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Her Lie I Tried To Believe

Her Lie I Tried To Believe Game Cover
81%Game Brain Score
story, music
gameplay, character development
81% User Score Based on 811 reviews

Platforms

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Her Lie I Tried To Believe Game Cover

About

Her Lie I Tried To Believe is a single player action game with a erotic theme. It was developed by Hangover Cat Purrroduction and was released on August 3, 2020. It received positive reviews from players.

Her Lie I Tried To Believe is a short kinetic novel about the persisting hatred of a boy throughout his life, the destructive relationship that was born from it, and the consequences he had to face as a direct result.

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81%
Audience ScoreBased on 811 reviews
story200 positive mentions
grinding3 negative mentions

  • Great storytelling that captivates the reader from start to finish.
  • The game effectively explores dark themes and the complexities of toxic relationships.
  • The plot twist at the end is unexpected and impactful, leaving a lasting impression.
  • The writing contains numerous grammatical errors and awkward phrasing that detracts from the experience.
  • The characters are often unlikable and their motivations can feel unrealistic or forced.
  • The game lacks interactivity, as it is a kinetic novel with no choices, which may disappoint some players.
  • story
    673 mentions Positive Neutral Negative

    The game's story is a deeply unsettling exploration of toxic relationships, obsession, and emotional turmoil, often leaving players feeling uncomfortable yet engaged. While some praise its complex narrative and unexpected plot twists, others criticize its execution, finding the characters unlikable and the writing flawed. Overall, it is a dark, thought-provoking tale that resonates with those who appreciate intense, dramatic storytelling, but may not appeal to everyone due to its heavy themes and lack of interactivity.

    • “Great game with a heartbreaking story.”
    • “This is a story that is meant to make you uncomfortable, but if you're prepared for that, then I think you will be entertained.”
    • “The story is very intriguing and personally very different than anything I've played or read.”
    • “The story is so complex the narrator felt the need to say just how complex everything was multiple times.”
    • “A tortured plot drives this game with no other merits; if offered for free, you should avoid it.”
    • “The characters are flat and unrealistic, just hollow puppets of the big goal of making a shocking and dramatic story.”
  • music
    93 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players appreciating its ability to enhance the atmosphere and emotional depth of the story. While some find the soundtrack memorable and well-suited to the narrative, others criticize it for being repetitive and lacking diversity. Overall, the music is generally regarded as a strong aspect of the game, contributing positively to the overall experience despite some reservations.

    • “Most of the music was well selected; it made a great ambiance.”
    • “Not only is the story itself incredibly good, but I remember the ambient music for this being some of the best music I've ever heard. No exaggeration; the music is definitely in my top favorite of all time, and I'm not talking about just video game music.”
    • “The soundtrack is one of the strongest aspects of this game, which helps a lot to immerse yourself in this game.”
    • “Let's first start with the environment and music of this visual novel; to be really honest, it's garbage. It doesn't even make me feel engaged, and that goes for the environment.”
    • “The writing is very good, the music is also good, but it gets a bit repetitive and annoying.”
    • “Overall good job, but there's not a lot of diversity in the soundtracks; they are repeated too many times and always on the minor scale, which is soothing for the story but could have more to it.”
  • emotional
    74 mentions Positive Neutral Negative

    The game is described as an intense emotional experience, featuring a heartbreaking story that explores dark themes such as abuse and manipulation. Players report being deeply affected, often feeling drained or in tears by the end, making it a powerful but potentially overwhelming journey. It is strongly advised that emotionally sensitive individuals approach with caution, as the narrative can be both gripping and distressing.

    • “This game made me cry. It's a heart-wrenching short story of childhood and maturity gone horribly wrong.”
    • “I sat here playing the game in a puddle of tears; I was emotionally drained because of this yet my will to continue reading until the end was stronger than ever.”
    • “This game was an emotional rollercoaster from start to end; I wanted to cry, poop, and die a little inside.”
  • graphics
    46 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the unique art style and appealing visuals, particularly in the context of a free visual novel. However, others criticize the overall quality, noting that while the artwork is decent, it lacks uniqueness and can be distracting at times. Overall, the visuals contribute positively to the game's atmosphere, but many players feel that more effort could have been put into enhancing the graphical experience.

    • “The game itself is really great with its cool art style and storytelling with its innocent beginning, surreal midpoint, and shocking/depressing ending.”
    • “The story for this free game was in depth and the artwork was pleasing to see.”
    • “Beautiful artwork (the 'painted' backgrounds fit very well with the characters which are more cartoonish, surprisingly).”
    • “The graphics are mediocre, as you can expect from an indie game.”
    • “The artwork isn't much either; the backgrounds look fine but the characters look horrid, and the interface looks so sloppy and honestly becomes distracting.”
    • “It lacked effort graphically and also when it came to the storyline.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay of this visual novel is largely criticized for its lack of interactivity and meaningful choices, with many players finding it tedious and poorly written. While some appreciate the emotional depth of the story, the absence of engaging mechanics and branching paths leads to a monotonous experience, resulting in low overall ratings for gameplay.

