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Gravi Game Cover

About

Gravi is an intense puzzle-platformer game where you play as a blue ball of energy named Gravi, navigating through a treacherous alien test facility. With 40 unique levels, you must solve puzzles, collect items, and avoid hazards while being pursued by Anti-Gravi. Your goal is to survive and make it out alive, showcasing your wits and perseverance.

Gravi screenshot
Gravi screenshot
Gravi screenshot
Gravi screenshot
Gravi screenshot
Gravi screenshot
Gravi screenshot
Gravi screenshot
Gravi screenshot

37%
Audience ScoreBased on 59 reviews
gameplay7 positive mentions
graphics3 negative mentions

  • The game features an interesting puzzle mechanic that challenges players with unique gravity-based gameplay.
  • Some players find the game fun and entertaining, especially for those who enjoy tough platformers.
  • The developers have returned to work on the game, addressing many bugs and improving the overall experience.
  • The controls are often described as loose and imprecise, leading to frustrating gameplay experiences.
  • Many players report numerous bugs and glitches that hinder progress and enjoyment, including issues with level completion and character movement.
  • The game has been criticized for its bland graphics and uninspired level design, making it feel lifeless and unengaging.
  • gameplay
    14 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with players noting that while the gravity mechanic is intriguing, it often leads to frustrating experiences due to bugs and inconsistent mechanics. Many found the levels to be linear and the puzzles too easy to bypass, detracting from the overall enjoyment. Despite some positive feedback on the unique grappling aspect, the general consensus is that the gameplay needs significant improvement to be truly engaging.

    • “Gravi functions around a core mechanic: creating temporary gravity fields which suck you toward them, by which you make your way around the levels, flipping switches, avoiding traps, and getting to the end pipe.”
    • “Fun platformer with a somewhat unique mechanic in that you basically grapple around the levels.”
    • “It's a really interesting puzzle mechanic, but it just looks awful.”
    • “The spikes hit you even when you're clearly not touching them, and some puzzles that look like they should be complicated are easy to just skip with the gravity mechanic.”
    • “Gameplay is buggy and luck-based.”
    • “Gameplay is frustrating and just not fun.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game have received largely negative feedback, with many users citing numerous graphical bugs and a lack of clarity that hampers gameplay. While some detail is present, the limited color palette and overall blandness contribute to visual confusion, making it difficult for players to navigate and interact with the game effectively. Overall, the visuals are considered subpar, with a rating of 6/10.

    • “Graphically, they are detailed enough to have some character, but the limited palette leads to some visual confusion at times.”
    • “Though the graphics resemble more of an actual Ouya game, (in fact, it was previously released on Ouya).”
    • “Game had a lot of graphical bugs from the beginning that made it difficult to see what was going on, also the controls are awkward.”
    • “First off, the in-game graphics are bad; it's hard to see what things are, or which way the blue and red streams are flowing (it's not always the same way).”
    • “The controls are very frustrating; you can't even see where you are aiming most of the time, the graphics and art are bland, music is annoying.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players finding it forgettable, generic, and annoying, contributing to an overall lifeless experience. However, some appreciate its fittingness for the lab theme, though it is noted to be repetitive. Overall, the music aspect is seen as a weak point, with a few exceptions.

    • “The music is very fitting for the lab theme, although it can be repetitive at times.”
    • “Music: 7/10”
    • “The controls are very frustrating, you can't even see where you are aiming most of the time, the graphics and art are bland, and the music is annoying.”
    • “I would consider the sound and music to be a wash, all told.”
    • “The art direction is so bland and the music so generic, that the whole experience feels lifeless and disconnected.”
  • stability
    3 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including numerous glitches, wonky controls, and frustrating gameplay elements that often rely on luck. Overall, players report a lack of polish that detracts from the overall experience.

    • “Puzzle designs aren't the best, the controls are wonky, and there are a few glitches.”
    • “It's just full of glitches, and some parts are really frustrating to beat.”
    • “Gameplay is buggy and luck-based.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be frustrating, particularly in precision-based sections that lead to repeated deaths. While the platforming has its moments, it often feels more tedious than thrilling, resembling a floaty puzzle/platformer rather than a rewarding challenge.

    • “Most of the platforming is passable, but certain sections result in grinding deaths until you luckily pass the spike hallway. Without precision, you can't actually 'master' the movement like in most platformers.”
    • “However, the game still feels like a floaty puzzle/platformer that is more grindy than exciting.”
  • story
    2 mentions Positive Neutral Negative

    The story aspect of the game is criticized for lacking depth and clarity, with players questioning the existence of a coherent narrative and noting the absence of substantial backstory.

    • “There isn't much backstory to engage with.”
    • “I found myself wondering, is there even a story?”
    • “The narrative feels underdeveloped and lacking depth.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express frustration with the game's mechanics, noting that unfair hit detection can lead to emotional distress, while the ability to bypass puzzles with the gravity mechanic diminishes the sense of accomplishment. Overall, the emotional experience is marked by a mix of irritation and a lack of engagement with the challenges presented.

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