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Gunman Clive 2

Short and sweet, Clive’s second adventure is even better than his first.
Gunman Clive 2 Game Cover
85%Game Brain Score
gameplay, graphics
story, replayability
86% User Score Based on 79 reviews
Critic Score 83%Based on 4 reviews

Platforms

Nintendo SwitchPCNintendo 3dsWindows
Gunman Clive 2 Game Cover

About

Gunman Clive 2 is a single player platformer game with a science fiction theme. It was developed by Hörberg Productions and was released on September 3, 2015. It received positive reviews from both critics and players.

"Gunman Clive 2" is a sequel to the side-scrolling shooter game featuring improved graphics and more intense gameplay. After rescuing Ms. Johnson, Clive must once again save the town from bandits and travel around the world to face bigger enemies. The game boasts more dynamic levels, larger bosses, and a diverse array of environments.

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86%
Audience ScoreBased on 79 reviews
gameplay9 positive mentions
replayability3 negative mentions

  • Gunman Clive 2 features improved graphics, level design, and a vibrant color palette, making it visually appealing and engaging.
  • The game offers a variety of playable characters, each with unique abilities, enhancing replayability and gameplay diversity.
  • The platforming mechanics are solid, with challenging yet fair difficulty, providing a satisfying experience for fans of the genre.
  • Some players have reported frustrating controls and difficulty spikes, particularly in certain levels that feel unfair or poorly designed.
  • Chieftain Bob, one of the new characters, is criticized for his limited range and effectiveness, making certain gameplay segments tedious.
  • Shader compilation issues on certain platforms have led to graphical problems, detracting from the overall experience.
  • gameplay
    27 mentions Positive Neutral Negative

    The gameplay in Gunman Clive 2 is a notable improvement over its predecessor, featuring a diverse range of stages, new mechanics, and a vibrant visual style that enhances the overall experience. While some players appreciate the variety and challenge presented by the new enemies and boss fights, others criticize certain mechanics, such as vehicle controls and gravity effects, as problematic. Overall, the game offers a solid platforming experience with engaging gameplay, though opinions vary on the execution of its new features.

    • “Gameplay is more varied too, with more stages this time as well as more non-platforming stages, which spice up the fun.”
    • “Gunman Clive 2 continues the zany nature of the original with more creative, well-designed levels and gameplay.”
    • “The game packs a lot of variety in locations, enemies, and gameplay mechanics.”
    • “Not being able to attack is a problem in vehicle stages, and while the better mobility is usually more of a boon, it can be kind of a bane in areas with wonky gravity mechanics.”
    • “So, here's supposedly how the meeting went: 'Hey, we just released our first game and we put in some of the worst possible mechanics in all of video gaming stolen from the 8-bit and 16-bit eras of video games, so now what?' The reply came, 'Let's add even more of the worst possible mechanics to put inside of a video game!' In this aspect, this game clearly surpasses its original, but it is in the worst possible way.”
    • “Also, many of the new mechanics are really janky, and the flying and horse riding controls are just terrible.”
  • graphics
    21 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the unique art style and vibrant color scheme that enhance the overall visual experience. However, some players note inconsistencies, such as blurriness in certain levels and a perceived decline in quality compared to previous installments. Overall, while the visuals are often described as beautiful and engaging, there are concerns about clarity and coherence in some areas.

    • “The first thing you'll notice is that the art style and color scheme are ratcheted up a notch; you can tell the developers were clearly emboldened by the response to the first game's style and were even more stylistic this time.”
    • “This game is a fun travel around the world with interesting mechanics, smooth gameplay, pleasant visuals and challenging boss fights!”
    • “The level design is much better and just plain awesome (you never know what you and Clive will be doing next), the enemies are very varied and well-done, the visuals are fantastic, the music is great, and the bosses are extremely cool.”
    • “Worse music, worse level design, worse artstyle.”
    • “If you click yes, the first 2 levels look normal, the 3rd one is blurry and has graphics missing such as platforms, making it impossible to beat.”
    • “The clear crisp sketch-like visuals are now muddier than before, where previously color was limited to enemies, various effects, and the occasional bit of background scenery. Now that everything is in color, I feel something has been lost in the transition.”
  • music
    19 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly positive feedback, with many users praising its variety and quality, often describing it as "legendary" and "kick-a**." While some critiques mention a bland soundtrack in comparison to the visuals, the overall consensus highlights the music as a standout feature that enhances gameplay and complements the game's vibrant design. Many reviews note that the soundtrack is not only enjoyable but also well-integrated into the game's levels and boss battles, contributing significantly to the overall experience.

