Gun Club VR
- August 26, 2018
- The Binary Mill
- 121h median play time
Gun Club VR is a virtual reality gun range simulation game. It features a wide variety of firearms to collect, customize, and test on realistic shooting ranges. The game also includes challenging scenarios and mini-games for players to enjoy.
Reviews
- The game offers a fun and engaging shooting experience with a variety of weapons and customization options.
- The zombie mode adds an exciting twist to the gameplay, providing frantic fun.
- The graphics and sound design are decent, enhancing the overall immersive experience.
- The controls can feel clunky and unresponsive, especially when reloading or handling two-handed weapons.
- The game lacks depth and variety in gameplay, leading to repetitive experiences.
- There are numerous bugs and issues, such as disappearing weapons and frustrating UI elements.
- gameplay42 mentions
- 43 % positive mentions
- 48 % neutral mentions
- 10 % negative mentions
The gameplay is primarily focused on shooting mechanics, offering a mix of casual mission and sandbox elements that allow for weapon customization and practice. While some players appreciate the fun gunplay and decent mechanics, others criticize the controls as unresponsive and the gameplay as repetitive, with a lack of depth that can lead to a short-lived experience. Overall, it provides an enjoyable introduction to VR shooting, but may not satisfy those seeking more refined or realistic mechanics.
“You begin with a simple pistol and accrue funds from gameplay; you have to earn new accessories which are universally usable, such as rails, grips, lights, dots, and more - as well as collect upgrades per weapon, such as magazine sizes, speedloaders, and ammunition types.”
“Whether you're practicing on the range or engaging in intense shootouts, Gun Club VR never fails to deliver thrilling and immersive gameplay.”
“Fun arcade shooter with guns that feel very nice to customize and fire, with challenging but relaxing gameplay that I can tune to my own liking through choosing guns and customization.”
“The wild west DLC honestly needs to be pulled and reworked; it's not fun to play, the reloading mechanics make me want to hit my head against a wall.”
“Sadly, the game's core mechanics are the definition of mediocre.”
“It is really not a good experience on the Vive; the hands float above where your hand is in real life, which is very frustrating. The reloading is terrible, the graphics are terrible, and the gameplay also gets extremely repetitive.”
- story38 mentions
- 8 % positive mentions
- 84 % neutral mentions
- 8 % negative mentions
The game's story aspect is largely criticized for its lack of depth and engagement, with many players noting that it feels more like a series of shooting range missions rather than a narrative-driven experience. While there are varied mission types, the absence of a compelling storyline or meaningful enemy interactions detracts from the overall experience, leading some to recommend it primarily as a gun simulator rather than a game with a rich narrative. Overall, players express a desire for more substantial storytelling elements to enhance the gameplay.
“The later missions of a series set me into a zen-like state as my breathing calms, and I scan the area for targets, hostages, and the most efficient path to shoot among them.”
“Would be nice if it included a bit more of a story or the option to shoot actual enemies as opposed to cardboard targets (painted like enemies), but I would still recommend it as a solid gun simulator.”
“It has enemies and waves and missions, but not as interesting as Zomday does.”
“Oh and as usual: before you buy, check the global achievements; the warehouse and allied missions achievements are under 1% completion.”
“If you want a story, stay away.”
“The payout for getting 4 stars (the max rank in a mission) is low, the gunplay is bad, and the sound design is mediocre at best.”
- graphics21 mentions
- 43 % positive mentions
- 38 % neutral mentions
- 19 % negative mentions
The graphics of the game receive mixed reviews, with some players praising the visuals as good or even great, particularly on PC compared to other platforms. However, others criticize the graphics as outdated and lacking responsiveness, especially when using lower-end hardware or in certain gameplay modes. Overall, while there are positive aspects, many users feel the graphics do not meet modern standards and can lead to performance issues.
“I'm using a 1070 graphic card on an old computer and the graphics still look cool.”
“This also included their 'reloaded' launch, claiming updated visuals, and it does really look better on PC than on Quest.”
“Nice graphics, good physics, and gameplay is really good in general, and I like the modes.”
“Graphics is awful.”
