- November 4, 2020
- SteelArtsSoftware
- 5h median play time
Grey Skies: A War of the Worlds Story
Platforms
About
"Grey Skies: A War of the Worlds Story" is a stealth-based adventure game where you play as Harper, navigating through the English countryside during the Martian invasion. Encounter iconic concepts from H.G. Wells' universe, such as Black Smoke, Red Weed, and Fighting Machines. Craft throwable weapons, trick enemies, and use the environment to your advantage to survive the invasion.
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- The game has a good atmosphere and visuals, capturing the essence of the War of the Worlds setting.
- The soundtrack and sound design are well done, enhancing the overall experience.
- There are moments of tension and excitement, particularly during encounters with the Tripods.
- The gameplay is often tedious, with long stretches of walking and vague objectives that can lead to frustration.
- The stealth mechanics are poorly executed, making encounters with enemies feel clunky and unbalanced.
- The game suffers from numerous bugs and glitches, including a frustrating checkpoint system that resets progress when changing settings.
music
42 mentions Positive Neutral NegativeThe music in the game has received generally positive feedback, with many praising the original score by composer James Elsey for its atmospheric and immersive qualities. However, some players noted issues with the pacing of licensed tracks and the inability to adjust music volume, which detracted from the overall experience. Despite these criticisms, the soundtrack is often described as memorable and a standout feature of the game.
“The soundtrack stands out from the game, remains memorable and persists better than the game itself.”
“He created various tensions with dark and atmospheric nuances, with which music from another dimension allows immersion with that variety of overcast feelings.”
“Overall, for the price this game is totally worth picking up, it's not expensive and it's worth it if not nothing else for the atmosphere and soundtrack!”
“The intro sequence is torture and makes you listen to this one song for ages.”
“Ended up quitting and watching someone else finish it; honestly the music and endless walking parts shouldn't really be a thing.”
“It was so bad that when they start up the indie ballad soundtrack again at the end of the game I actually winced and braced myself.”