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Nubarron: The adventure of an unlucky gnome Game Cover

About Nubarron: The adventure of an unlucky gnome

Nubarron: The adventure of an unlucky gnome is a single player platformer game with fantasy and dark fantasy themes. It was developed by Nastycloud and was released on January 30, 2020. It received neutral reviews from both critics and players.

Guide Gnome across the dangers of this twisted fairytale world. Can you break the curse that made that annoying cloud appear? Can you recover his stolen Lucky Hat? Can you trust your friends? Find out in Nubarron, a casual puzzle platformer set in a beautiful digitally painted world full of weird creatures you'll have to deal with.

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Looking for games like Nubarron: The adventure of an unlucky gnome? Here are top platformer recommendations with a fantasy and dark fantasy focus, selected from player-similarity data — start with The Last Case of Benedict Fox, Unbound:Worlds Apart or Candle.

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Reviews

52%Audience ScoreBased on 266 reviews
graphics48 positive mentions
stability12 negative mentions

  • Beautiful hand-painted art style with vibrant, storybook visuals that stand out and create a charming atmosphere.
  • Unique and inventive cloud mechanic that adds a dynamic layer to gameplay, alternating between assisting and disrupting the player.
  • Accessible and short puzzle-platformer suitable for a wide audience, featuring a lighthearted fairytale tone and relaxing orchestral soundtrack.
  • Clunky and imprecise controls with floaty jumping and inconsistent hitboxes causing frustration and difficulty in platforming sections.
  • Game-breaking bugs and glitches, including issues related to monitor refresh rates above 60Hz that prevent progression in certain areas.
  • Puzzles often lack clear guidance or logic, storytelling is minimal and sometimes nonsensical, and the overall gameplay feels underdeveloped and repetitive.
  • graphics

    85 mentions Positive Neutral Negative
    56% positive mentions, 40% neutral mentions, 4% negative mentions

    The game’s standout feature is its beautiful, hand-painted art style, which creates a vibrant, storybook-like atmosphere filled with charming visuals and detailed environments. While the graphics are widely praised and contribute significantly to the game’s appeal, some issues with animation quality and visual implementation occasionally detract from the overall experience. Nonetheless, the art style remains the most consistently praised aspect across reviews.

    • “Its hand-painted art style gives each level a vibrant, storybook appearance, filled with imaginative creatures and expressive environments.”
    • “The art style is gorgeous and you easily spend time staring at the details of the landscape and the creatures that live in this world.”
    • “Nubarron is a charming puzzle platformer with a beautiful, hand-painted art style.”
    • “After about 15 minutes of trying it I can confirm that this is a low budget puzzle platformer for children featuring one of the most horrendous art styles I've seen in gaming.”
    • “The art style was pretty lively, but that is the only positive I had.”
    • “The only thing this game does right is its art style, everything else is either slightly off or simply broken.”
  • story

    84 mentions Positive Neutral Negative
    33% positive mentions, 57% neutral mentions, 10% negative mentions

    The story is generally simple, light, and accessible, often conveyed through the game's vibrant world and minimal dialogue, giving it a storybook-like charm. While some players find it charming and enjoyable with a quirky twist, many consider it weak, confusing, or unfinished, with insufficient depth and pacing, leaving mixed impressions about its engagement and narrative payoff.

    • “Dialogue is minimal, and storytelling is largely conveyed through the world itself, giving the experience a relaxed, almost storybook-like quality that suits its overall design.”
    • “Beautiful graphics, fun gameplay and an interesting story/lore which you uncover slowly.”
    • “The story about a gnome looking for a lucky hat while retrieving pages to a book that'll remove a cursed cloud is delightfully absurd.”
    • “This was a very uninteresting experience; all of the puzzles were too easy and the story wasn't compelling. Also, there were points where the game broke and I had to return to the main screen so that levers would work, meaning I had to replay sections I had already beaten.”
    • “The story was nonsense; none of the characters were compelling, none of the puzzles were good, and the platforming was awful.”
    • “Add to this a story that makes literally no sense and will leave you utterly confused if you manage to finish the game (which you won't, probably; I looked up the ending) and you can see why I'm telling you not to spend money on this.”
  • gameplay

    73 mentions Positive Neutral Negative
    25% positive mentions, 63% neutral mentions, 12% negative mentions

    Nubarron's gameplay centers around a unique cloud mechanic that mixes platforming, puzzle-solving, and combat, offering moments of creativity and tension but also inconsistent controls that can cause frustration. While its mechanics are inventive and occasionally engaging, they sometimes feel underdeveloped or janky, with limited evolution and occasional bugs impacting the experience. Overall, the gameplay is simple and suitable for casual or younger players but may lack depth and polish for those seeking a more refined or challenging platformer.