“The tutorial is too long, the graphics are stuck in the past, and the Wild West DLC has been out on Quest for a couple of months but still not available for PC.”
“The graphics are also very poor unless you crank the supersampling, which will then cause lots of frame rate drops.”
- stability9 mentions
- 11 % positive mentions
- 0 % neutral mentions
- 89 % negative mentions
The game's stability is frequently criticized due to numerous glitches and bugs, including unresponsive controls and disappearing weapons, which can lead to frustrating experiences like freezing after missions. While some players find enjoyment despite these issues, the overall consensus highlights significant stability problems that detract from the gameplay experience.
“Runs great, plays great, and has enough content to make it well worth the 20 bucks.”
“Multiple glitches and bugs where guns would disappear, be pointed in weird directions, or controls would just be unresponsive.”
“However, to the best of my knowledge, the game freezes whenever I finish a 'mission', so that leaves me to quit the game and start it up again.”
“Its buggy.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by the absurd and entertaining possibilities for weapon modifications, such as equipping multiple scopes on a sniper rifle. Players find the game genuinely funny, especially as they progress and discover new worlds, which adds to the overall enjoyment despite some initial concerns about repetitiveness. Overall, the game's comedic elements contribute significantly to its appeal.
“The way you can just mod guns how you like is absolutely hilarious and practical.”
“Good physics, variable (and sometimes ridiculously hilarious) possibilities to modify weapons (honestly you can put up to 5 scopes on a sniper rifle... :D)”
“At the beginning I had the impression it would be a boring repetitive game, but then when the new 'worlds' start to open, I realized it is funny!”
- grinding6 mentions
- 50 % positive mentions
- -33 % neutral mentions
- 83 % negative mentions
Players generally find the grinding aspect of the game to be tedious and unengaging, with many expressing frustration over the slow pace of earning in-game currency needed for upgrades and weapons. While some acknowledge that grinding was also present in the original PS2 version, the lack of challenge in the early stages diminishes motivation to continue grinding. Overall, the grind is seen as a significant drawback that detracts from the overall enjoyment of the game.
“You'll need a second life for grinding.”
“Grinding in this game is rewarding and keeps you engaged.”
“The grind is satisfying and offers a real sense of progression.”
“But overall, I found the lack of challenge to be boring, and I have no interest in grinding out the earlier stages to see if the rest of the game reaches an interesting challenge level.”
“You also have to earn in-game money to unlock all the weapons and upgrades, and it's a bit grindy.”
“Earning cash is super grindy; the special weapons cost upwards of $100k, and you only ever earn around $500-2000 a level.”
- optimization3 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
The optimization of the game has been criticized for poor performance relative to its visual quality, with players noting issues like lack of options to reload scenes or manage excess items, which could enhance performance. However, some users reported no significant problems with gun reloading mechanics, indicating that certain aspects function smoothly despite overall optimization concerns.
“Performance is bad for how it looks compared to other games!”
“No option to reload the scene or delete excess magazines to improve performance.”
- replayability3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Players highlight strong replayability due to features like score and time attack modes, alongside a wealth of content and realistic mechanics, resulting in a highly engaging experience rated 10/10 for replay value.
“10/10, plenty of content, realistic mechanics, lots of replay value.”
“Score attack mode adds significant replay value.”
“Time attack mode enhances the game's replayability.”
“Score attack mode adds some replay value.”
“Time attack mode lacks replay value.”
“While there is plenty of content and realistic mechanics, the overall replay value is limited.”
- music2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The music in the game has received high praise, with many considering the soundtrack to be the best in the series. However, some users noted that certain background tracks were distracting, particularly due to their familiarity from other games like Raceroom. Overall, the audio quality is decent, but the standout feature remains the impressive soundtrack.
“The guns sound amazing; the soundtrack is the best the game has ever had.”
“The audio is decent, but I was distracted by one of the background music tracks, which I recognized is also used in RaceRoom.”
“The music feels repetitive and lacks variety, making it hard to stay engaged during gameplay.”
“While the sound effects are good, the music doesn't match the game's atmosphere and often feels out of place.”