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Com este patch, você poderá jogar Clock Tower:Rewind em português (PT-BR)! Clique aqui para acessar um documento (PDF) que ensina passo-a-passo como aplicar o patch no jogo e também como acessar a versão correta na hora de jogar! Lembrando que isto é apenas um patch! Isto é, você precisará ter o jogo na Steam para poder aplicar a tradução. Mas por favor, não redistribuam o patch, tampouco o arqu…

Clock Tower: Rewind screenshot
Clock Tower: Rewind screenshot
Clock Tower: Rewind screenshot
Clock Tower: Rewind screenshot
Clock Tower: Rewind screenshot
Clock Tower: Rewind screenshot
Clock Tower: Rewind screenshot

90%
Audience ScoreBased on 420 reviews
gameplay8 positive mentions
grinding10 negative mentions

  • Clock Tower: Rewind is a faithful recreation of the original game with enhanced features, making it the definitive way to experience this classic.
  • The new Rewind mode adds quality of life improvements, such as faster stamina recovery and more aggressive AI for Scissorman, increasing the game's tension and replayability.
  • The inclusion of extras like motion comics, interviews with the original director, and a new animated intro adds significant value for fans of the series.
  • The game suffers from performance issues, including slowdowns and intrusive pop-up notifications that disrupt gameplay and immersion.
  • Mouse controls are poorly implemented, with high sensitivity and no options to adjust settings, making navigation frustrating.
  • Some players may find the game's pacing slow and tedious, particularly during exploration and when managing stamina.
  • gameplay
    84 mentions Positive Neutral Negative

    The gameplay of "Clock Tower: Rewind" is a blend of point-and-click adventure and survival horror, featuring exploration, puzzle-solving, and evasion of the Scissorman. While the game offers a nostalgic experience with high replayability and some modern enhancements like a rewind feature, it suffers from outdated mechanics, a steep learning curve for newcomers, and occasional slowdowns that can disrupt immersion. Overall, while it retains charm and influence, many players feel it lacks significant updates to meet contemporary gaming standards.

    • “Overall, I found Clock Tower: Rewind to be a comforting experience, thanks to its simple gameplay, immersive atmosphere, and high replayability.”
    • “Clock Tower: Rewind is a hybrid of a sidescroller and point-and-click game, with the meat of the gameplay being focused on exploring the mansion, solving puzzles, and occasionally evading the murderous Scissor Man.”
    • “Enhanced yet faithful gameplay: the subtle improvements, like smoother stair-running and the handy rewind feature, keep the game true to its roots but improve the flow for a more seamless experience.”
    • “Well, first off, this release suffers from quite a few instances of slowdown, dragging down the already deliberating pace of gameplay.”
    • “That said, the gameplay is unquestionably outdated -- the game will allow you to get in no-win scenarios, and you essentially have to start over.”
    • “Admittedly, I really struggled with the outdated UI and lack of gameplay quality of life changes.”
  • music
    80 mentions Positive Neutral Negative

    The music in the game is widely praised for its charm and ability to enhance the atmosphere, with standout tracks that heighten tension during key moments, such as chases. While the soundtrack features memorable pieces, including a new vocal theme by Mary Elizabeth McGlynn, some players noted that music is sparse throughout the gameplay, leading to a quieter experience overall. The inclusion of a music player and remastered tracks adds value, though some found the main menu music to be overly loud and repetitive.

    • “The soundtrack heightens the tension beautifully, setting the perfect eerie mood.”
    • “I have to mention that the intro song featuring Mary Elizabeth McGlynn is fantastic.”
    • “The new cinematics and music tracks are fantastic, and feel in line with the aesthetic of the original game.”
    • “The intro and new song are both very bad and the music plays at an obnoxious volume throughout the entire main menu.”
    • “There is a new animated opening and vocal theme song that plays right at the beginning of the game, but the rest of the game is fairly silent.”
    • “You can literally just make Jennifer camp out in the hallways and sit on the floor to regain stamina while the chase music blares in the background.”
  • graphics
    60 mentions Positive Neutral Negative

    The graphics of the game evoke a charming, nostalgic feel, maintaining the original pixel art style while improving resolution. However, players have noted some graphical glitches, slowdowns, and a bland user interface that detracts from the overall aesthetic. While the new cinematics and bonus content are appreciated, many reviewers express a desire for a complete graphical overhaul to enhance the experience further.

    • “It just has so much charm to it from the graphics and animation to the music and sound effects used.”
    • “Also, I adore the art style; there’s just something so magical about point-and-click, pixel horror.”
    • “The visuals for the game are stunning for a Super Nintendo game, even now.”
    • “There are occasional graphical mishaps, and more egregiously, slowdowns.”
    • “On the negative side, there are a few graphical glitches here and there, more artifacty than anything which I'd hope to see patched out.”
    • “These SNES graphics are getting hard on the eyes after 30 years.”
  • story
    44 mentions Positive Neutral Negative

    The story revolves around Jennifer and her friends, who are adopted by a mysterious mansion owner and must survive a night stalked by a killer, drawing inspiration from Italian giallo horror cinema. While the narrative is simple and at times thin, it features intriguing twists and multiple endings that enhance replayability, despite some clunky gameplay elements that can disrupt immersion. Overall, the atmosphere and exploration of the mansion contribute to a compelling, if not entirely scary, experience.