    • “Nubarron: The adventure of an unlucky gnome, developed by Nastycloud and published by Hidden People Club, is a whimsical puzzle-platformer that builds its identity around charm, simplicity, and one genuinely inventive mechanic.”
    • “Gameplay alternates between traditional side-scrolling platforming and environmental puzzle-solving, with the cloud mechanic as the centerpiece that ties everything together, creating a dynamic layer on top of otherwise simple gameplay.”
    • “The story, while following a generic fantasy adventure redemption arc, brings many novel mechanics to the table such as the cloud that acts as a companion, mode of offense, and puzzle-solving tool on your travels.”
    • “Occasional inconsistencies in control can lead to frustration, especially when combined with the unpredictability of the cloud mechanic.”
    • “Rather poorly explained leaf mechanic (pressing jump immediately two times for max height) and controls could be better.”
    • “The mechanics seem haphazardly put together and make the experience miserable.”
  • music

    38 mentions Positive Neutral Negative
    45% positive mentions, 47% neutral mentions, 8% negative mentions

    The music in the game is generally praised for being gentle, orchestral, calming, and complementary to the art style and atmosphere, enhancing the overall experience. However, some users find it forgettable, overly soft, or poorly balanced with other sounds, making it feel like mere background noise without a strong identity. Despite occasional criticisms about sound mixing and repetitiveness, the soundtrack is often highlighted as a key positive aspect alongside the game's visuals.

    • “Complementing this is a gentle, orchestral soundtrack that reinforces the tone of a lighthearted adventure.”
    • “The art style is a definite highlight of the game, and if I could recommend this game based on just the art and music I would certainly do so without a doubt.”
    • “Edit: after having finished this awesome game I can say it's a worthwhile experience, music is sweet and the characters are charming, loved it!!”
    • “The OST is suffocating and doesn’t fit the environment at all.”
    • “The game's sound (at least on my earphones) is not well balanced; the music is too low, the thunder is deafening, and the enemies sound terrible.”
    • “The music is okay to complement the game, but is more like background without identity. I could totally turn it off, put some playlist on Spotify, and not feel like I'm missing something.”
  • stability

    12 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from numerous bugs and glitches, including game-breaking issues with controls and puzzle mechanics, which can lead to frustration and occasional progress loss. However, despite these stability problems, some players still find the overall experience enjoyable and worth recommending with caution.

    • “The game has game-breaking bugs and glitches.”
    • “The premise seemed interesting, and I wish I got to know the story, but the game is very buggy. It takes too many tries to pull boxes where you need them (it works just fine to push, it's pulling that simply doesn't work). I've jumped over and died trying to direct the lighting into a mechanism so many times I was sure it was the wrong answer to the puzzle. But no, it seems the angry cloud needs to be extra precise.”
    • “Minor and major glitches like this turned an idyllic adventure into an irritating ordeal, and I admittedly had to give up in the middle due to this.”
  • humor

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is generally lighthearted and entertaining, especially appreciated by younger players due to its cute characters and amusing moments. However, some unintentional humor arises from frustrating controls, tricky level design, and occasional bugs. Overall, the game's charm and art style contribute to its comedic appeal despite its short length and gameplay challenges.

    • “My 4-year-old son was laughing because of the cute characters, and this is the first PC game he tried.”
    • “At least those were horrible enough that they were funny.”
    • “Funny platformer, but short.”
  • atmosphere

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game is praised for its charming and well-crafted atmosphere, supported by great visuals, art style, and music. While the gameplay may be somewhat frustrating, the overall atmosphere receives consistently high marks from users.

    • “Anyone who values atmosphere and visuals will find this game genuinely great.”
    • “The game has a charming atmosphere and music.”
    • “The atmosphere is nice, and the art style is well chosen.”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is generally considered tedious, involving excessive walking and minimal consequences for dying, which some see as a positive design choice. However, the lack of in-game assistance and motivation makes the experience feel more monotonous, though its short duration prevents it from becoming overwhelmingly tiresome.

    • “Tedious gameplay with not so well treated issues, like there is no real help from the game whatsoever.”
    • “It's a tedious amount of walking around with some puzzles and little consequence from dying, but that's actually good considering the game design.”
    • “It was a bit hard to find motivation but it's short enough to not become too tedious.”
  • replayability

    3 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The game's replayability is limited, offering modest value primarily through optional exploration or completionist objectives, without significant variation to encourage infinite replay.

    • “Infinitely replayable”
    • “Replay value is modest, with little variation beyond optional exploration or completionist goals.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes a dynamic emotional experience by shifting its behavior based on its emotional state, adding both charm and challenge. Its wholesome art and pleasing music enhance the overall emotional appeal, creating a short but enjoyable and heartfelt puzzle platformer.

    • “It behaves differently depending on its emotional state, sometimes acting as a helpful tool and other times becoming a disruptive force.”
  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development is minimal and not a primary focus, with the story being simple and the character design adequate but not deeply explored. The game prioritizes aesthetics and gameplay over detailed character progression.

  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users view the monetization of the game negatively, criticizing it as a cash grab that prioritizes profit over quality gameplay.

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Critic Reviews

56%Critics’ scoreBased on 1 critic reviews
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Frequently Asked Questions

Nubarron: The adventure of an unlucky gnome is a platformer game with fantasy and dark fantasy themes. Common tags for Nubarron: The adventure of an unlucky gnome include indie, exploration, relaxing, soundtrack, great soundtrack and others.

Nubarron: The adventure of an unlucky gnome is available on Nintendo Switch, Xbox Series X|S, PC, Mac OS and others.

Nubarron: The adventure of an unlucky gnome was released on January 30, 2020.

Nubarron: The adventure of an unlucky gnome was developed by Nastycloud.

Nubarron: The adventure of an unlucky gnome has received neutral reviews from both players and critics. Most players liked Nubarron: The adventure of an unlucky gnome for its graphics but disliked it for its stability.

Nubarron: The adventure of an unlucky gnome is a single player game.

Similar games include The Last Case of Benedict Fox, Unbound:Worlds Apart, Candle, Color Symphony, Aeterna Noctis and others.