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HARD BULLET is a single player shooter game. It was developed by GexagonVR and was released on October 22, 2020. It received positive reviews from players.

"Hard Bullet" is a fast-paced VR shooter game that features slow-motion gameplay mechanics. Players take on the role of a futuristic mercenary, battling against waves of enemies using a variety of weapons. The game's distinctive art style and challenging difficulty level provide an immersive and engaging experience for virtual reality fans.

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84%
Audience ScoreBased on 5,052 reviews
gameplay94 positive mentions
story36 negative mentions

  • The game offers a great variety of weapons and allows for creative ways to kill enemies, making it a fun sandbox experience.
  • The gore mechanics are impressive, with realistic blood effects and dismemberment that enhance the overall gameplay.
  • The developers are actively updating the game, showing commitment to improving performance and adding new content.
  • The game suffers from significant performance issues, often lagging or crashing even on high-end PCs.
  • Enemy AI is simplistic and predictable, leading to repetitive gameplay and a lack of challenge.
  • The melee combat feels unresponsive and lacks impact, making it less satisfying compared to other VR titles.
  • gameplay
    280 mentions Positive Neutral Negative

    The gameplay of "Hard Bullet" is a mixed bag, with many players praising its innovative physics and gun mechanics, which create an immersive and chaotic experience. However, numerous reviews highlight significant issues with controls, AI behavior, and repetitive gameplay loops, leading to a lack of engaging content and polish. While the game shows potential and offers fun sandbox elements, many feel it currently falls short of delivering a satisfying and cohesive gameplay experience.

    • “The interactions, physics, and gameplay are superb.”
    • “At its core, Hard Bullet offers a deeply kinetic gameplay loop centered around combat that is equal parts strategic and ridiculous.”
    • “The gameplay is intense — fast-paced shooting mixed with tight controls that demand your full attention and quick movement.”
    • “These devs seriously messed up the controls at some point. You literally have to hold onto the weapons as tight as possible to keep them in your hand, but no matter how hard you press, the weapons will still fly out of your hands at random. If you're on Index, the kick button is assigned to the incredibly sensitive touchpad, which is also assigned to your pause button. The only fixes the game offers are to swap the kick for a jump, so instead of kicking every time you slightly graze the touchpad, you jump instead, or it lets you just turn off the kick entirely. A fix to a broken mechanic shouldn't just be removing the mechanic; it should actually address the issue.”
    • “Gameplay feels clunky and I couldn't even use my shoulder holsters. The mechanics are too janky to pull off anything shown in the trailers without copious amounts of practice, and even then, they're hardly satisfying to execute.”
    • “The gameplay loop is repetitive and not at all boring, but it lacks depth and variety. The enemies tend to spawn at the closest spawn points to your location, making the gameplay boil down to waiting at a single spawn point and shooting the opponents.”
  • story
    257 mentions Positive Neutral Negative

    The game's current narrative aspect is largely absent, with players noting that it lacks a cohesive story or campaign, primarily offering a sandbox experience instead. Many users express a desire for a more structured narrative, with hopes for an upcoming story mode that could enhance gameplay depth and engagement. While the game is fun in its current form, the absence of a meaningful storyline leaves it feeling repetitive and incomplete for those seeking a richer gaming experience.

    • “The upcoming story and roguelite modes, as teased by the team, also hint at a future version of the game with more long-term depth and challenge, beyond the pure sandbox appeal.”
    • “I really really hope this game gets the story it deserves because with the '80s vibe it'd be such a killer.”
    • “A story mode or something with more substance like unlockables or anything would make it have longevity.”
    • “The game doesn’t focus on telling a story—there’s no grand narrative to uncover or characters to bond with—but that’s not the point.”
    • “It's a janky mess, there's no story/lore/main campaign whatsoever, and is overall currently missing many things needed to consider this game as any kind of successor to the other two.”
    • “There is no story to this, it's just arenas/sandbox for action.”
  • optimization
    172 mentions Positive Neutral Negative

    The optimization of the game has received overwhelmingly negative feedback, with many players experiencing severe performance issues such as low frame rates, stuttering, and lag, even on high-end systems. While some users noted improvements following updates, the consensus is that the game remains poorly optimized and often unplayable, particularly during intense gameplay scenarios. Overall, players express hope for future patches to address these critical performance problems.