    • “The story may be simple, but it’s effective, providing a solid foundation for the suspense.”
    • “The story itself seems simple at first glance, but the twists you experience as you delve deeper into the secrets of the mansion spark intrigue to see how your character will navigate.”
    • “A neat little port of the original SNES Clock Tower game that tells the story of a group of orphan girls who suddenly get adopted by the mysterious owner of a countryside mansion with its own clock tower... what could possibly go wrong?”
    • “The thin story even undermines the appearance of a significant character later into the adventure, as there is no suggestion they were even a presence in Jennifer's life until the moment you meet them.”
    • “Playing through your first playthrough of the game gets intrusive text saying you 'unlocked a new motion comic' and it lingers on for a while, breaking your immersion of the game's story and gameplay; I kinda wish this was a much smaller box.”
    • “And replaying the game is genuinely fun, even with the fact that some of the story flags are weird and some of the random elements are not good.”
  • atmosphere
    32 mentions Positive Neutral Negative

    The atmosphere of "Clock Tower" is widely praised for its immersive and evocative qualities, effectively capturing a sense of psychological horror through stylized lighting, sound design, and detailed environments. Reviewers highlight the game's ability to create a foreboding and distinct atmosphere in each room, contributing to a thrilling experience despite some gameplay shortcomings. Overall, the game's atmospheric elements are considered a standout feature, making it a memorable title in the horror genre.

    • “Despite these shortcomings, Clock Tower benefits from a heavy, evocative atmosphere, its dark palette and gorgeous sprite work creating a foreboding manor to traverse.”
    • “It is also surprising that despite being a 16-bit game, it manages to put fear in the body with its fantastic atmosphere.”
    • “Clock Tower is so based, but all the new additions in this version detract from the aesthetic and atmosphere and weaken the game as a whole.”
    • “Atmosphere & soundtrack: every room feels distinct, as if any could hide a scare or an unsettling detail.”
    • “Clock Tower is a special game, albeit one narrowly focused on its horror experience at the cost of greater narrative heft, but there’s enough atmosphere and unpredictability to thrill even now.”
  • replayability
    28 mentions Positive Neutral Negative

    "Clock Tower: Rewind" boasts high replayability due to its multiple endings—up to nine distinct outcomes—and randomized elements that change room layouts and item locations with each playthrough. While the game typically lasts 2 to 4 hours, players can enjoy fresh discoveries and added tension, making it a compelling choice for those seeking a semi-random horror adventure. Overall, the combination of immersive atmosphere and gameplay variety contributes to its strong replay value.

    • “I like the replay value due to the fact that the game has 8 different endings.”
    • “The game is fairly short, typically 2 to 4 hours of playtime, but there is replayability as there are about 8 endings.”
    • “There is a lot of replay value since elements of the game are randomized in each playthrough, and there are nine distinct endings depending on your actions.”
    • “Replayability & extras: with multiple endings, each playthrough offers fresh discoveries, including rooms that change position, adding new twists and scares.”
  • grinding
    10 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly due to slow navigation and repetitive backtracking in the mansion's maze-like layout. While features like color-coded rooms and a rewind option enhance the experience, many still feel that patience is required to overcome the game's pacing issues, often relying on walkthroughs to streamline their progress. Overall, the grind can detract from the enjoyment, but some players appreciate the story and survival elements enough to push through.

    • “Watching Jennifer slowly amble about rooms can be pretty tedious.”
    • “You still need a lot of patience; however, backtracking and navigation can get really tedious. This is where a walkthrough can come in handy as you can trim all the confusion and aimless trips and still enjoy the story and survival elements.”
    • “Normal gameplay came to a full standstill when being 'chased' by Scissorman... and when you can figuratively see 'the man behind the curtain' during this, it just makes things feel a bit tedious.”
  • optimization
    10 mentions Positive Neutral Negative

    The game's optimization has been criticized for frame stuttering, poor performance, and laggy audio, with users reporting issues such as high mouse sensitivity and slow character movement that mirror the original versions. While some minor performance hiccups occur infrequently, the overall experience is marred by these technical flaws, leading many to suggest that the game is not worth its full price until these issues are addressed.

    • “Frame stuttering in random places and intervals.”
    • “Poor performance and laggy audio.”
    • “The first thing I noticed immediately is the fact that using keyboard and mouse, my mouse speed is through the roof. This means that the aspect ratio of the game is the same as the SNES/PS1 version. Also, while checking the first areas, I found myself turning on a TV with static on it (just a few doors after the prologue) and found Jennifer running slowly, meaning that the framerate of the game is the same as the original version and didn't even fix the performance issues.”
  • stability
    6 mentions Positive Neutral Negative

    Overall, the game exhibits some stability issues, including minor graphical glitches and occasional frame drops, but players generally find it runs well. While there are frustrations with controller orientation and navigation, these are overshadowed by the game's overall quality, with hopes for future patches to address the glitches.

    • “A couple of frame drops here and there, but I'm sure they'll patch it. Overall, it runs great on the deck.”
    • “On the negative side, there are a few graphical glitches here and there, more artifacty than anything which I'd hope to see patched out. I'd have liked a 'load' tab somewhere; for whatever reason, it took me ages to get used to how to load my save!”
    • “Some small glitches like things being hard to click on, and I hate that it's controller-oriented, but honestly... it's a fantastic game.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of games is often highlighted in genres such as narrative-driven, horror, and wholesome titles, where players experience a range of feelings from joy to fear. These games effectively engage players' emotions, creating memorable and impactful experiences.

  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy includes the integration of original advertisements, guidebooks, and posters, suggesting a focus on in-game purchases and promotional content to enhance the player experience.

  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is limited, with players noting that the appealing new anime character designs are underutilized, appearing only in the intro and two songs. This lack of depth in character engagement detracts from the overall experience.

Buy Clock Tower: Rewind

9h Median play time
8h Average play time
4-11h Spent by most gamers
*Based on 4 analyzed playthroughs

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