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Graveyard Keeper 2

Graveyard Keeper 2 expands the original with deeper automation, city rebuilding, voiced characters, and a larger progression system.
Graveyard Keeper 2 Game Cover
88%Game Brain Score
Most mentioned positive aspects:gameplay, story
Most mentioned negative aspects:grinding, optimization
90% User Score Based on 480 reviews
Critic Score 78%Based on 2 reviews

Platforms

Nintendo SwitchXbox Series X|SPCXbox Game PassPlaystation 5CloudXbox Cloud GamingXboxSteam DeckWindowsPlayStationNintendo Switch 2
Graveyard Keeper 2 Game Cover

About Graveyard Keeper 2

Graveyard Keeper 2 is a single player casual role playing game with fantasy, comedy, medieval, post-apocalyptic and others themes. It was developed by Lazy Bear Games and was released on September 22, 2026. It received mostly positive reviews from critics and very positive reviews from players.

The most inaccurate medieval cemetery sim is back! Restore The Town, manage the graveyard, automate production, lead your undead army into battle and turn the zombie problem into a thriving business! Graveyard Keeper 2 is the grotesque sequel that's deeper than six feet, and more unhinged than ever!

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Games Like Graveyard Keeper 2

Looking for games like Graveyard Keeper 2? Here are top casual role playing recommendations with a fantasy, comedy, medieval, post-apocalyptic and historical focus, selected from player-similarity data — start with Graveyard Keeper, My Time At Portia or My Time at Sandrock.

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Reviews

90%Audience ScoreBased on 480 reviews
gameplay21 positive mentions
grinding40 negative mentions

  • Excellent sequel that improves and expands upon the first game in many ways, including graphics, gameplay mechanics, and story content.
  • Engaging and addictive management gameplay with a variety of systems including crafting, farming, combat, and automation using zombies.
  • High-quality voice acting and humor add charm and personality to characters and the world, enhancing immersion.
  • Lack of native ultrawide support and UI scaling options, causing display issues for some players.
  • Automated crafting requires manual item pickup between batches, leading to tedious micromanagement.
  • Tutorials and cutscenes are often lengthy and unskippable, interrupting gameplay flow and pacing.
  • gameplay

    92 mentions Positive Neutral Negative
    23% positive mentions, 74% neutral mentions, 3% negative mentions

    The gameplay of this sequel builds upon its predecessor by expanding and refining core mechanics, adding new combat and progression systems, and introducing quality-of-life improvements that make it more engaging and smoother to play. While some appreciate the deeper automation, new challenges, and expanded content, others find certain mechanics—like time gating and annoying systems—detract from the fun. Overall, it maintains the addictive loop of the original with fresh features and better pacing, though some frustrations remain.

    • “There are a swath of improvements and new gameplay here and a nice continuation to the story.”
    • “The gameplay loop is nearly identical but expanded, with a lot of quality of life improvements and earlier access to better automation.”
    • “We no longer just have zombies working the fields or chopping wood; we are building towers against waves of feral zombies, preparing our zombie army for battle, and throwing ourselves into the fray with capture-the-flag style mini-combat mechanics.”
    • “But because of this new zombie mechanic, quality-of-life features from the first game are gone (batch smelting/cooking/composting), and the grind is now weekly.”
    • “Ruins the first game with a tedious and unfun insanity mechanic that lowers your maximum energy for doing basically any corpse or graveyard-related work, forcing you to spend a bunch on booze to remove it, or making you wait huge amounts of real-world time between sleeping, apparently as a hamhanded way to make people play the game more slowly.”
    • “Everything that I like about this game—the new base, the fact that resources aren't a frustrating map away, even the story—is overcrowded by junk mechanics that bloat gameplay, increase friction, and reduce the fun the first game mastered.”
  • story

    70 mentions Positive Neutral Negative
    29% positive mentions, 67% neutral mentions, 4% negative mentions

    The story in this game is a humorous and engaging continuation of the first title, featuring familiar characters and new ones, with better pacing and clearer quests. While some find it absurd or overly similar to the original, many appreciate the improved dialogue, voice acting, and quest tracking that enhance the narrative experience. Overall, the story offers a fun, story-driven progression that balances humor and charm, though some players feel it occasionally interrupts gameplay flow.

