Copy Kitty Game Cover

"Copy Kitty" is a fast-paced action game where players control a cat with the ability to copy and paste abilities from defeated enemies. Use these powers to navigate through colorful, challenging levels and defeat powerful bosses. With a wide range of abilities to discover and a unique co-op mode, "Copy Kitty" offers endless replayability and fun.

  • PC
  • Steam Deck
  • Windows
  • Xbox

Reviews

99%
Audience ScoreBased on 534 reviews
story50 positive mentions
stability2 negative mentions
  • Copy Kitty offers a unique and engaging power-combining system that allows players to create hundreds of weapon combinations, enhancing gameplay variety.
  • The game features vibrant visuals and a dynamic soundtrack that complements the fast-paced action, making it a visually and audibly stimulating experience.
  • With two playable characters, a robust level editor, and multiple game modes including a challenging hard mode and endless mode, Copy Kitty provides a substantial amount of content for players.
  • The controls can feel clunky and may take time to get used to, which can lead to frustration for new players.
  • The chaotic visuals, while colorful and engaging, can sometimes overwhelm players, making it difficult to track their character and projectiles during intense moments.
  • Some levels may feel repetitive or cluttered, and the enemy design can lead to moments where players feel overwhelmed by enemy spam.
  • story230 mentions

    The story of "Copy Kitty" is light and charming, centering on the main character Boki as she navigates a military training simulation created by her uncle, Savant. While the narrative is simple and often humorous, it is complemented by engaging gameplay and a wealth of lore that players can explore through an in-game encyclopedia. The game features two distinct story modes for its characters, with additional content in hard mode that continues the narrative, making it a delightful experience for those who appreciate quirky storytelling alongside action-packed gameplay.

    • “The story is silly but very exhilarating; Boki's powers and dialogue scale up to ridiculous levels alongside her enemies and it's incredibly satisfying to watch.”
    • “An interesting story and lore that's slowly revealed as you play through the game with tons of witty humor, and an encyclopedia so you can learn about the deep lore and the many enemies you'll encounter.”
    • “The story is undeniably not the main focus of the game, but what's there is so charming and Nuclear Strawberry seems to have put so much effort into writing elements that the game doesn't even touch on that I applaud it.”
    • “Abandon all hope of finding a plausible story, but if you're looking for some of that indie video game soul and witticism, you've come to the right place.”
    • “Despite a ton of side stuff you can read, the actual story is pretty light.”
    • “The story is a bit forgettable, as Boki's uncle, Savant, is using the program to explore the title 'Copy Kitty's' powers with a simulation.”
  • gameplay196 mentions

    The gameplay of the game is characterized by its vast variety of mechanics, weapons, and levels, with over 128 stages that introduce new elements and challenges, keeping the experience fresh and engaging. Players can enjoy two distinct characters with unique abilities, a robust weapon combination system, and various modes that enhance replayability. However, opinions are polarized, with some praising the chaotic and addictive nature of the gameplay, while others criticize it for feeling janky and unpolished.

    • “Almost every one of the game's 128 main stages has you seeing new things, experiencing new mechanics, trying out new weapons or weapon combinations (of which there's over a hundred), or re-contextualizing existing mechanics to keep things fresh and fun.”
    • “Crazy amount of content (took me 30 hours just to do the first character's campaign, then there's a whole other character who plays totally differently) that actually stays fresh despite the simple gameplay loop all the way through thanks to the ever-increasing scale/power of your character's abilities as well as the enemies'.”
    • “Gameplay is fun and addictive, plus the main character is very cute.”
    • “I wrote a review for this game a few months back expressing that I felt its game mechanics felt terrible and untested, and after months of this game rotting in my library I picked it up again to give it another chance and yeah I haven't played a platformer this unfun in my life.”
    • “The whole game is basically just janky game mechanics bouncing off of janky game mechanics and none of them work well.”
    • “Tl;dr gameplay is absolutely god-awful and I wouldn't wish it on my worst enemy, and cloud syncing sucks too.”
  • music170 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its dynamic and engaging soundtrack that enhances gameplay and emotional moments. Tracks are noted for their catchy, energetic qualities, often seamlessly transitioning based on player actions, such as low health or boss encounters. Overall, the soundtrack is described as a standout feature, contributing significantly to the game's charm and enjoyment.

