Developed by Tangentlemen under the banner of Santa Monica Studio’s external development group, enter an uncanny horror experience where death is not a checkpoint. Delve into an inescapable, surreal world where unsettling encounters and environments come to life. Here They Lie is a mind bending first-person VR descent into madness.
Engaging surrealist horror with haunting imagery and immersive sound design.
Choice-driven storyline results in superb replay value and encourages exploration.
Cavernous environments and clever control scheme enhance the overall experience.
Overcooked horror elements and limited interactions diminish the fear factor.
Dreary and forgetful story with uneven pacing and noticeable texture pop-ins.
Some players may find the game confusing, boring, and not fully utilizing VR capabilities.
replayability
2 mentions Positive Neutral Negative
50%
150%
The game's choice-driven storyline significantly enhances its replayability, as players are motivated to explore different narrative paths and outcomes. This encourages multiple playthroughs to experience the various choices and their consequences.
“The choice-driven storyline results in superb replay value.”
“The choice-driven narrative encourages replay value.”
“Once you've completed the main story, there's little incentive to play again.”
“The lack of meaningful choices makes replaying the game feel pointless.”
story
2 mentions Positive Neutral Negative
100%
150%
The game's choice-driven storyline offers excellent replay value, allowing players to explore different outcomes; however, some users find the overall narrative to be dreary and forgettable.
“The choice-driven storyline results in superb replay value.”
“The narrative is engaging and keeps you invested in the characters.”
“Dreary, forgettable story.”
“The plot was predictable and lacked depth.”
“Character development was weak, making it hard to care about their journeys.”
humor
1 mentions Positive Neutral Negative
100%
The humor in the game is perceived as unintentional and often falls flat, with players finding it more confusing and boring than amusing. Overall, the game's lack of coherence detracts from its comedic potential.