    • “There are a swath of improvements and new gameplay here and a nice continuation to the story.”
    • “Good pacing, funny story, great diversity in progression paths.”
    • “The world feels more alive, the story has considerably more presence, and the new mastery system gives my brain even more little progression treats while I spend seventeen thousand hours gathering wood.”
    • “I really tried giving this game a chance, but the story, and especially how the game handles that story, completely ruins whatever good gameplay might actually be there.”
    • “The first part of the story is basically just four-word sentences being thrown back and forth between two characters while the game tries to build some coherent story arc around “the inquisitors” or whatever.”
    • “After about 20 minutes of gameplay, I was already watching the camera constantly jump toward the next story objective as if I couldn’t follow the indicators or figure out where to go myself.”
  • grinding

    40 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game remains a significant aspect, similar to its predecessor but generally less tedious and more streamlined through improved automation (notably with zombie helpers) and better farming mechanics that provide seed surpluses. While some players find certain tasks still grind-heavy or slow, the pacing feels smoother overall, allowing for relaxed progression without excessive repetitiveness. Quality-of-life improvements reduce manual micromanagement, making grinding more manageable and often rewarding.

    • “It felt very grindy at first, specifically the smelting and cooking felt very tedious.”
    • “Since this game is more angled to automation, you now need to come check in on your zombies and pick up every finished item before it starts the next, which can be a bit tedious to do, especially with the fact that if you do want to automate stuff you need zombies with the proper mastery, which can take a little long to make one that's up to speed.”
    • “But the core of the game is 'how tedious can we make it for the player.' To the point where I have an abundance of iron, but I cannot do anything with it because I spent faith unlocking fast travel points instead of paying to claim achievements I've done such as 'smelt x iron bars' so I can increase mastery to actually work with it.”
  • humor

    40 mentions Positive Neutral Negative
    95% positive mentions, 0% neutral mentions, 5% negative mentions

    The game's humor is widely praised for its dark, dry, and quirky style, with funny dialogues, voice acting, and a charmingly strange atmosphere that builds on the original's comedic tone. While many appreciate the humor's unique blend of gothic and millennial elements, a few find some jokes repetitive or less funny compared to the first game. Overall, the humor enhances the story and character interactions, contributing significantly to the game's appeal.

    • “Dark, dry, and rude in the best way — jokes about death, taxes, and the economy of corpses that should not be as funny as they are.”
    • “The voice acting, the hilarious dialogues, all the little references to the first game and also all the new elements… it's just perfect and I just want to play non stop ahah.”
    • “It has truly stepped up its game compared to the first title—from the dialogue and quests to the humorous interactions with characters.”
    • “The jokes are unfunny, extremely millennial-coded, and I don't understand why they're in the game.”
    • “Every event is scripted, the 'danger' you're supposed to run from doesn't exist, and you can't take two steps without the game stopping you, dragging your camera, giving more unfunny dialogue before letting you play pretend for two seconds, before more scripted events.”
  • graphics

    29 mentions Positive Neutral Negative
    31% positive mentions, 59% neutral mentions, 10% negative mentions

    The graphics are generally praised for significant improvements over the first game, featuring beautiful design, polished visuals, dynamic lighting, and a charming art style that enhances immersion. However, some users express disappointment over the use of undisclosed AI artwork in cutscenes and note occasional inconsistencies in art continuity. Overall, the upgraded graphics contribute positively to the game's appeal, though they may impact performance on lower-end devices.

    • “The graphics are top notch, the lighting system is beautiful, and the best one in a pixel-styled game by far.”
    • “The graphics have so much charm and detail, and the dynamic lighting makes the world feel alive.”
    • “Same addictive feel as the first game, with new graphics, story, and updated mechanics!”
    • “Played it briefly without realizing they had undisclosed AI artwork in all of their cutscenes, and frankly I am disappointed. I thoroughly enjoyed the first game, hoping this second one would build on the first game's work. However, I am refunding it due to the undisclosed AI artwork.”
    • “Bin the AI artwork, and pay actual artists to do the work.”
    • “I'd also like to see the developers address the game's inconsistent artwork and visual continuity.”
  • music

    13 mentions Positive Neutral Negative
    38% positive mentions, 39% neutral mentions, 23% negative mentions

    The music in the game is praised for its excellent, pleasant, and non-distracting ambient soundtrack, maintaining a similar style to the first game's beloved tunes. However, some users feel the sequel has less frequent music, making certain areas feel emptier and missing the nostalgic constant background tracks from the original. Overall, the soundtrack, sound effects, and voice acting contribute strongly to the game's enjoyable atmosphere.