    • “The soundtrack is beautiful, the graphics are gorgeous and the story is touching.”
    • “The dynamic soundtrack is a wonderful and addictive addition, giving my whole experience a sense of character I honestly can't name another game that matches.”
    • “It's phenomenal to finish a boss fight with a low health effect added to a song only for the fight to end and have the song change to a more calming rendition for the results screen to wind down the tension with.”
    • “The music is a bit repetitive but energetic, and has layers for things like invincibility and low health (the siren of which is not annoying, thankfully).”
    • “The visuals are strange; almost Sega Saturn-esque, and the music is stylized in a way that won't appeal to everyone (although I quite like it).”
    • “The soundtrack is somewhat hit or miss, although it's decent enough overall with few notable bangers.”
  • graphics118 mentions

    The graphics of the game are described as vibrant, colorful, and often stunning, featuring a unique blend of pre-rendered 3D models and hand-drawn art that evokes nostalgia for early 2000s aesthetics. While many players appreciate the charming and bombastic visual effects, some find the visuals can be overwhelming or distracting, occasionally impacting gameplay clarity. Overall, the art style is seen as a standout feature, complemented by a fantastic soundtrack, though opinions vary on its execution, with some labeling it as amateurish or garish.

    • “The visuals are gorgeous, the controls are tight, the style oozes from every pore, there's so much freaking content (I'm only halfway done and as of this review I've played 30 hours), the difficulty curves perfectly, and the escalation rivals several platinum games.”
    • “Absolutely beautiful visuals, amazing soundtrack... what can I say!”
    • “The graphics and music tracks are incredible!”
    • “If the art style hadn't been so amateurish, it would definitely have competed with the other big indie titles of the decade.”
    • “You'd be forgiven to think it amateurish, even kind of ugly and unappealing, like that 'graphic design is my passion' meme in game form.”
    • “The only thing that might turn some people off are the graphics; it's really flashy, and it's tough to get a grasp of what's going on at first.”
  • replayability30 mentions

    The game boasts exceptional replayability, featuring an infinite arcade mode, various difficulty levels, and multiple gameplay options that encourage players to return for more. With over 40 hours of content, including unique bosses, endless modes, and a level editor, players can continuously challenge themselves and explore diverse experiences. Overall, the combination of charm, depth, and extensive customization options contributes to its high replay value.

    • “The replayability in this game is awesome, and it actually makes me feel a little bad to be moving on after only 14 hours.”
    • “There's a solid 40+ hours of replayability thanks to a hard mode that entirely changes environments and bosses, an endless mode that pushes you to play efficiently and quickly to score, speedrun timers for competition and low-damage targets (stars) to beat, and marathon modes.”
    • “Absolute peak quality, 100/100 replay value and attention to detail (replay system, endless mode with a million different parameters, achievements, modifiers, a detailed encyclopedia, basically four campaigns, over 100 different weapon combinations).”
    • “In Copy Kitty, there is a story mode with replayable levels and unique bosses for the mode along with a level editor so that you can create your own levels.”
  • humor22 mentions

    The game is praised for its bright and colorful presentation, infused with witty humor and engaging storytelling that unfolds as players progress. Reviewers highlight the well-written dialogue, charming characters, and a plethora of easter eggs, all contributing to a fun and cathartic experience. Overall, the humor is described as heartwarming and consistently entertaining, making the game a delightful romp.

    • “The story is low-stakes, but the dialogue is often very funny and the world has a surprising amount of lore.”
    • “All of them are extremely well-written, with a very good sense of humor and heart.”
    • “This, combined with excellent music, pretty graphics, and funny writing, makes for a great experience.”
  • character development6 mentions

    The game features impressive character design and a coherent story that incorporates some character development, contributing to an overall lighthearted and engaging experience. Players appreciate the blend of fun gameplay with meaningful character arcs, despite the focus being more on action and aesthetics.

    • “A story that at least makes sense with itself, and even includes some amount of character development.”
    • “It's got a lighthearted plot, good character design, and big, shiny explosions.”
    • “The character development feels shallow and unconvincing, leaving me disconnected from the story.”
    • “I expected more depth in the characters, but they remain one-dimensional throughout the game.”
    • “The lack of meaningful character growth made it hard to stay invested in the narrative.”
  • emotional4 mentions

    The game is praised for its beautiful soundtrack, stunning graphics, and a touching story that resonates emotionally with players. However, some critics point out design flaws, such as the absurdity of dying from interacting with a weapon dispenser, which detracts from the overall emotional experience.

    • “The soundtrack is beautiful, the graphics are gorgeous, and the story is touching.”
  • stability2 mentions

    The game demonstrates impressive stability, reflecting its seven years of development, with users reporting a polished experience and no encountered bugs or glitches.

  • grinding2 mentions

    Players find the grinding aspect of the game to be overly tedious and repetitive, leading to a general consensus of dissatisfaction.

    • “Grinding became too tedious and repetitive.”
    • “The grind feels endless and lacks any real reward.”
    • “I found the grinding mechanics to be overly monotonous.”
  • optimization2 mentions

    The game is highly praised for its optimization, allowing it to run smoothly even on lower-end hardware such as notebooks.

    • “The game is wonderfully well optimized to boot, being able to run on a notebook.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

108hMedian play time
82hAverage play time
7-130hSpent by most gamers
*Based on 6 analyzed playthroughs

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