Good Night, Knight
- September 9, 2017
- No Gravity Games
"Good Night, Knight" is a pixel art action RPG where you play as a knight on a quest to defeat a dark necromancer. Explore a procedurally generated open world, battling enemies and bosses, and upgrading your skills and equipment. With permadeath and a focus on challenging gameplay, each playthrough is a unique and intense experience.
Reviews
- The game features a robust item system that allows players to customize their playstyle and encourages strategic use of stealth and combat mechanics.
- Good Night Knight combines charming pixel graphics with engaging gameplay reminiscent of classic titles like Legend of Zelda, enhanced by procedural generation and a unique fog of war mechanic.
- Despite being in early access, the game offers a significant amount of content, including challenging bosses, a variety of enemies, and a cooperative multiplayer mode that enhances the overall experience.
- There are concerns about the game's development status, with many players feeling it has been abandoned due to a lack of updates and communication from the developers.
- Some gameplay mechanics, such as item drop rates and the visibility of health and stamina, have been criticized for causing frustration and detracting from the overall experience.
- The game can feel repetitive over time, and some players have noted bugs that affect gameplay, particularly in multiplayer mode.
- gameplay24 mentions
- 25 % positive mentions
- 63 % neutral mentions
- 13 % negative mentions
The gameplay is a standout feature, offering a rich and customizable experience that encourages various playstyles through a detailed item and equipment system. While some players feel the game falls short of its potential and lacks innovation, others appreciate its blend of stealth mechanics and roguelike elements, drawing favorable comparisons to classic titles like "The Legend of Zelda: A Link to the Past." Overall, the game provides a solid and engaging experience, particularly for fans of dungeon crawling and item farming.
“The item system lets you adjust to your preferred style of play, while making sure to encourage use of the primary mechanics.”
“The stealth mechanic is handled wonderfully, the equipment system is fun and allows an enormous amount of customization, and there is a shocking level of detail to the game.”
“It truly brings a new style of gameplay; if you want to solid snake an entire room, you can. If you want to be a bull in a china shop, go for it. There is really no one way to play.”
“All I can say is it's a disappointment, not because it's not well made, but the potential went to waste, and the visuals really fooled me. It looked like it was promising something fresh and new, but it was just art; the mechanics and its style don't fit it. If you really want a good roguelike, then try Spirit of the Abyss. I'm not promoting the game, I'm just saying it does it better and is much more captivating.”
“On a scale of cardbuilder roguelites to Dead Cells, this experience's gameplay leans to the latter.”
“This is the new mechanic: you craft dozens and dozens of items, and most are very heavy - so you can only carry 3-4 maximum.”
- music12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The game's music has received mixed feedback; while many praise the charming and decent soundtrack, some players feel that the music is too loud, overshadowing important sound effects like weapon connections. Overall, the music contributes positively to the game's atmosphere, enhancing the experience for fans of the genre.
“The soundtrack is great.”
“The game is charming, the soundtrack is decent, and I laughed at the light humor sprinkled throughout the game.”
“If you’re a fan of Zelda, souls-like dungeon crawling, loot collecting, item farming, and roguelike games, this is a game you need to get. You will not be disappointed; the music, the graphics, and animations are cute and wonderful.”
“The loud music drowns out the very faint weapon connection and use sounds, which sound very weak in comparison.”
“Game needs different sliders for music and combat.”
“The soundtrack is decent, but it doesn't stand out and feels forgettable.”
- humor12 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its light-heartedness and charm, featuring wacky characters and a humorous story that keeps players engaged. While some find the gameplay repetitive, many appreciate the comedic elements that enhance the overall experience, making it enjoyable and entertaining. Overall, the humor adds a delightful layer to the hack-and-slash adventure, contributing to a fun atmosphere.
“The game is charming, the soundtrack is decent, and I laughed at the light humor sprinkled throughout the game.”
“Good Night, Knight from the developers over at Red Ember is a hack and slash adventure up a seemingly endless tower of labyrinths with countless enemies and procedurally generated rooms and a humorous story. For a game that’s in early access, I'm having a blast playing it.”
“The story, while humorous, also had me quite interested.”
- story10 mentions
- 20 % positive mentions
- 50 % neutral mentions
- 30 % negative mentions
The game's story is characterized by a humorous and light-hearted tone, making it enjoyable and engaging for players. However, some reviewers noted that it can evoke feelings of inadequacy, a common issue in many games. Overall, the writing enhances the experience, contributing positively to the gameplay despite its few drawbacks.
“Good Night, Knight from the developers over at Red Ember is a hack and slash adventure up a seemingly endless tower of labyrinths with countless enemies and procedurally generated rooms, featuring a humorous story. For a game that’s in early access, I'm having a blast playing it.”
“This game suffers from the same symptom that a lot of games suffer from - the story makes you feel bad like you're nothing.”
“Those are my only qualms with the story, and overall, the writing still adds to the game.”
“The story, while humorous, also had me quite interested.”
- graphics8 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The graphics of "Good Night Knight" feature charming pixel art that draws comparisons to classic titles like "A Link to the Past," with cute animations that enhance the overall aesthetic. However, some reviewers feel that while the visuals are appealing, they do not compensate for the game's lack of innovative mechanics, leading to a sense of disappointment regarding its potential. Overall, the graphics are well-received but are seen as part of a package that doesn't fully deliver on gameplay promises.
“So, if you’re a fan of Zelda, souls-like dungeon crawling, loot collecting, item farming, and roguelikes, this is a game you need to get. You will not be disappointed; the music, the graphics, and animations are cute and wonderful.”
“A Link to the Past art style + stamina-based souls-like combat.”
“Good Night Knight is an indie, twin-stick action roguelike/roguelite RPG dungeon crawler with pixel graphics and procedural generation.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players note that grinding is a significant part of the game, particularly in lower floors, but they find it enjoyable, especially if they appreciate elements from Zelda, souls-like games, and roguelikes. The overall experience is enhanced by charming music, graphics, and solid gameplay, making it a worthwhile investment for the price.
“Though I will admit a good amount of the game for me has been grinding lower floors.”
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players appreciate the high replayability of the game due to its random level generation, which keeps each playthrough fresh and engaging.
“The random generation makes levels replayable and interesting.”
- stability2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The game is currently experiencing some stability issues, particularly with certain switches malfunctioning in stage 5. However, it is still in early access and shows significant potential, especially for cooperative play.
“I dig this kind of like Dark Souls and Zelda had a roguelite child, but it's a little buggy right now with some switches not working properly on stage 5. It's still in early access and has lots of potential, especially for co-op.”
“The game has a lot of potential, but the stability issues are frustrating. I've encountered several bugs that disrupt the gameplay experience.”
“While the concept is great, the game suffers from frequent crashes and glitches that make it hard to enjoy.”