Greed: The Mad Scientist
- December 17, 2018
- Urchin Games
Investigate the explosion of a research lab in "Greed: The Mad Scientist." As you search for clues with the help of a young girl named Sara, you uncover dark secrets about her past. This hidden object adventure features an immersive sci-fi atmosphere, an elaborate storyline, hundreds of objects to find, and unique mini games and puzzles. Can you find the cure before it's too late? The second part is also available.
Reviews
- The game features a large inventory system, allowing players to collect and use many items throughout their adventure.
- The hidden object scenes are well-designed and provide a refreshing quality that enhances the gameplay experience.
- The story, while not groundbreaking, is coherent and engaging enough to keep players interested, with some unexpected twists.
- The game lacks a traveling map, making navigation cumbersome and often requiring reliance on the hint system.
- Some puzzles and item uses are based on illogical or 'moon logic' reasoning, leading to frustration and confusion.
- The game is relatively short, with a runtime of around 2-3 hours, which may leave players wanting more content.
- story29 mentions
- 34 % positive mentions
- 55 % neutral mentions
- 10 % negative mentions
The game's story, centered around a fire at a pharmaceutical company and featuring a mad scientist, is described as fairly typical yet engaging enough to maintain interest. While the narrative includes some unexpected twists and is well-paced, it suffers from mediocre character animation and voice acting. Overall, players appreciate the story's structure and the helpful journal feature, though some find it lacks depth compared to other titles in the genre.
“There is a fleshed out story here, finished but yet open-ended.”
“The story is nicely-paced with tidbits that we find as we progress in the game, and we have a handy journal that tracks everything for us.”
“It has a solid storyline and a good journal that helps you a lot during your investigation.”
“As I said, the plot of a fire at a small pharma company with a mad scientist is nothing special, but it's enough to drag you through.”
“Very basic adventure + seek and find style game with a fairly thin story.”
“The story is a bit more detailed and is portrayed better than many games in this genre, but the mediocre character animation and voice acting might dampen your enthusiasm.”
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay is generally enjoyable, featuring a mix of engaging puzzles and a well-executed story, though it suffers from a few poorly designed mechanics, particularly the inventory system and a lack of variety in minigame types. While the hidden object screens and some minigames provide a pleasant challenge, the overall experience is marred by programming issues and a short runtime of 2-3 hours. Players appreciate the atmosphere and hint system, which helps navigate the gameplay despite its simplicity and occasional frustrations.
“Half of these minigames involve the core mechanic of 'properly align a series of parts where moving one piece affects multiple other pieces,' but these somehow manage to each feel distinct from one another.”
“A fun 3 to 4 hour game, with amazing environments, great atmosphere, and a decent gameplay flow, delivering a small exploration, but filling each area with detail and personality.”
“Puzzles are very easy compared to the whole gameplay; I found myself stuck a couple of times wondering what to do next with the items I have in my inventory, but the hinting system is really good, as it also teleports you to where the next objective is.”
“In summation, the game has a well composed and executed story, unique theming, decent graphics and voice acting, simple yet pleasantly brainteasing hidden object screens, a few challenging minigames, and mostly rational object use puzzles, but is dragged down by poorly implemented collectibles that add nothing of value to the gameplay, a lack of breadth in minigame types, numerous programming hiccups, a few head-scratching uses of inventory items, and a very short runtime of 2-3 hours maximum.”
“Puzzles are very easy compared to the whole gameplay; I found myself stuck a couple of times wondering what to do next with the items I have in my inventory, but the hinting system is really good; it also teleports you to where the next objective is.”
“Love the game with the exception of a certain mechanic, the inventory.”
- graphics7 mentions
- 71 % positive mentions
- 0 % neutral mentions
- 29 % negative mentions
The graphics of the game are generally well-received, featuring a charming old-fashioned aesthetic and improved visual fidelity compared to previous titles. While some users note that the graphics feel dated, they appreciate the quality of the artwork, particularly in the lighting and hidden object scenes. Overall, the visuals contribute positively to the game's atmosphere, despite some criticisms regarding the limited variety of scenes.
“The graphics are nice, the hint system is excellent, and the puzzles are all very doable and logical.”
“Visually, it’s the jump urchin games had to do to stay on par with the market, with a much improved visual fidelity and graphical enhancements.”
“The rooms and areas artwork is good despite being dated, the lighting and hidden object scenes are the best although there are not many of them which some people may like, you can also skip all hidden object scenes if you are not a fan of them and just enjoy the story.”
“An excellent old-fashioned hidden object game with a nice old-fashioned aesthetic but a lackluster plot.”
“Visually, it’s the jump that urchin games had to make to stay on par with the market, featuring much improved visual fidelity and graphical enhancements.”
- music6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The music in the game is described as minimalist and melodic, reminiscent of the style found in Resident Evil, contributing to a somewhat creepy atmosphere. While the soundtrack is not extensive, it effectively blends with sound effects to enhance the overall experience, and the voiceovers are noted to be of good quality for the time. Overall, players appreciate the music as a positive aspect of the game.
“The background music is minimalist, melodic, but in a simple way, something one would find in a Resident Evil game.”
“It's definitely a surprise, but it's far from a large or completed soundtrack; it's actually just a composition of sounds that came out really well, especially when mixed with effects such as steps, ambient sounds, or any sound effect.”
“The voiceovers are good compared to the games at that time, the music is nice, and the whole atmosphere of the game is a little bit creepy in some of the areas.”
“The background music is minimalist, melodic but in a simple way, something one would find in a Resident Evil game.”
“It’s definitely a surprise, but it’s far from a large or completed soundtrack; it’s actually just a composition of sounds that came out really well, especially when mixed with effects such as steps, ambient, or any sound effect.”
- atmosphere3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for its detailed environments and engaging design, effectively conveying the intended mood throughout the adventure. Players appreciate the combination of good voiceovers, pleasant music, and a slightly creepy ambiance in certain areas, contributing to an immersive experience. Overall, the atmosphere enhances the enjoyment of the game's 3 to 4 hour playtime.
“The whole structure looks good and conveys the intended atmosphere throughout the entire adventure.”
“A fun 3 to 4 hour game with amazing environments, great atmosphere, and a decent gameplay flow, delivering a small exploration while filling each area with detail and personality.”
“The voiceovers are good compared to games of that time, the music is nice, and the overall atmosphere of the game is a little bit creepy in some areas.”