    • “There is also more of a variety of music in this game, and the music selection in this game is quite good.”
    • “The soundtrack is legendary.”
    • “To start, the soundtrack is as good, if not better than the original, featuring more varied tracks.”
    • “The soundtrack is a bit bland, I'd say; the art is the centerpiece.”
    • “Worse music, worse level design, worse art style.”
    • “Soundtrack made it even better going through the stages and the boss battles were challenging and that's a good thing.”
  • story
    5 mentions Positive Neutral Negative

    The story aspect of the game receives mixed reviews; while some players appreciate its whimsical nature and intense setting compared to the first installment, others criticize the lack of depth and meaningful narrative, suggesting that it detracts from the overall experience.

    • “The story, however, is different, and the setting of the story is much more intense than the first, and a bit more difficult as well.”
    • “The story and vibes might as well not matter, but I still enjoyed the whimsy of it.”
    • “There isn't any story, so it didn't matter at all.”
    • “With a unique combination of 3D graphics and sketch art style, I can only feel sorry that the developers didn’t present some real, deep story.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers significant replayability due to its three difficulty levels and four distinct characters, each with unique attack styles. While the main campaign is relatively short, the varied gameplay experiences encourage players to replay the game on higher difficulties for a fresh challenge.

    • “The difficulty settings and varying attack styles of the different characters give it a nice amount of replay value.”
    • “It's quite short - 20 levels, 6 bosses - but there are 3 difficulty levels (don't bother with easy though, play first with medium and then with hard) and four characters which all play differently, giving the game a lot of replayability.”
    • “Once you finish the game, there's not much incentive to go back. The levels feel repetitive, and the story doesn't change with different characters.”
    • “While the game offers multiple difficulty settings, the core gameplay remains the same, making it feel less rewarding to replay.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is highlighted by its amusing characters, particularly the "big boss," which adds a lighthearted and entertaining element to the overall experience.

    • “The humor in this game is absolutely hilarious, especially the big boss encounters!”
    • “I couldn't stop laughing at the witty dialogue and funny character interactions!”
    • “The game's humor is spot on, making even the toughest challenges enjoyable!”
  • stability
    1 mentions Positive Neutral Negative

    The game offers a nostalgic experience, but it suffers from significant stability issues on the Steam Deck, particularly with shader compilation, resulting in a visually unappealing and buggy gameplay experience.

    • “This is a fun throwback, but don't buy it for the Steam Deck; the shaders don't compile, which turns the game into a buggy, blurry mess.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively difficult and frustrating, particularly in later levels where the challenge feels artificially prolonged rather than skill-based. This leads to a sense of tedium and annoyance, ultimately diminishing the enjoyment and making the experience feel like a waste of time. The lack of effective difficulty settings further exacerbates the issue, leaving players feeling that the challenge is unbalanced and unfair.

    • “The game is relentlessly difficult, and around halfway through, I reached a level where you’re on rails on top of a panda running away from a buzzsaw. After dying more than 30 times, I decided to call it quits. It wasn’t so much that it angered me, but rather that it became tiresome and annoying after a while. Eventually, it felt like a waste of time. It’s a shame too because the difficulty settings don’t do anything for that level. It really makes you question why there are difficulty settings at all. It feels as if the developers deliberately wanted to artificially prolong the game by adding an absurd amount of unbalanced and unfair difficulty, turning it into a tedious exercise in patience.”
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Frequently Asked Questions

Gunman Clive 2 is a platformer game with science fiction theme.

Gunman Clive 2 is available on Nintendo Switch, PC, Windows and Nintendo 3ds.

Gunman Clive 2 was released on September 3, 2015.

Gunman Clive 2 was developed by Hörberg Productions.

Gunman Clive 2 has received positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its story.

Gunman Clive 2 is a single player game.

Similar games include Gunman Clive, Bleed 2, Kero Blaster, Bleed, Gato Roboto and others.