Grey Skies: A War of the Worlds Story
- November 4, 2020
- SteelArtsSoftware
- 3h median play time
Based on the great work of H.G. Wells, explore the English countryside and encounter iconic concepts such as Black Smoke, Red Weed and of course the almighty Fighting Machine and it's Heat Ray!
Reviews
- The game has a solid atmosphere and beautiful graphics, capturing the feel of contemporary UK settings.
- The soundtrack is well-composed and enhances the game's immersive experience.
- There are some interesting stealth mechanics and crafting elements that add depth to the gameplay.
- The gameplay is often tedious, with long walking sequences and a lack of engaging action, leading to boredom.
- The checkpoint system is frustrating, as it resets players to the last checkpoint when changing settings or dying, causing unnecessary repetition.
- The story feels disconnected from the source material, focusing more on human enemies rather than the Martian threat, which diminishes the overall tension.
- music40 mentions
- 28 % positive mentions
- 65 % neutral mentions
- 8 % negative mentions
The music in the game has received mixed reviews, with many praising the original score composed by James Elsey for its atmospheric and immersive qualities. However, some players criticized the excessive length of licensed tracks and the inability to adjust music volume, which detracted from the overall experience. Despite these issues, the soundtrack is often described as memorable and fitting, enhancing the game's atmosphere.
“The moments with licensed songs go on too long, but the original score is really well done.”
“The soundtrack stands out from the game, remains memorable and persists better than the game itself.”
“The sound design is on another level here too; I honestly am considering paying for the soundtrack.”
“The intro sequence is torture and makes you listen to this one song for ages.”
“Ended up quitting and watching someone else finish it; honestly the music and endless walking parts shouldn't really be a thing.”
“It was so bad that when they start up the indie ballad soundtrack again at the end of the game I actually winced and braced myself.”
- story27 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
The story of "Grey Skies: A War of the Worlds Story" receives mixed reviews, with some players appreciating its premise and potential while others criticize it for being dull and poorly executed. Many feel that the narrative does not effectively connect to the original "War of the Worlds" and suffers from a lack of depth and engagement. Overall, while there are glimpses of a good storyline, technical issues and gameplay mechanics detract significantly from the experience.
“The game is great, it has a good storyline, a few jump scares, okay a lot, and it can be played on low-end PCs at medium graphics without a problem.”
“Grey Skies: A War of the Worlds Story focuses on a young English girl trying to get to the coast to escape the wrath of the Martian tripods.”
“Such a classic story.”
“This is not very good, the story isn't very engaging (and has almost nothing to do with War of the Worlds), the stealth gameplay is dull, and the crafting system is unrewarding.”
“It's just an okay story with a ton of issues that they haven't even bothered ironing out.”
“But if you take the element of the novel and story out, unfortunately the game itself is mediocre at best.”
- gameplay20 mentions
- 15 % positive mentions
- 65 % neutral mentions
- 20 % negative mentions
The gameplay has received mixed reviews, with many players finding the mechanics clunky and tedious, particularly criticizing the stealth elements and crafting system as dull and unrewarding. While some appreciate the simplicity and the "focus" mechanic that highlights enemies and noise sources, others feel that the overall experience is linear and lacks engaging content, leading to frustration. Despite decent graphics and atmospheric design, the gameplay is often described as slow and lacking depth, detracting from the overall enjoyment of the game.
“The gameplay mechanics are simple and easy to understand.”
“Progressing through the game shows a 'focus' mechanic, which I found very neat; it shows you enemies through walls and what things make noise if you walk on them.”
“Gameplay-wise, it has a big emphasis on stealth, with elements of horror.”
“Some of the other reviewers said the game gets more fun later, but I found the play mechanics so clunky that I can't imagine the latter parts of the game being any better.”
“The gameplay is extremely tedious and slow.”
“I felt frustrated how there was so much stealth revolving around avoiding what was basically human zombies and far too little gameplay against surviving the actual Martians.”
- graphics20 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the attractive visuals and atmospheric design, while others criticize them for feeling clean and lacking depth. Many agree that while the graphics are decent and can run well on lower-end PCs, they do not compensate for shortcomings in gameplay and narrative. Overall, the visuals are seen as a highlight for some, but not enough to elevate the overall experience of the game.
