- June 21, 2017
- Brave Giant LTD
- 6h median play time
Ghost Files: The Face of Guilt
Platforms
About
In "Ghost Files: The Face of Guilt" , play as Detective Emily Meyer to solve a series of mysterious homicides in Boston. Gather evidence, solve riddles, and follow the trail of the suspect known as "The Guilty Man." But when your investigation takes an unexpected turn to the afterlife, will your detective skills be enough to help you survive? NO RELEASE DATE OR DEVELOPER/PUBLISHER INFORMATION AVAILABLE.







- Varied puzzles and nice music enhance the gameplay experience.
- The game features a unique forensic kit mechanic that adds depth to the detective work.
- The graphics are visually appealing, with well-designed locations and character models.
- The story is convoluted and lacks coherence, with poorly developed supernatural elements.
- Many puzzles are overly simplistic and repetitive, leading to a lack of challenge.
- There are numerous spelling and grammatical errors throughout the game, detracting from the overall quality.
- story302 mentions Positive Neutral Negative
The story of "Ghost Files: The Face of Guilt" is a mixed bag, featuring a detective narrative intertwined with supernatural elements that some players found jarring and poorly executed. While the initial premise of investigating a serial killer is engaging, many reviews highlight issues with pacing, plot coherence, and character development, leading to a conclusion that feels predictable and unsatisfying. Overall, the game offers an interesting setting and some enjoyable puzzles, but the story often detracts from the experience rather than enhancing it.
“The story is really good and it is possible to feel it especially in the first half.”
“The story had some interesting aspects to it, like going between the regular world and limbo.”
“The plot is interesting but expect some twisting points.”
“Personally, when it comes to the plot, I must say that it wasn't that great.”
“The plot points surrounding limbo are never really firmly established nor concluded, and frankly, the whole ghost thing felt completely unnecessary - we're a detective.”
“The story ended up feeling like it didn’t know what genre it wanted to be, and the music was just creepy in a non-interesting way.”