    • “Opinion: the ASMR of chopping trees and mining rocks hits just right, and the ambient music is incredibly pleasant without being distracting.”
    • “Songs are also on point and similar to the first game's songs which are absolute bangers.”
    • “Sound and music: Graveyard Keeper 2 is much better.”
    • “In Graveyard Keeper 1, there was constant music no matter where you were.”
    • “In Graveyard Keeper 2 there's almost no music, outside a few areas like the town, tavern, etc.”
    • “I'm not sure if this is on purpose, but it does feel a little off that there isn't even a single soundtrack that plays periodically at the Inquisitor base (kind of like how Minecraft does it).”
  • optimization

    7 mentions Positive Neutral Negative
    29% positive mentions, 28% neutral mentions, 43% negative mentions

    The game is generally well-optimized for PC but shows performance issues on other platforms, especially the Switch and Steam Deck. Some users report occasional frame drops and stuttering even on higher-end PCs, indicating room for further optimization improvements. Overall, optimization problems exist but are expected to be addressed in upcoming patches.

    • “Note that, as with GK1, the game is properly optimized for PC and usually doesn't work that well on other platforms, Switch in particular.”
    • “One thing I am hoping for is that they continue to fine-tune performance on Steam Deck.”
    • “One thing I am hoping for is that they continue to fine tune performance on Steam Deck.”
    • “I also noticed some performance issues even though I have a higher-end PC and really shouldn't be getting frame drops, but I'm assuming that will be fixed soon.”
    • “I have a pretty okay laptop, and it would seem to me that the game could use a few optimization patches to improve performance when moving around.”
  • stability

    5 mentions Positive Neutral Negative
    20% positive mentions, 0% neutral mentions, 80% negative mentions

    The game is generally fun but suffers from noticeable bugs that affect stability, with some users finding certain mechanics problematic. Despite these issues, it runs well on platforms like the Steam Deck.

    • “Obviously, if my undead workforce suddenly glitches out and decides to form a labor union to demand basic rights, I will immediately come back and update this review.”
    • “Fun game, but days are way too short, it's super buggy, I don't like the new inspirations mechanic at all.”
    • “Great, a little buggy, but great!”
  • replayability

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game offers significantly enhanced replayability compared to its predecessor, providing enough new content and features to make it highly worth replaying multiple times. Users appreciate the improved value through increased variety and lasting engagement.

    • “It doesn't exactly feel like a sequel or completely new game, but it's new enough to be entirely worth buying for more replay value from the first one.”
    • “Gk1 was great but had low replay value, so this is exactly what I wanted.”
    • “Infinitely replayable (or almost).”
  • atmosphere

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    Users praise the game’s atmosphere as immersive and dynamic, highlighting the engaging day-to-night changes and its cozy, gothic charm. The enhanced presentation breathes new life into the dark-humored tone, making the environment genuinely captivating.

    • “Watching the atmosphere change throughout the day genuinely makes me stop and admire the scenery.”
    • “The era of silent, dry text reading from the first game is over, which breathes a whole new life into the game's already wonderful dark-humored and gothic atmosphere.”
    • “Amazing, good atmospheric and cozy game.”
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Play Times

8h Median play time
20h Average play time
6-10h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Graveyard Keeper 2 is a casual role playing game with fantasy, comedy, medieval, post-apocalyptic and others themes. Common tags for Graveyard Keeper 2 include trading, gaming, 2.5d, life sim, pixel graphics and others.

Graveyard Keeper 2 is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 20 hours playing Graveyard Keeper 2.

Graveyard Keeper 2 was released on September 22, 2026.

Graveyard Keeper 2 was developed by Lazy Bear Games.

Graveyard Keeper 2 has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Graveyard Keeper 2 for its gameplay but disliked it for its grinding.

Graveyard Keeper 2 is a single player game.

Similar games include Graveyard Keeper, My Time At Portia, My Time at Sandrock, Travellers Rest, Mirthwood and others.