    • “After messing with graphical settings and turning off the post-processing features, I finally got the game to run with little to no performance issues, and the game no longer crashes my computer, so I can finally recommend this game now!”
    • “Hard Bullet has come a long way, and with better performance, the gameplay is way smoother.”
    • “Performance is much better than it was, and I hardly had any stuttering or frame drops.”
    • “The performance suddenly dropped massively and I’m getting extreme lag.”
    • “Performance is also disappointing — even with a system that exceeds the recommended requirements, the game still runs with low fps and poor optimization.”
    • “This game has massive potential, but the optimization issues made it unplayable.”
  • graphics
    161 mentions Positive Neutral Negative

    The graphics of the game receive mixed feedback, with some players praising the vibrant visuals and attention to detail, particularly in the gore and weapon effects, while others criticize performance issues and a lack of optimization that leads to lag and stuttering, even on lower settings. Many users note that while the graphics are generally acceptable, they do not meet the standards of contemporary titles, and improvements are needed to enhance clarity and performance. Overall, the game's graphics are seen as a strong point for some, but a significant drawback for others, especially on less powerful hardware.

    • “Amazing graphics, physics, and performs really well even on an RTX 2060 with 6GB of VRAM.”
    • “The visuals are stunning, with vibrant and detailed graphics that really draw you into the game.”
    • “This game is an absolute tour de force in the realm of bullet hell shooters, redefining the genre with its stunning visuals, mind-bending mechanics, and heart-pounding action.”
    • “The graphics don't feel like they blend properly between texture layers and your expectations of reality.”
    • “The minute there are more than 3 dead bodies, on medium graphics, the framerate is sub 20, it becomes absolutely unplayable, and as such I cannot leave a good review as I essentially cannot play the game.”
    • “Not to mention that the game is horribly optimized and constantly gave me lag spikes even if the graphics were on low (I have a Ryzen 5 3600x, RTX 3070, and 16GB of DDR4).”
  • stability
    111 mentions Positive Neutral Negative

    The game's stability is widely criticized, with numerous players reporting frequent bugs, glitches, and performance issues, including frame rate drops and crashes. While some users find humor in the game's jankiness, many express frustration over its lack of polish and optimization, particularly on various hardware setups. Overall, the game is seen as a "buggy mess" that detracts from the overall experience, despite its potential and enjoyable gameplay elements.

    • “I had some issues on my old laptop, but it runs great now and has amazing physics.”
    • “I am playing on HP Reverb G2, and it runs great and looks fantastic with volumetric blood splattering around.”
    • “I have an Intel i5 CPU and a temporary NVIDIA 1060 GPU due to the graphics card shortage, and it runs great on low graphics (which is still pretty high) and slightly janky on medium.”
    • “The game is a big buggy and janky mess.”
    • “I got the game because I saw it, it looked incredibly fun so I purchased it, after purchase I instantly hit a block, I was stuck troubleshooting for a few hours. I ended up getting a random update that solved it, got excited and another issue arrived, poor frames. I won't say my PC is good, but not that bad either. The main issue is the fact I couldn't get a stable 30-40 fps, even on the lowest settings without making the game look like a crappy Roblox game.”
    • “This game really does have a lot of potential to be something big and well made, but in its current state it's an extreme jankfest with buggy weapons and buggy enemies.”
  • music
    50 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players appreciating its ability to enhance the action and create an immersive atmosphere, often comparing it to iconic soundtracks from films like "The Matrix." However, some users criticize the default tracks as lackluster and suggest that the game would benefit from a broader selection of music, as well as improvements in sound design and audio consistency. Overall, while the music can elevate the gameplay experience, it is not universally praised and may require further refinement.

    • “Hard Bullet lets me live out all those awesome 2 AM fantasies where you fight a 1v10 in your head while blasting music, and that's honestly enough for me to recommend it.”
    • “The music, atmosphere, and environments are pretty great, the progression system and customization of your weapons, getaway vehicle, and player are neat too and these are the biggest highlights of this game to me.”
    • “Soundtrack 10/10: the madness combat-esque EDM music that plays in the background really makes fights feel more epic.”
    • “I really wanted to enjoy it, but I was immediately encountering bugs of overlapping music, audio issues, enemies not spawning, and the physics spazzing out.”
    • “Also, the music doesn't matter that much (you could just turn it off and use a playlist), but the defaults are terrible; they sound like phone holding music.”
    • “Sound design is absolutely awful, guns sound bad and there's no music at all.”
  • humor
    43 mentions Positive Neutral Negative

    The humor in the game is largely derived from its chaotic physics and over-the-top violence, leading to many players finding the glitches and absurd scenarios amusing. While some appreciate the comedic potential of the sandbox environment and the ridiculous interactions with weapons and enemies, others note that the humor can become repetitive or overshadowed by technical issues. Overall, the game is seen as a funny experience, particularly for those who enjoy dark humor and slapstick violence in a VR setting.

