- October 19, 2015
- Legend Studio
- 17h median play time
FreeCell Quest
Platforms
About
"FreeCell Quest" is a unique blend of solitaire and role-playing games. Travel through a fantasy world, completing FreeCell puzzles to defeat enemies and progress through levels. Customize your character and upgrades, earning rewards and achievements along the way. With procedurally generated levels, the challenge is always fresh.
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- Interesting twist on FreeCell with RPG elements that add depth and strategy.
- Engaging gameplay that keeps players hooked with a variety of levels and challenges.
- Great for casual play, allowing players to enjoy FreeCell while progressing through a map.
- Frequent bugs that prevent legal moves, causing frustration during gameplay.
- The game can feel grindy, requiring repetitive play to progress and unlock features.
- Lack of a meaningful story or character development, making the RPG elements feel superficial.
story
80 mentions Positive Neutral NegativeThe story in "Freecell Quest" is largely criticized for being minimal and superficial, with many reviewers noting the absence of a meaningful narrative to accompany the gameplay. While there is a backdrop of liberating cities across various kingdoms, the lack of character development, plot progression, and engaging story elements leaves players feeling disconnected from the RPG aspects of the game. Overall, the game is seen as a missed opportunity to integrate a compelling story into its freecell mechanics, resulting in a more traditional card game experience rather than a rich RPG adventure.
“Freecell Quest is an exciting RPG upgrade of the classic card game where you create a character and travel the world to free various cities by playing a round of Freecell.”
“Somehow only through naming places and constructing the world correctly, Freecell Quest gains a ton of context and personality; it has a better designed continent than the vast majority of games, big or small.”
“This game is fun for Freecell addicts while adding some elements of story and continuity across quick games.”
“It isn't on par with something like the original Puzzle Quest's transformation of Bejeweled into an RPG-lite, since it currently appears to lack any real story elements.”
“There is no story, which is a pity considering the overworld map is very pretty and was obviously intended to have some kind of story attached to it, but it's not there.”
“The story is negligible but the map looks pretty nice.”