GW: Legacy
- October 15, 2023
- Alto Interactive
"Gun World VR" is a sandbox simulator shooter game for VR that allows players to build and customize their own guns with realistic physics and recoil. Players can defend their castle from medieval enemies with modern weapons, or practice shooting in a 4Km VR sniper range. The game features 100% physical hand interactions, recreating the shooting experience with exquisite detail for each gun. Join the community through Discord for updates and events.
Reviews
- The game has a lot of potential and shows promise with its realistic gun mechanics and variety of weapons.
- The sniper range is well-designed, offering realistic ballistics and enjoyable gameplay.
- Frequent updates from the developers indicate a commitment to improving the game over time.
- The game feels unpolished and janky, with issues like low grip sensitivity causing frequent weapon drops.
- Many players report frustrating controls and awkward interactions, particularly with reloading and using the menu.
- The AI is poorly designed, and the overall gameplay lacks depth, making it feel more like a tech demo than a complete game.
- gameplay18 mentions
- 44 % positive mentions
- 39 % neutral mentions
- 17 % negative mentions
The gameplay is praised for its impressive gun mechanics and ease of use, particularly in a VR setting, with many users highlighting the engaging tutorials and variety of weapons. However, some players criticize the limited gameplay options, simplistic AI, and existing bugs, suggesting that improvements are needed for a more immersive experience. Overall, while the core mechanics are well-received, there are significant areas for enhancement.
“Honestly, I love this game. It’s probably the best physical gun game. It’s easy to use after learning the mechanics, and the tutorials are easy. Best game for guns.”
“Best weapon mechanics I've ever experienced in a VR game.”
“There were lots of guns, and I had to interact with them and learn the different types of weapons and their mechanics.”
“There also isn't really much in the way of gameplay either, unless you love shooting ranges and the most brain-dead AI I've seen in quite some time.”
“I had a difficult time using the weapons; a serious improvement is needed in the game mechanics.”
“If the bugs and gameplay problems are fixed, I think this game can reach very good places in the realistic shooting category.”
- story10 mentions
- 0 % positive mentions
- 70 % neutral mentions
- 30 % negative mentions
The game lacks a significant narrative, with players noting that there is essentially "no story" to engage with. The focus appears to be more on gameplay mechanics rather than storytelling elements.
“☑ no story”
“Panic, grab a new gun, and try again, same story, it won't eat the mag and be happy.”
“I mostly played this game on my Quest 2 before I got PCVR, so my hours are definitely inaccurate to how much I've tested the game.”
- graphics5 mentions
- 40 % positive mentions
- 40 % neutral mentions
- 20 % negative mentions
Overall, the graphics of the game receive mixed feedback, with some users expressing dissatisfaction due to bugs and visual quality, while others rate them positively, suggesting potential improvements in future updates.
“Graphics 8/10”
“I don't understand the bad reviews; the only things I don't like about this game are the bugs and the graphics, but I think it will be updated soon.”
- music4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The music in the game is consistently described as excessively loud, and players are frustrated by the inability to adjust the volume or change the music settings.
“The music is excessively loud, and there are no options to adjust it in the settings.”
“The music is excessively loud, and there are no options to adjust it in the settings.”
“The music is excessively loud, and there are no options to adjust it in the settings.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by a self-deprecating tone, with players acknowledging their struggles while expressing optimism about the game's future. Users find amusement in the idea of being a "laughingstock" now, with the expectation that they will eventually be able to laugh at others who missed out. Overall, the humor reflects a blend of frustration and hopefulness.
“And, when that day comes, I'll gladly take part as the laughingstock!”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is generally considered stable despite being described as buggy and janky, with users expressing that it remains enjoyable overall.
“Sure, it's buggy; sure, it's janky, but it's there.”
“Buggy but good.”
“Sure, it's buggy; sure, it's janky, but it's there.”
- monetization4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game has been criticized for feeling like a cash grab, with users comparing it unfavorably to more polished titles and expressing disappointment in its overall quality. Many reviewers suggest that the game lacks the depth and enjoyment expected, leading to a negative perception of its value.
“I tried the castle defense level... it felt like a Unity asset cash grab and left a very poor taste in my mouth (figuratively, not literally).”
“This isn't near the polish of H3VR (lower your expectations, people, especially since it's been out for a month!). I wasn't feeling this would be as fun as I was expecting, since this very much felt like one of those cash grab asset flips that you usually see.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users report a strong emotional response triggered by the game's immersive mechanics, particularly noting the intense haptic feedback from the controllers when interacting with objects, which enhances the overall emotional experience.
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users note that physics-based interactions in the game are challenging to optimize and can significantly impact performance, leading to potential gameplay issues.
“Physics-based interactions can be extremely difficult and performance-heavy.”
“Physics-based interactions can be extremely difficult and performance-heavy.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express that the grinding in the game is excessively time-consuming, often requiring a significant investment of effort akin to having a second life to fully engage with it.
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“I spent hours grinding for minimal rewards.”