Ghost Files: The Face of Guilt
- June 21, 2017
- Brave Giant LTD
In "Ghost Files: The Face of Guilt" , play as Detective Emily Meyer to solve a series of mysterious homicides in Boston. Gather evidence, solve riddles, and follow the trail of the suspect known as "The Guilty Man." But when your investigation takes an unexpected turn to the afterlife, will your detective skills be enough to help you survive? NO RELEASE DATE OR DEVELOPER/PUBLISHER INFORMATION AVAILABLE.
Reviews
- The game features an interesting mix of detective work and supernatural elements, providing a unique narrative experience.
- The hidden object scenes and puzzles are enjoyable, with a good variety that keeps the gameplay engaging.
- The graphics and atmosphere are well-designed, creating an immersive environment for players.
- The story lacks coherence and depth, often feeling disjointed and underdeveloped, especially regarding the supernatural aspects.
- There are numerous technical issues, including bugs and glitches that can disrupt gameplay and lead to frustration.
- Voice acting and character animations are subpar, detracting from the overall experience and immersion.
- story87 mentions
- 32 % positive mentions
- 64 % neutral mentions
- 3 % negative mentions
The story of the game is a mixed bag, featuring an intriguing premise involving crime and supernatural elements, but suffers from poor execution, including illogical plot points, minimal character development, and a lack of immersive dialogue. While some players found the narrative engaging with twists and interesting locations, many criticized it for being predictable, muddled, and lacking depth, particularly in its supernatural aspects. Overall, the story is seen as decent but could benefit from clearer connections between gameplay and narrative progression.
“The storyline is interesting, even the otherworldly aspect is presented decently.”
“The story is really good and it is possible to feel it especially in the first half.”
“The plot is interesting but expect some twisting points.”
“Minimal voice acting, no internal dialogue to both explain and further immerse the player, illogical plot points (e.g., the main character starts out telling the psychic she doesn't believe in the supernatural, gets dumped into a supernatural event, the psychic magically appears to help in said supernatural event, further explains the supernatural event to our main character after it's over, and the main character just shrugs and says okay), multiple typos and/or bad translations, poor transitions when going from one chapter to another, and a muddled story.”
“The game itself is quite short and the plot is fairly nonsensical.”
“The story ended up feeling like it didn’t know what genre it wanted to be, and the music was just creepy in a non-interesting way.”
- graphics27 mentions
- 52 % positive mentions
- 33 % neutral mentions
- 15 % negative mentions
The graphics of the game receive mixed reviews, with some praising the bright and crisp visuals and well-designed locations, while others criticize the clunky animations and uncanny character designs. Overall, the artwork is considered decent but not exceptional, with some players noting that the graphics improve as the game progresses. Despite some dated elements, many agree that the visuals contribute positively to the overall atmosphere of the game.
“Good graphics and voice work.”
“Very good game, nice graphics, music, voices, easy puzzles and straightforward.”
“Bright and crisp visuals”
“Graphics have mixed quality: the locations are well-designed and detailed, but the animations look clunky and dated and most of the characters look uncanny.”
“The writing is atrocious, the graphics are weak as a kitten, the hidden object puzzles are hopelessly average, the voice acting isn't even b-movie grade, and only the mini-games stand out as being fun and mildly original (but only barely).”
“It's unfortunate that I have a lot of negative talking points, because I really did like the art style and the general atmosphere of the game.”
- gameplay17 mentions
- 29 % positive mentions
- 53 % neutral mentions
- 18 % negative mentions
The gameplay is generally well-received, featuring a mix of traditional hidden object mechanics and unique forensic investigation elements that enhance the experience. While the mini-games and inventory interactions are enjoyable, some players find the supernatural aspects and forensic accuracy lacking. Overall, the game offers a satisfying flow and is accessible for newcomers to the genre, despite its brevity.
“The mechanics are on par with the best Artifex Mundi games, because I think big giant studios got this spot on for my liking. The game flows great, never got stuck at any point, and it was all very satisfactory.”
“Besides the usual finding objects and finishing minigames, a unique gameplay method is the use of a police forensic investigation kit, where you can collect and analyze samples.”
“[i]Ghost Files[/i] started off strong with really cool mechanics to collect and compare forensic evidence samples and an indicator that a collectible is in the scene and not found yet.”
“I did like the lab mechanic where you get to compare fingerprints, blood samples, and bullets, but the game is so short that you only get to do one of each type of comparison.”
“Besides the usual finding objects and finishing minigames, for me a unique gameplay method is the use of a police forensic investigation kit, where you can collect and analyze samples.”
“The gameplay is the standard one: use items, combine them, find them, solve puzzles, and clear hidden object scenes.”
- music13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The music in the game has received mixed reviews, with some players finding it decent but repetitive and not particularly memorable. While a few appreciated the soundtrack as enjoyable, others noted that it felt out of place or overly intense for certain scenes. Overall, the music contributes to the game's atmosphere but lacks standout qualities.
“Very good game, nice graphics, music, voices, easy puzzles and straightforward.”
“The soundtrack is also enjoyable.”
“Music just repeats throughout the whole game; it wasn't terrible, but I just put my own on over it.”
“Nothing was really great about it; it didn't have great artwork or music, mediocre storyline.”
“Also, the music was weirdly intense for some situations.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely unintentional, with players noting that while it lacks engaging fun, it features hilariously poor voice acting and facial animations. The inaccuracies in forensics and the poorly explained supernatural elements add to the comedic experience, making it amusing in a "so bad it's funny" way. Overall, the humor is hit-or-miss, leaning more towards unintentional comedy than intentional wit.
“However, the quality of the voice acting is hilariously bad.”
“The mechanics were mostly well-done and I liked the dualism, but the supernatural aspect was badly explained and frankly superfluous, and the forensics were... hilarious in their inaccuracy.”
“Some unintentionally hilarious facial animations.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is marred by visual glitches, such as unexpected particle effects during item interactions, and issues with award tracking that detract from the overall experience. Users suggest that these problems could be resolved with clearer feedback mechanisms and a reduction in certain game elements.
“There are some strange visual glitches in the game, including small particles that appear out of nowhere when you pick up items or interact with your inventory.”
“It would have been a yes and an 8/10 if they had fixed the award glitches and made getting the awards more obvious.”
- atmosphere2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's atmosphere is praised for its art style and immersive qualities, contributing to a rich and engaging experience that goes beyond being a simple hidden object game.
“Atmospheric, not a simple hog.”
“It's unfortunate that I have a lot of negative talking points, because I really did like the art style and the general atmosphere of the game.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has low replayability, with many users noting a lack of incentive to play it again after the initial experience.
“The replay value for the game is low.”
“There is no replay value.”
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Reviewers express a desire for more substantial foreshadowing and character development in the game's plot lines, suggesting that the current execution feels lacking and undermines the overall effectiveness of the narrative.
“Call me judgmental or overly critical, but I think these types of plot lines need actual foreshadowing and character development to be effective.”
“The characters feel one-dimensional and lack any real growth throughout the game.”
“I was disappointed by how predictable the character arcs were; they didn't evolve in any meaningful way.”