Grand Kingdom Game Cover
Turn-based role-playing mixed with real-time combos and complex battle systems from a variety of inspirations equals one unique SRPG.

After the fall of the once-prosperous Uldein Empire over one hundred years ago, the Four Great Nations now wage war to claim dominion over the Resonail continent. Battles are no longer fought by honorable knights loyal to a nation, but by mercenaries who sell their services to the highest bidder. As the leader of a mercenary squad, the player will lead their troops across a battle-scarred contine…

  • Play​station 4
  • Play​station 5
  • Play​Station
  • Play​station Vita

Reviews

71%
Audience ScoreBased on 49 reviews
story4 positive mentions
grinding11 negative mentions
  • Grand Kingdom features a unique blend of turn-based RPG and tactical gameplay, offering deep customization options for characters and troops.
  • The game has a charming art style and catchy music, enhancing the overall experience and making it visually appealing.
  • The online multiplayer component adds a layer of challenge and replayability, allowing players to engage in strategic battles and earn rewards.
  • The tutorial is lengthy and while it provides initial guidance, players may find themselves needing to figure out many mechanics on their own later in the game.
  • Friendly fire and inconsistent hit detection can lead to frustrating moments during battles, impacting the overall enjoyment of combat.
  • The story is considered generic and lacks depth, which may disappoint players looking for a more engaging narrative.
  • story33 mentions

    The story in Grand Kingdom is generally perceived as simplistic and generic, with many players finding it unoriginal and lacking depth despite some engaging elements. While the main storyline can be enjoyable, it is often overshadowed by repetitive side missions and a linear structure that may frustrate those accustomed to open-world gameplay. Overall, the narrative serves its purpose but does not significantly enhance the gaming experience, which is primarily driven by its gameplay mechanics.

    • “The story in Grand Kingdom does exist, if you care to follow it.”
    • “I am reading the other reviews and many of them are not too happy with the story, but I am finding the story to be engaging and matches the gameplay to perfection.”
    • “The story seems intriguing so far.”
    • “The actual storyline is really short and just didn't strike me as very original.”
    • “This game could have been so much more if the story was truly in-depth - seriously, you have 4 countries that looked truly rich and all you could come up with was they are at war, nuff said. The NPCs you could name on your left hand.”
    • “The story is very linear, and you probably won't be happy with that if you play open world games.”
  • gameplay15 mentions

    The gameplay is characterized by deep customization and a blend of turn-based and tactical elements, offering hours of engaging content. While some players noted issues with leveling mechanics and balance, the overall experience is enhanced by vibrant art, immersive voice acting, and a unique online meta campaign that appeals to strategy enthusiasts. Despite minor drawbacks, the game is praised for its enjoyable battle mechanics and extensive single-player campaign.

    • “Deep customizing JRPG with hours of gameplay.”
    • “A wonderful turn-based RPG with a well-thought-out fast 2D side-scroll gameplay.”
    • “Tons of hours of gameplay in the single-player campaign and a unique online meta campaign against other players will keep strategy gamers coming back for more.”
    • “The leveling up and ranking up mechanics for characters are pretty bad.”
    • “I found the gameplay kind of messy and unbalanced. I would have put this on the negative, but I found the voice acting and theming of the nation I chose to keep me interested in doing wars until I got bored of it, but I didn't end up hating it.”
    • “Tons of hours of gameplay in the single-player campaign, but the mechanics feel unrefined and could use improvement.”
  • grinding11 mentions

    The grinding aspect of the game is often described as tedious and repetitive, particularly in later levels where battles can become monotonous and leveling up feels slow. While some players appreciate the freedom of free roam and the deep customization options, many find the grinding to be excessive and detracting from the overall enjoyment, especially when combat mechanics do not sufficiently reward strategic play. Overall, the game appeals primarily to fans of JRPGs who are willing to invest time in grinding for progression.

    • “It can be grindy too, which in some cases is welcome, but for the most part, it's not.”
    • “It's a good game, but gets tedious and repetitive after a certain point.”
    • “A little too grindy, and the bonus you get from timing your attacks isn't great enough to not just spam X, so the fights get boring.”
  • graphics7 mentions

    The graphics in Grand Kingdom are highly praised for their beautiful hand-drawn art style, reminiscent of Odin Sphere, featuring well-animated characters and vibrant backgrounds. Players appreciate the colorful visuals and the immersive world, which enhance the overall gameplay experience. The attention to detail in character customization and the artistic presentation contribute to a visually engaging and enjoyable game.

    • “Grand Kingdom offers SRPG in a beautiful world much like Odin Sphere's art style, along with a portion of the game that involves MP and customization for characters, guilds, flags, battle objects, attire, weapons, and even player phrases.”
    • “I really like the hand-drawn art style and world done in Grand Kingdom; even the gameplay is good.”
    • “Let me get what I like most about the game out of the way: the artwork of the characters and background are beautiful and well-animated.”
    • “The art book is mostly filled with finished artwork you see in the game already, and has almost as much text in it as pictures.”
  • music6 mentions

    The music in the game is widely praised for being catchy and of high quality, enhancing the overall experience. Players appreciate the inclusion of a soundtrack and mini art-book with physical copies, adding value to the purchase. The soundtrack complements the game's beautiful visuals and deep gameplay, contributing to an immersive atmosphere.

    • “The music is really good.”
    • “Borrowing elements from classic strategy games like Ogre Battle and Final Fantasy Tactics, they've created a deep and rewarding strategy game that also happens to look beautiful and have an amazing soundtrack.”
    • “Unique, deep, and immersive gameplay, colorful visuals, and fantastic music; there's an unbelievable amount of content to work through and master.”
  • monetization2 mentions

    The game's monetization strategy heavily relies on microtransactions for skill rank up items, which are otherwise rare and require significant grinding to obtain. This design choice has led to frustration among players, as it detracts from the overall enjoyment and potential of the game.

    • “The skill rank-up items are rare, and you're going to have to grind for them. It's designed this way because there are microtransactions for these rank-up items if you don't want to grind.”
    • “This game seemed to have a lot of potential at first but gets old really fast due to the enormous amount of grinding you have to do unless you buy training items from the in-game store. That's right, the game is balanced around microtransactions.”
    • “The skill rank-up items are rare, and you're going to have to grind for them. It's made this way because there are microtransactions for these rank-up items if you don't want to grind for them.”
    • “This game seemed to have a lot of potential at first but gets old really fast thanks to the enormous amount of grinding you have to do unless you buy training items from the in-game store... that's right, the game is balanced around microtransactions.”
  • character development2 mentions

    Character development is praised for its engaging and creative integration with gameplay elements like puzzles and strategy, enhancing the overall fun. Additionally, the character design is noted as a strong point, contributing positively to the experience.

    • “The game blasts you with fun, backed by a creative formula that combines character development, puzzle, strategy, and action smoothly.”
    • “The character design is impressive and adds depth to the overall experience.”
    • “The character development is engaging, allowing players to form a strong connection with the characters.”
  • replayability2 mentions

    The game offers high replayability, with players noting that there is always something to do, making it engaging for multiple playthroughs.

    • “For some, this game can offer a lot of replayability.”
    • “There is always something to do in the game, so it has high replayability.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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