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Centum

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Centum Game Cover
81%Game Brain Score
story, graphics
gameplay, character development
84% User Score Based on 103 reviews
Critic Score 70%Based on 2 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneSteam DeckWindowsPlayStation
Centum Game Cover

About

Centum is a single player role playing game. It was developed by Hack The Publisher and was released on March 11, 2025. It received mostly positive reviews from critics and positive reviews from players.

Centum is a single-player role-playing game that immerses players in a dense atmosphere with fabulous graphics and a compelling story. As a prisoner navigating a labyrinth of mind-bending scenarios, you shape an AI’s behavior through choices and dynamic dialogues, all while questioning reality and the reliability of the narrator.

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84%
Audience ScoreBased on 103 reviews
story11 positive mentions
character development3 negative mentions

  • The game features stunning pixel art and a unique blend of visual styles that create an immersive and eerie atmosphere.
  • Centum's narrative is thought-provoking and layered, encouraging players to engage deeply with its philosophical themes and cryptic storytelling.
  • The atmospheric music and sound design enhance the overall experience, complementing the surreal visuals and adding to the game's unsettling vibe.
  • The story can be overly complex and confusing, leaving players with more questions than answers and making it difficult to fully grasp the narrative.
  • Gameplay is primarily point-and-click with minimal puzzles, which may disappoint those looking for more interactive or challenging gameplay elements.
  • Some players may find the pacing slow and the dialogue verbose, leading to moments of tedium as they navigate through the dense narrative.
  • story
    48 mentions Positive Neutral Negative

    The story of "Centum" is a complex and multilayered narrative that challenges players with its surreal environments and an unreliable narrator, often leaving them feeling confused yet intrigued. While some players appreciate the psychological depth and philosophical themes, others find the abstract storytelling and pacing overwhelming, requiring significant effort to piece together the plot. Overall, the game appeals to those who enjoy unconventional narratives and immersive experiences, though it may not resonate with everyone due to its cryptic nature and heavy reliance on introspection.

    • “Released in 2025, the game challenges players to navigate a series of surreal environments and cryptic scenarios while piecing together the story of an unreliable narrator whose intentions are never fully clear.”
    • “The game’s structure, which frequently shifts perspectives and introduces ambiguous objectives, amplifies the sense of unpredictability and psychological tension, keeping players engaged and constantly reassessing their understanding of the story.”
    • “This isn’t just a story; it’s a living, breathing puzzle of the mind, with every click and choice shaping an artificial intelligence that toys with your perception of truth.”
    • “I have mixed feelings about the story.”
    • “Even after beating the game, I feel like I only have a surface-level understanding of the story.”
    • “This 'game' has mind-numbing pointless minigames, a story that gives you so little to go on that you barely understand half of what you are reading, while also having absolutely no payoff for trying to make sense of what's going on.”
  • graphics
    25 mentions Positive Neutral Negative

    The graphics in the game are a standout feature, showcasing a blend of pixelated art styles that range from surreal and beautiful to minimalist and unsettling. The visuals effectively complement the game's psychological themes, with simple character designs and sparse environments that enhance the narrative experience. Overall, the combination of stunning artwork, diverse aesthetics, and immersive audio creates a unique and haunting atmosphere that resonates with players.

    • “I love the pixelated art style when in point and click mode; it's surreal, breathtaking, and beautiful.”
    • “The combination of minimalist visuals and immersive audio reinforces the game’s psychological impact, making each interaction feel significant.”
    • “The pixel-art aesthetic, steeped in psychological horror, is a perfect vessel for its eerie, thought-provoking vibe.”
    • “Despite its simple visuals and point-and-click elements, centum also has several critical bugs.”
    • “The art style is charming, but I was really hoping for a more game-like feeling than a visual novel (I thought it would have elements of an escape room).”
    • “Sparse environments and simple character designs serve to focus attention on the narrative and the choices players must make, rather than overwhelming them with detailed graphics.”
  • music
    16 mentions Positive Neutral Negative

    The music in the game is widely praised for its eerie and atmospheric qualities, perfectly complementing the visuals and enhancing the overall immersive experience. Reviewers highlight the soundtrack as a standout feature, likening it to the impactful music of titles like *Disco Elysium*, and note how it contributes to the game's unique blend of styles and emotional depth. Overall, the combination of beautiful music and striking pixel art creates a compelling and haunting atmosphere that resonates with players.