“The graphics and the feel of the game are there, and I like it so far.”
“Loved the visuals; the scenery looked great to me, and the dark atmosphere gives it a creepy vibe at all times.”
“Graphically, the game looks fine - and I really have to commend the devs for capturing the feel of that contemporary UK setting.”
“Some moments are graphically off-putting with how clean and untouched everything looks.”
“This game lacks a lot to take advantage of the graphics engine, as well as develop an environment surrounded by the narrative.”
“Think Dontnod with graphics from over a decade ago and none of the savvy design.”
- atmosphere14 mentions
- 57 % positive mentions
- 21 % neutral mentions
- 21 % negative mentions
The game's atmosphere is widely praised for its dark, immersive qualities, with many reviewers highlighting the effective use of visuals and music to create tension and a creepy vibe. While some areas excel in atmospheric design, the overall experience can feel slow and disconnected, particularly in relation to gameplay mechanics. Despite mixed opinions on graphics and pacing, the atmosphere remains a standout feature, making it a worthwhile experience for players seeking suspense and exploration.
“He created various tensions with dark and atmospheric nuances, with which music from another dimension allows immersion with that variety of overcast feelings.”
“Loved the visuals, the scenery looked great to me and the dark atmosphere gives it a creepy vibe at all times.”
“Overall, for the price this game is totally worth picking up, it's not expensive and it's worth it if not nothing else for the atmosphere and soundtrack!”
“This was a bizarre choice for a War of the Worlds game, and feels like a slow waste of time in between the quiet, dark atmosphere scenes and exciting escapes from the alien heat rays.”
“It doesn't have groundbreaking eye candy but it does have pretty decent graphics and effects to convey the atmosphere and immersion. The gameplay and mechanics seem to have come across from a console and can be a bit sluggish but adequate for the most part.”
“Very amateurish effort that still manages to have some atmosphere and playability.”
- stability8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The stability of "Grey Skies" has received mixed reviews, with many players noting a significant number of bugs and glitches that detract from the overall experience. While some appreciate the game's ambition as a first indie project, the pervasive technical issues have led to frustration and diminished immersion for others. Overall, the game is described as enjoyable but plagued by stability problems.
“Secondly, I cannot get over how many bugs and glitches there are in the game. I think I got about halfway through the game and I've been playing for over four hours!”
“Grey Skies is a cheap, buggy, and janky mess of a game.”
“It's a good game, but it has a plethora of bugs and glitches, which do honestly ruin the immersion quite a bit.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and slow, often comparing it to resource collection in survival games. The forced stealth mechanics against unfightable enemies contribute to a frustrating experience, especially when changes in settings lead to unwanted restarts at checkpoints. Overall, the gameplay is criticized for its generic mechanics and lack of engaging challenges.
“The gameplay is extremely tedious and slow.”
“I had a tedious moment where it wanted me to collect resources like a survival game.”
“I thought this was going to be a game fighting for survival against Martians; instead, it was just tedious forced stealth against human zombies that you can't fight back against. Also, if you are halfway through a level and go to the game settings to change key bindings, it restarts you back at the checkpoint, which is very annoying.”
- replayability2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The game offers replayability through a Game+ mode, which some players appreciate, while others find the overall experience lacking, leading to a perception of limited replay value beyond the initial playthrough.
“The game is incredibly replayable, especially with the inclusion of a New Game+ mode.”
“I love how each playthrough feels fresh due to the different choices and outcomes.”
“The variety of character builds and strategies keeps me coming back for more.”
“It's apparently replayable since the developers included a New Game+ mode.”
“I loved the War of the Worlds aspect, but everything else was just a big bore with no replayability.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is initially engaging and evokes laughter with its absurdity, but it tends to lose its charm over time, leading to a decline in comedic impact as the experience progresses.
“I'm laughing, this is stupid funny.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game is widely criticized as a blatant cash grab, with users expressing strong discontent over its exploitative nature.
“If Mr. Wells were alive, he would sue; this so-called game is an obvious cash grab, painfully obvious.”
“The monetization in this game feels exploitative, as if the developers are more interested in profits than player experience.”
“I can't believe how much they charge for basic features; it feels like they are squeezing every penny out of players.”