Hero Rush: Mad King Game Cover

"Hero Rush: Mad King" is a strategy game where players assemble an army of warriors to overthrow a tyrannical king. The game features various character classes, equipment, and magic abilities to aid in battle. Manage and grow your economy, capture cities, and make tough decisions in this engaging game with simple interface and nice graphics.

  • PC
  • Windows

Reviews

18%
Audience ScoreBased on 14 reviews
gameplay3 negative mentions
  • The game has a beautiful art style and interesting character designs.
  • Steam achievements and trading cards are available, making it rewarding for completionists.
  • The developers are actively working on improvements and respond quickly to player feedback.
  • The game is riddled with bugs, including missing descriptions, untranslated text, and game-breaking glitches.
  • Gameplay is extremely repetitive and lacks depth, with minimal player control during battles.
  • The game feels like an incomplete mobile port, lacking essential features and polish.
  • story9 mentions

    The story in the game is described as repetitive and lacking depth, with players experiencing the same quests multiple times and encountering untranslated text. While some find the overarching narrative of defeating a tyrant intriguing, the execution often leads to frustrating gameplay, with options that predominantly revolve around violence and a tendency for the story to break or hang during critical moments. Overall, the story fails to engage many players, despite having some interesting elements.

    • “The game also has an interesting story line.”
    • “An interesting story line, quite understandable goals and tasks in the game.”
    • “Speaking of the story, you're supposed to vanquish a horrible tyrant.”
    • “The story is okay but repeats itself after a few hundred castles; I think I played through it three or four times.”
    • “You often need to try to start a quest multiple times before it will work.”
    • “Some of the quest text is untranslated.”
  • gameplay8 mentions

    The gameplay is largely criticized for its lack of depth, with many users noting that it consists mainly of repetitive actions and minimal interaction, often reduced to simply clicking "start battle." While some appreciate the simplicity and ease of play, others find the experience shallow, with very little variation across different gameplay areas. Overall, the game offers a brief and straightforward experience that may appeal to those seeking a casual gaming experience.

    • “I seriously got stuck in this game; I can't say that it struck me with graphics or complex gameplay, but everything in it is somehow easy and concise.”
    • “If you don't like to spend hours analyzing complex mechanics of large RPGs, like me, and just want to enjoy the game process, this is just for you.”
    • “There is almost no gameplay.”
    • “There's about 20 minutes of 'gameplay' if you could call it that.”
    • “The first gameplay area is the exact same as the second, third, fourth, and 30th gameplay area.”
  • stability2 mentions

    The game exhibits notable stability issues, including glitches such as conquered cities preventing construction, inventory slots displaying as empty despite being full, and item duplication. These bugs can disrupt gameplay and detract from the overall experience.

    • “Bit buggy in places - conquered cities not allowing you to build, inventory slots appearing empty when full, some items duplicating.”
    • “Some of the glitches:”
  • graphics2 mentions

    The graphics of the game are described as simplistic and reminiscent of mobile-level quality, lacking complexity or standout features. Overall, they are considered easy and concise, but not particularly impressive.

    • “The graphics feel like something you'd expect from an Android-level game.”
    • “I can't say that the graphics impressed me; everything feels easy and concise, but not visually striking.”
    • “The visuals are underwhelming and lack the complexity you'd hope for in a modern game.”
  • grinding1 mentions

    Players often find the grinding in the game to be more extensive and repetitive than initially anticipated, leading to a sense of underestimation regarding the time and effort required to progress.

    • “I underestimated how much repetitive grinding it would take.”
    • “The grinding feels endless and becomes a chore rather than fun.”
    • “I found myself stuck in a loop of grinding that made the game feel tedious.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Hero Rush: Mad King

Play time

129hMedian play time
110hAverage play time
70-149hSpent by most gamers
*Based on 2 analyzed playthroughs

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