    • “The physics are hilarious; you can grab enemies, throw them around, or use them as shields like some deranged action hero.”
    • “The guns handle funny and a lot of them just don't feel quite right, the M203 for example loads from the front end, which is just wrong, the shotguns feel very stiff to use.”
    • “Great variety of weapons, and levels and the damage models and environment kills are hilariously gory.”
    • “This is not really a game; it's just a platform for VR YouTubers to make unfunny videos.”
    • “The humor falls flat and feels forced, making it hard to enjoy the experience.”
    • “I expected some laughs, but the jokes are stale and lack creativity.”
  • grinding
    26 mentions Positive Neutral Negative

    The reviews indicate that grinding in the game is a significant and often tedious aspect, with many players feeling it requires an excessive time investment, likening it to needing "a second life." While some find enjoyment in the chaos and the pursuit of rewards like skins, others describe the repetitive nature of grinding as boring and finicky, leading to a mixed reception overall.

    • “Biggest thing for me is the fact you can have slow motion on permanently, which is just amazingly fun and not tedious at all. I recommend it if you want an interactive shooter.”
    • “No grinding needed.”
    • “Decent grinding.”
    • “You'll need a second life for grinding.”
    • “Waves of enemies in the same maps get tedious after a while.”
    • “It's really not fun; it's a tedious experience.”
  • replayability
    14 mentions Positive Neutral Negative

    The game's replayability is mixed, with some players enjoying the multiplayer mode and customization options that enhance the experience, while others find the core gameplay lacking depth and variety for long-term engagement. Suggestions for improvement include adding a campaign and more weapons to increase replay value. Overall, while it offers fun moments, many feel it falls short of the replayability seen in other titles.

    • “Team up for epic cooperative battles or engage in frenetic deathmatches – either way, the multiplayer mode is an absolute blast and adds endless replayability.”
    • “The level of customization and variety allows players to experiment and find their preferred playstyle, adding depth and replayability to the game.”
    • “Very enjoyable hours of replayability.”
    • “There's a significant amount of technical competence on display, but the game needs to have its core gameplay loop revised to give it enough bite - enough content to actually make it replayable in the same way that Ultrakill or Max Payne is.”
    • “I believe for the price point at this moment, it is a solid price, but what you're getting is a couple of hours of fun playing John Wick and returning every couple of weeks or so since this game doesn't have the replay value I was expecting.”
    • “Otherwise, play Maximum Action, a 'flat' game, which, although also janky, is more playable as a whole.”
  • emotional
    10 mentions Positive Neutral Negative

    The emotional responses to the game are highly polarized, with some players feeling a sense of empowerment akin to iconic action heroes, while others report feelings of nausea and discomfort due to the excessive gore and janky mechanics. Many express that the game's violent elements and poor physics contribute to a disturbing experience, leading to feelings of disinterest or even questioning their mental state. Overall, the emotional impact varies significantly, with some finding it thrilling and others deeming it grotesque and off-putting.

    • “This game also made me feel like a psychopath.”
    • “I am no stranger to VR violence/gore, but for the first time ever it has made me feel genuinely nauseous.”
    • “The gore in the game actually made me feel bad even though these are fake people.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its immersive and action-packed vibe, enhanced by excellent sound design, dynamic music, and well-executed environmental interactions. Players feel as though they are part of an action movie, thanks to the engaging gameplay and visual effects, although some reviewers note that the overall experience is somewhat diminished by bugs and a lack of content. Despite its realism in certain aspects, some feel it falls short in fully capturing the essence of a believable atmosphere.

    • “Addicting atmosphere and gameplay, definitely makes you feel like you're in an action movie!”
    • “The music, atmosphere, and environments are pretty great, the progression system and customization of your weapons, getaway vehicle, and player are neat too and these are the biggest highlights of this game to me.”
    • “Bullet trajectories, object interactions, and environmental destruction are well-executed, creating a visceral and immersive atmosphere.”
    • “It's a shame that a game tries to be so realistic yet avoids all the elements that make a game feel realistic; it's not just about physics or being able to see the weight of objects, it's the whole atmosphere.”
    • “The sound design is top-notch, with realistic audio effects and dynamic music that contribute to the atmosphere.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game is criticized as a cash grab, with players feeling that while the game has potential, it lacks depth and polish, particularly in storytelling and enemy design. Many believe that additional content, such as a campaign mode and improved performance, could enhance the overall experience.

    • “This is nothing short of a cash grab.”
    • “It's a good game; I just think a story and polishing the game would make it a really good game. More guns would be great, and while the gore is perfect, I think a campaign would be a nice touch. Additionally, the advertisements should ensure that the frames are steady, as they can sometimes be all over the place. The enemies also need polishing, as they look like they are made out of plastic.”
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7h Median play time
285h Average play time
2-30h Spent by most gamers
*Based on 9 analyzed playthroughs
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HARD BULLET is a shooter game.

HARD BULLET is available on PC and Windows.

On average players spend around 285 hours playing HARD BULLET.

HARD BULLET was released on October 22, 2020.

HARD BULLET was developed by GexagonVR.

HARD BULLET has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

HARD BULLET is a single player game.

Similar games include Blood Trail, Zero Caliber VR, BONEWORKS, Hellsplit: Arena, Maximum Action and others.