    • “The music and art are very beautiful — they alone made the couple of hours spent playing worth it.”
    • “The game's nightmare scenes are rendered in unbelievably good pixel art and given extra heft by a soundtrack that is, to a note, perfect.”
    • “The retro aesthetic, pixel art, and great music create a very unique and unnerving atmosphere.”
    • “At night, the music matches the visuals and reinforces the mystical and scary setting.”
    • “The game has its own distinct style, with very atmospheric music and a crazy story.”
    • “Right from the menu soundtrack, you can almost hear a creature humming by the music.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay is primarily point-and-click, focusing on exploration, environmental interaction, and puzzle-solving, but is often criticized for its simplicity and occasional confusion. While some players appreciate the minimalist design and immersive storytelling, others find the gameplay experience rough and lacking in accessibility and engaging mechanics. Overall, it offers a relaxing experience, though it may leave players with more questions than answers.

    • “The gameplay revolves around exploration, environmental interaction, and puzzle-solving.”
    • “Its combination of minimalist design, psychological storytelling, and choice-driven mechanics delivers an experience that is both thought-provoking and immersive.”
    • “Relaxing gameplay after a long day when you don't want too many actions.”
    • “I'll tell you right now that that sense of confusion doesn't dissipate even after hours of actual gameplay.”
    • “This isn't the kind of experience you'll remember for its gameplay.”
    • “From a gameplay perspective, it could do better in many places.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its eerie and immersive qualities, combining visual simplicity with a haunting soundscape that enhances tension and intrigue. Players appreciate the unique retro aesthetic, well-crafted pixel art, and atmospheric music, all of which contribute to a compelling narrative filled with mystery and emotional depth. Overall, the atmosphere effectively draws players into a world of uncertainty, chaos, and resonance with personal experiences.

    • “This visual simplicity is paired with an atmospheric soundscape that uses subtle audio cues to heighten tension and draw players deeper into the game’s eerie world.”
    • “The retro aesthetic, pixel art, and great music create a very unique and unnerving atmosphere.”
    • “The game has its own distinct style, very atmospheric music, and a crazy story.”
    • “It's a mix of tragicomedy, madness, noir, music, atmosphere, despair, meaning, chaos, fear, and uncertainty.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is emphasized through a minimalist approach, where sparse environments and simple designs direct players' focus towards the narrative and their decision-making, enhancing the overall storytelling experience.

    • “Sparse environments and simple character designs serve to focus attention on the narrative and the choices players must make, rather than overwhelming them with detailed graphics.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “I found the character arcs predictable and uninspired, leaving me disengaged from their journeys.”
    • “There are limited options for character growth, which makes the experience feel stagnant and unfulfilling.”
  • stability
    3 mentions Positive Neutral Negative

    The game has some bugs that may affect gameplay, but overall, it remains playable and can be completed.

    • “The game is a bit buggy, but still beatable.”
    • “I encountered frequent crashes that made it hard to enjoy the gameplay.”
    • “The stability issues really detracted from the overall experience.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers strong replayability through its branching narrative structure, encouraging players to explore various paths and discover new story elements. While some players may find value in revisiting puzzles for alternate solutions, others feel a single playthrough is sufficient.

    • “This branching structure encourages replayability, inviting players to explore different paths and uncover new narrative layers.”
    • “There is some replayability to be found in looking for alternate solutions to some of the puzzles, but I'm personally satisfied with my single playthrough.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game can become tedious, particularly towards the end, but it generally does not detract significantly from the overall experience. Some users specifically dislike the mandatory retro games that contribute to this grind.

    • “Gets a bit tedious closer to the end, but not enough to spoil the experience.”
    • “The sections I liked a lot less were the tedious retro games you're forced to play, or endure in my case.”
  • emotional
    2 mentions Positive Neutral Negative

    Players found the game unexpectedly touching, with many expressing that it evoked strong emotions, culminating in tears by the end.

    • “This game was touching in a way I did not anticipate.”
    • “Guys, you made me cry in the end.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Centum is a role playing game.

Centum is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 2 hours playing Centum.

Centum was released on March 11, 2025.

Centum was developed by Hack The Publisher.

Centum has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its gameplay.

Centum is a single player game.

Similar games include Who's Lila?, Bad Dream: Coma, The Red Strings Club, Strangeland, The Dream Machine and others.