HEBEREKE Enjoy Edition Game Cover
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Where am I pyooooo??? HEBEREKE is back and so is his great and surreal adventure! A mysterious little creature Hebe fell into a mysterious world. Discover a brand new world, explore every corner, find the treasures with your new wonderful friends, and use their skills to find new places. The "Enjoy Edition" adds two new modes, useful features and challenging elements. You can rewind anytime b…

Reviews

60%
Audience ScoreBased on 11 reviews
music positive mentions
  • The Enjoy Edition of Hebereke offers a charming and quirky experience with a unique visual style and a catchy soundtrack.
  • Quality of life features such as rewind and save states enhance accessibility, making it easier for players unfamiliar with NES-era games.
  • The game includes interesting comparisons between the original Japanese version and the localized Ufouria version, providing a deeper understanding of its history.
  • Some quality of life features are not functioning correctly, although patches are being released to address these issues.
  • The translation system can be cumbersome, requiring players to access a separate menu for cutscene translations, which may disrupt the flow of the game.
  • Graphical issues, such as screen tearing on higher refresh rate displays, detract from the overall experience.
  • music9 mentions

    The game's music is widely praised for its catchy and iconic soundtrack, characterized by a unique silliness that complements its visual style. However, some players have noted issues with music speed discrepancies between different console versions, leading to confusion about the original compositions. Overall, the soundtrack is considered a standout feature, enhancing the game's quirky and fun atmosphere.

    • “The game has incredibly unique silliness, visual style, and a catchy soundtrack.”
    • “It’s quirky, fun, and the soundtrack is genuinely great.”
    • “Every music track is iconic, thanks to the NES Sunsoft bass.”
    • “Because I played that (Wii VC) version, whoever did the programming of that release didn't make the adjustment to slow down the music (PAL releases had 50Hz and NTSC releases were 60Hz, so playing a PAL game on an NTSC console back then would make the music speed up), and because of that, when I played this new release, I thought something was wrong with the music.”
    • “I was so used to hearing the sped-up version of this soundtrack that I never knew about the original way it was meant to be.”
    • “I know this sounds odd and I know it will be very unlikely, but it would be very nice to have Ufouria on this release as well with the option of either the original music or the PAL on NTSC music on this release.”
  • story3 mentions

    The story of "Hebereke" (or "Ufouria: The Saga") is notable for its unique approach to translation, offering players a separate menu that provides translations of cutscenes alongside comparison shots of the altered localized version. This feature enhances the experience by highlighting the differences in narrative and visual design between the original and its European/Australasian release, appealing to both nostalgic fans and newcomers.

    • “It is a bit unusual that the way the game treats the translation of the original story is by not editing the original game, but rather by providing you with a special separate menu that offers a translation of the cutscene you’ve just seen in Japanese. As an added bonus, it also provides comparison shots with the Ufouria version, where things were very altered.”
    • “The extra features really add to the experience, especially seeing the differences in the story between the original and the localized version.”
    • “I know some people have nostalgic feelings for Hebereke, also known as Ufouria: The Saga in the European and Australasian release of the game that changed the plot and some visual designs.”
    • “It is a bit unusual that the way the game treats the translation of the original story is by not editing the original game, but rather by providing you with a special separate menu that provides a translation of the cutscene you’ve just seen in Japanese. At least as an added bonus, it also provides comparison shots with the Ufouria version, where things were very altered.”
    • “The extra features really add to the experience, especially seeing the differences in the story between the original and the localized version.”
  • graphics1 mentions

    The graphics have some noticeable issues, particularly at the edges of the screen, which are attributed to the limitations of the NES's drawing capabilities.

    • “There are some graphical issues you'll notice at the edge of the screen, caused by the way things are drawn on the NES.”
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