Guild of Ascension
- September 21, 2021
- WhileOne Productions
Guild of Ascension is a 2D pixel art, roguelike dungeon crawler. Manage a guild of heroes, each with unique abilities and classes, as you delve into procedurally generated dungeons. Defeat enemies, collect loot, and craft gear to ascend to new heights.
Reviews
- The game features a unique blend of real-time and turn-based strategy, providing an engaging and frantic gameplay experience.
- The art style and soundtrack are well-received, contributing to the overall enjoyment of the game.
- There are many customization options and unlockable content, which adds depth to the gameplay and encourages exploration.
- The game lacks meaningful content and variety, leading to repetitive gameplay across levels and limited replay value.
- Controls are clunky and not optimized for PC, making navigation and gameplay frustrating for some players.
- The meta progression feels tacked on and does not enhance the experience, as it can diminish the significance of achievements and challenges.
- gameplay16 mentions
- 38 % positive mentions
- 44 % neutral mentions
- 19 % negative mentions
The gameplay is a unique blend of tactical turn-based mechanics and real-time action, requiring players to plan their moves within a ten-second window before executing them. While the core mechanics are engaging and allow for various play styles through character customization, the overall experience can feel repetitive across levels. Despite its solid controls and aesthetic appeal, the gameplay may not sustain long-term interest.
“The gameplay is similar to tactical turn-based games like 'Into the Breach' or 'Advance Wars,' but what makes this game unique is that you only have ten seconds to plan out your moves, and then you actually control the character for a set amount of time, either moving, attacking, charging your shields (called dodge in this game, but it's really just like shields), or more typically, a combination of all three.”
“It has very good gameplay mechanics, mixing turn-based with real-time on a timer.”
“The gameplay is the highlight of the game: it is a grid-based tactical game where you move your characters in real time during their turn.”
“The same exact gameplay for every single level.”
“The first floors are basic and make sure you understand the core gameplay before involving more complex things.”
“This game manages to merge action RPG play with tactical turn-based gameplay.”
- graphics6 mentions
- 50 % positive mentions
- 33 % neutral mentions
- 17 % negative mentions
The game's graphics are described as having a unique art style, with refined visuals that contribute to a strong and consistent aesthetic. While some users note the graphics as basic or indie, others appreciate the overall visual presentation, though there are calls for better widescreen support.
“As it is, the game has a good idea, nice graphics, and fun gameplay, but it's not something that you'll be playing for more than a couple of weeks.”
“Good controls, very strong and consistent aesthetics, and mechanically tight.”
“The character portraits have a unique art style.”
“Widescreen monitor support would be appreciated as I have to play the game in windowed mode to avoid stretching out the visuals.”
- music5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The music in the game receives mixed reviews, with some praising the amazing soundtrack and sound design, while others find the music unmemorable. Overall, it is noted that the music enhances the experience, particularly in conjunction with the game's visuals.
“To top everything off, it's got an amazing soundtrack (sound design too!)”
“Very fun game, art and music are awesome.”
“The menu is totally silent; music starts as soon as you start the game.”
“I also really appreciate the refined visuals and music.”
- grinding2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Players note that while the game markets itself as a "roguelike," it primarily revolves around grinding for stronger weapons to tackle tougher levels. However, the meta progression system is considered less grind-heavy, providing a more balanced experience.
“At the very least, the meta progression is not grindy in this game.”
“It also bills itself as a 'roguelike,' but in reality, it's all about grinding to get more powerful weapons to take on more powerful levels.”
- story2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game's story is minimal and lacks depth, with players noting that it feels almost non-existent. Coupled with basic indie graphics and unremarkable music, the overall narrative experience is considered forgettable and uninspired.
“It has almost no story, it has basic indie graphics, unmemorable music, and gameplay blander than flour.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, the game's replayability is limited due to the restriction of only two playable characters and a relatively short playtime of 16 hours. While there are some additional challenges that can encourage replay, many players feel that the effort to collect everything does not justify a second playthrough.
“The limitation of 2 characters really doesn't allow for any replay value unless you need to collect and unlock everything. I am usually a person that likes to collect everything and get all achievements, but I didn't feel the need to replay the game after 16 hours to collect a few more animals, a few weapons, and one more achievement.”
“The game is relatively short, although some additional challenges within each floor add some replayability.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is appreciated for its simplicity and effectiveness, making it particularly enjoyable during short play sessions, while also offering a high skill ceiling that adds depth to the experience.
“A simple yet very high skill ceiling game that's funny enough to be best played in short bursts.”
“The humor in this game is cleverly woven into the gameplay, making every moment enjoyable.”
“I found myself laughing out loud at the witty dialogue and hilarious character interactions.”