Gravi
- October 8, 2013
- Hashbang Games
Gravi is an intense puzzle-platformer game where you play as a blue ball of energy named Gravi, navigating through a treacherous alien test facility. With 40 unique levels, you must solve puzzles, collect items, and avoid hazards while being pursued by Anti-Gravi. Your goal is to survive and make it out alive, showcasing your wits and perseverance.
Reviews
- The developers have returned to work on the game, fixing many of the major bugs and improving overall functionality.
- The game features a unique grappling mechanic that adds an interesting twist to the platforming experience.
- It offers a challenging gameplay experience with a high difficulty level that may appeal to fans of tough platformers.
- The controls are imprecise and floaty, making it difficult to execute precise movements required for platforming.
- Many puzzles feel linear and lack depth, leading to frustration rather than a sense of accomplishment.
- The game still suffers from various glitches and visual bugs, detracting from the overall experience.
- gameplay5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The gameplay is characterized by linear levels and a focus on grappling mechanics, which some players find unique and enjoyable. However, the limited puzzle variety may deter others, suggesting potential buyers should consider watching gameplay videos before purchasing. Overall, it has received a solid rating of 8/10 for its fun platforming experience.
“I bought it because the core mechanic seemed interesting.”
“Fun platformer with a somewhat unique mechanic in that you basically grapple around the levels.”
“Gameplay: 8/10”
“The levels were incredibly linear, and the only puzzles I could find were the mechanics.”
“I would watch a gameplay video or two before committing to this one.”
- graphics3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics are detailed and possess character, but the limited color palette can create visual confusion. Overall, they are reminiscent of an Ouya game, reflecting a score of 6/10.
“Graphically, they are detailed enough to have some character, but the limited palette leads to some visual confusion at times.”
“Though the graphics resemble more of an actual Ouya game, in fact, it was previously released on Ouya.”
“Graphics: 6/10”
- music3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The music in the game is generally fitting for its lab theme, though some find it repetitive and unremarkable, leading to an overall mixed reception. The average rating for the music is 7/10.
“The music is very fitting for the lab theme, although it can be repetitive at times.”
“The background music complements the gameplay well.”
“I would consider the sound and music to be a wash, all told.”
“The music is very fitting for the lab theme, but it becomes repetitive.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be frustrating, particularly in challenging platforming sections that require precision, leading to repeated deaths. While the game incorporates puzzle elements, it ultimately feels more tedious than thrilling due to its grindy nature.
“Most of the platforming is passable, but certain sections result in grinding deaths until you luckily pass the spike hallway, because without precision you can't actually 'master' the movement like in most platformers.”
“However, the game still feels like a floaty puzzle/platformer that is more grindy than exciting.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's stability is hindered by subpar puzzle designs, unresponsive controls, and several glitches, leading to a less than optimal user experience.
“The puzzle designs aren't the best, the controls are wonky, and there are a few glitches.”
“I experienced frequent crashes that made it impossible to enjoy the game.”
“The game is riddled with bugs that disrupt gameplay and ruin the overall experience.”