- January 23, 2015
- GTGD
- 7h median play time
Guild Commander
Platforms
About
"Guild Commander" is a resource management game where you build rooms, charge up guild members, and deploy them to provinces to improve security and lift calamities. Establish trade guilds to earn gold, make equipment to strengthen your members, and prepare for the Necro Lord's onslaught. The game is polished, bug-tested, and offers various features such as customizable key bindings, video tutorials, and steam achievements. It is designed to be finished in a few hours, providing a brief and humorous experience.






- The game has a unique concept and offers a straightforward guild management experience that can be enjoyable for short sessions.
- Graphics and music are well-received, contributing to a pleasant atmosphere while playing.
- Despite its simplicity, the game can provide a decent diversion and is suitable for casual gaming.
- The game suffers from a lack of depth and replayability, leading to a repetitive gameplay experience that can become tedious.
- The user interface is clunky and unintuitive, making it difficult for players to manage their guild effectively.
- Many players find the tutorial insufficient, leading to confusion about game mechanics and a steep learning curve.
gameplay
42 mentions Positive Neutral NegativeThe gameplay is characterized by a steep learning curve and repetitive mechanics, leading to a formulaic experience that lacks depth once the initial challenges are overcome. Players often find themselves engaged in a cycle of hiring heroes and sending them to provinces without much strategic thought, resulting in a sense of boredom. While the game offers some unique ideas and is visually appealing for its price, it could benefit from additional mechanics and clearer explanations to enhance player engagement.
“It offers some new ideas of gameplay; for example, you have to run an adventure guild that needs to both prosper as well as protect several key provinces.”
“Mostly covers running a profitable guild with slider-focused gameplay like Democracy 3, but also throws in random elements, requires constant vigilance over regions, and has sufficient RPG side content to try different play styles; all for a small price.”
“For the price of this game, the graphics are nice and the gameplay is fun.”
“The learning curve is insane, and the small video of the developer stumbling through the mechanics doesn’t help at all.”
“Concerning the gameplay experience: at first it's just stress and you are just clicking as fast as you can to send your members to the next province without any thinking (which is boring...).”
“In the few hours that I gave it, I fought the UI more than the mechanics. I exhausted the incoming roster of adventurers, and by the time I got bored, I had more money than I knew what to do with.”