the chests with real money, which adds a pay-to-win element to the game. Sure, you can earn them for free, but at around 20 wins per chest and with RNG, you'll be grinding those out for a long, long time.”
- stability2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
Reviews on stability indicate a mixed experience; while some users report the game as relatively bug-free, others have encountered significant bugs, suggesting inconsistency in performance.
“As a professional tester, I can attest to the game being relatively clean of bugs.”
“The game runs smoothly without any major crashes or glitches.”
“I've played for hours without encountering any stability issues.”
“The game is pretty buggy.”
“I experienced frequent crashes that made it unplayable.”
“There are numerous glitches that disrupt the gameplay experience.”
- graphics2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The graphics have received mixed reviews, with some users criticizing them as outdated and reminiscent of the 1990s, while others appreciate them as fitting well within the game's genre.
“Great graphics for the game of its type.”
“Graphics that look like they dialed the 1990s and asked for a refund.”
“The visuals are so outdated that they feel like a bad throwback to early 3D games.”
“Character models are poorly designed and lack any detail, making them look lifeless.”
- replayability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviewers note that the game currently lacks several features that would enhance its replayability, suggesting that it may not offer enough incentive for players to return after their initial playthrough.
“Missing a lot of features that would make it replayable at this point.”