    • “My bpm was changing from slow to fast really often during the gameplay.”
    • “A gameplay that truly shows the raw emotions of humans.”
    • “About the gameplay, it was marvelous!”
    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
    • “If we were going to have a visual novel with zero gameplay, then make it chock full of images, so that it isn't just tedious page reading.”
    • “All that story-based stuff aside, the mechanics and art: it's a visual novel with no branching decisions to make (some call that variation a kinetic novel), so you're strapped in and going on this 89° angle drop into humanity's black heart whether you like it or not.”
  • character development
    9 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews, with some praising its depth and emotional impact, while others criticize it for being superficial or lacking context. Many players appreciate the well-written portrayals of psychological conditions, though some feel that more characters and a stronger backstory would enhance the experience. Overall, the game is noted for its ability to evoke strong feelings, despite some concerns about its darker themes and execution.

    • “I loved the character development; it may come off as stupid or cheesy, but people actually do these kinds of things.”
    • “The character development was very well written, especially considering the particular psychological conditions and idiosyncrasies that both main characters have.”
    • “Great character development.”
    • “I think there should be more context and realistic character development.”
    • “I'm all for dark subject matter, but with purposeful character development and proper backstory; otherwise, it just comes off as 'edgy'.”
    • “And there are definitely visual novels out there with less character development.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its flawless execution, effectively complementing the story's mood with a well-crafted original music score and sound effects. While some elements like graphics and animation may be considered bland, the overall ambiance is described as dark and somber, enhancing the emotional impact of the narrative. Reviewers appreciate how the music and sound design align with the scenes, creating a cohesive and immersive experience.

    • “Not to mention the atmosphere that it put over me; it was so flawlessly done, and it matched the mood the story was going for perfectly.”
    • “Emmanuel Turpin, you have made something special here with this dark and highly atmospheric soundtrack, and I have my eye on you.”
    • “The graphics and music are decent, the latter giving the whole novel a rather sombre atmosphere.”
    • “I will say that I expected to see outright gore at some points, especially after [spoiler]what she did to his stomach[/spoiler], but I suppose if you peppered in too much of it, it would ruin the atmosphere.”
    • “They fit within the scenarios and do create the atmosphere needed for each scene.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is described as a mix of unintentional comedy and intentional absurdity, with players finding amusement in typos and the bizarre twists of the story. While some moments are genuinely funny, the overall narrative can shift from humorous to disturbing, leading to unexpected laughter in serious contexts. Despite its flaws, many players appreciate the humor as a highlight, even if it feels out of place at times.

    • “I kind of find it funny, but I think the ending was supposed to make the player feel disturbed and disgusted, but I literally burst out laughing, especially with what the main character says following it.”
    • “This game has a hilariously bad ending.”
    • “I love it, but I wouldn't want to meet the guy who made this, even though he made me laugh a lot.”
  • grinding
    3 mentions Positive Neutral Negative

    Users find the grinding aspect of visual novels and e-books to be tedious, likening it to a frustratingly slow reading experience where players must click to progress through text. Many suggest that if gameplay is minimal, the format should be visually engaging to alleviate the monotony of constant clicking. Additionally, some mention that extensive grinding can require significant time investment, often necessitating additional lives or retries.

    • “Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhiker's Guide to the Galaxy or 2001: A Space Odyssey, but then translate that to a format where the words dribble out and you have to click your mouse every time you want to read the next sentence, instead of just turning the pages.”
    • “If we were going to have a visual novel with zero gameplay, then make it chock full of images, so that it isn't just tedious page reading.”
    • “You'll need a second life for grinding.”
  • replayability
    2 mentions Positive Neutral Negative

    Users express disappointment in the game's lack of replayability, noting that while it offers a compelling narrative with a dark path and fitting conclusion, the absence of alternative routes diminishes the incentive to replay.

    • “But still, it irks me how such a great expression of literary art has no replayability.”
    • “I would bet a lot of folks would like a happier route, but I’d say this story has a perfectly dark path, with a fitting end.”
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2h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Her Lie I Tried To Believe is a action game with erotic theme.

Her Lie I Tried To Believe is available on PC, Mac OS, Windows and Linux.

On average players spend around 3 hours playing Her Lie I Tried To Believe.

Her Lie I Tried To Believe was released on August 3, 2020.

Her Lie I Tried To Believe was developed by Hangover Cat Purrroduction.

Her Lie I Tried To Believe has received positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Her Lie I Tried To Believe is a single player game.

Similar games include Ambre, Kill or Love, Carpe Diem, Cupid, Trick and Treat - Visual Novel and others.