- September 1, 2015
- Lucas Molina
- 5h median play time
Painters Guild
Platforms
About
In Painters Guild, you manage an art academy in Renaissance Italy, recruiting and training artists, fulfilling commissions to bring in revenue, and expanding your guild's prestige. Each artist has unique attributes and skills, and your decisions will impact their development and the success of the guild. With a variety of clients, commissions, and events, the game offers strategic depth and historical immersion in the world of Renaissance art.
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- Charming pixel art style and relaxing music create an enjoyable atmosphere.
- Addictive gameplay loop that keeps players engaged as they manage their painters and expand their guild.
- Interesting historical references and events add depth to the gameplay, making it appealing for art history enthusiasts.
- Lacks depth and variety, leading to repetitive gameplay after a few hours.
- No clear end goal or progression, which can make the experience feel aimless.
- Some bugs and glitches can disrupt gameplay, and the game has not received significant updates since its release.
gameplay
95 mentions Positive Neutral NegativeThe gameplay is characterized by its addictive yet repetitive nature, with intuitive mechanics that are easy to grasp but lack depth and variety over time. Players enjoy the initial engagement and charm, but many find that the game runs out of content and replayability after a few hours, leading to a grindy experience. While the core management mechanics are solid, the absence of new features and progression ultimately limits the game's long-term appeal.
“As a management game, it is quite robust: the mechanics are intuitive and very easy to understand, but the game is still pretty hard even for seasoned management game lovers.”
“The sim and management mechanics are fun as heck and the game mechanics for this genre are simple yet genius well crafted.”
“There is enough content for a few hours of very enjoyable gameplay, as you listen to the soundtrack and push and pull your little art slaves around you get a lot of satisfaction as you watch your florins grow and you build up and customize your little painters guild.”
“There are also a few mechanics that are never properly explained, so you either try to get behind them or fumble your way through.”
“But after a few hours, the gameplay gets super repetitive, and from what I've read, that's essentially the summary of this game.”
“Unfortunately, the game simply runs out of content or new mechanics after those initial hours, with very limited replayability.”