RAIDBORN Game Cover

"RAIDBORN is a single-player Fantasy Role Playing game that offers a fast-paced, action-packed experience with procedurally generated dungeons and quests. Immerse yourself in a detailed fantasy world filled with interesting characters and intense combat against six different enemy species. With an epic score, voice acting in key dialogues, and the ability to upgrade your gear and level up skills, RAIDBORN provides 17 hours of engaging gameplay."

  • PC
  • Steam Deck
  • Windows

Reviews

78%
Audience ScoreBased on 342 reviews
gameplay6 positive mentions
grinding8 negative mentions
  • The game offers a straightforward and engaging dungeon crawling experience, reminiscent of Skyrim, with a satisfying loot and progression system.
  • The developer is active and responsive to community feedback, showing dedication to improving the game and adding new content.
  • Combat is fun and visceral, with mechanics that allow for creative play, such as kicking enemies into traps.
  • The combat system feels basic and can become repetitive, lacking depth and variety in enemy encounters and skills.
  • Many aspects of the game, including the story and quests, feel underdeveloped and lack engagement, leading to a sense of emptiness.
  • The game is currently overpriced for its content, with many players suggesting it should be available at a lower price point until more features and polish are added.
  • story62 mentions

    The story in the game is generally considered weak and unengaging, serving primarily as a backdrop for the gameplay rather than a compelling narrative. While the main quest is short and lacks depth, the side quests and dungeon exploration are praised for their variety and ability to keep players occupied. Overall, the narrative elements are seen as minimal and often repetitive, with many players expressing a desire for a more substantial storyline.

    • “The side quests and dungeon generations are where it shines for me; it never felt daunting to accept quests or go on missions like in some other open world games.”
    • “The main storyline is nothing to write home about but still somewhat engaging, and the side quests are decently varied and a nice way to farm XP without the game feeling like a grind.”
    • “After completing the main quest, I was quite happy to find that quests appear to be still showing up here and there.”
    • “The main quest is very short and quite underwhelming, especially the ending.”
    • “The story is passable as a reason for why you are adventuring around killing stuff, but not compelling.”
    • “The main quest is a total cringe-fest.”
  • gameplay50 mentions

    The gameplay is characterized by a straightforward combat system that often feels repetitive, primarily revolving around melee attacks and archery, reminiscent of Skyrim's mechanics. While the core gameplay loop of dungeon diving and looting is solid and enjoyable, many players note a lack of variety and depth, with some mechanics feeling underdeveloped, particularly in larger enemy encounters. Despite these criticisms, the game is praised for its smooth graphics and the developer's responsiveness to community feedback, suggesting potential for future improvements.

    • “I have thoroughly enjoyed the game mechanics, from questing to leveling, combat to stealth and looting.”
    • “If it sounds one-dimensional, that's because it is - but by god does it do this gameplay loop right.”
    • “I enjoyed it a lot (especially stealth archer, skyrim veterans will understand), the game has a solid core gameplay loop from which it can expand, I encountered zero bugs, crashes and didn't manage to get stuck anywhere and the dev actively and quickly responds to feedback.”
    • “Not a lot of variety in the gameplay, either swing your melee weapon or shoot a bow.”
    • “Honestly, the game just feels too empty to be worth the price, even for potentially 10 hours of gameplay.”
    • “Unfortunately, not much to the gameplay in this little indie game, and no atmosphere to make up for it.”
  • graphics22 mentions

    The graphics of the game are characterized by a charming and consistent retro style that many players find appealing and easy on the eyes. While some describe the visuals as basic and repetitive in terms of environments, the overall aesthetic is likened to other successful titles, contributing to an enjoyable gameplay experience. Despite its simplicity, the graphics are considered smooth and complement the straightforward combat mechanics effectively.

    • “Aesthetically it's very similar to Tavern Master and Shadows Over Silesia, and it has a similar passion-project feel to those games, which is a very good thing.”
    • “Charming and consistent art style.”
    • “Graphics remind me of Sea of Thieves and Borderlands, nice and clean.”
    • “The enemies are quite stupid, the locations (either castles populated with skeletons or caves with goblins) seem a bit repetitive and the graphics are basic, but none of that matters as the overall game is very entertaining and perfectly playable despite being early access.”
    • “Simple graphics with simple combat but a vast expanse of levels and potential.”
    • “From what I have played so far, it's a really enjoyable hack/slash game with retro style graphics.”
  • grinding8 mentions

    Players generally find the grinding aspect of the game enjoyable, particularly when it involves exploring interesting dungeons for better loot. However, many note that the grind becomes tedious and repetitive at higher levels, especially after level 15, where experience points are harder to earn and quests feel monotonous.

    • “Becomes very grindy in higher levels; leveling is slow, and experience points are really tedious to earn after level 15 onwards.”
    • “The quests are tedious and repetitive.”
    • “Adventuring, choosing your own play style, and grinding dungeons as you go!”
  • atmosphere8 mentions

    The atmosphere of the game is described as a standout feature, with beautiful dungeons and excellent artistic and sound design contributing to a dark yet well-lit environment. However, some users noted a lack of gameplay depth, which detracted from the overall experience.

    • “The music, while a bit repetitive, was still good enough to not annoy me and the atmosphere in the dungeons is great (dark and moody but well enough lit to still be able to see easily).”
    • “The environment, atmosphere, artistic and sound design is excellent, well done!”
    • “Beautiful dungeons and fantastic atmosphere.”
    • “Unfortunately, there isn't much to the gameplay in this little indie game, and there's no atmosphere to make up for it.”
  • music8 mentions

    The music in the game is generally well-received for its atmospheric qualities, contributing to the dark and moody ambiance of the dungeons. However, many users express a desire for greater variety, noting that the tracks can become repetitive and that transitions between casual and combat music are often subtle and not very noticeable. Overall, while the music enhances the experience, there is room for improvement in diversity and distinctiveness.

    • “The only clue is a faded change of the music from casual track to fighting music, but it's hardly noticeable.”
    • “The music, while a bit repetitive, was still good enough to not annoy me and the atmosphere in the dungeons is great (dark and moody but well enough lit to still be able to see easily).”
    • “I would just like to see more variety, more dungeon layouts, more music, more moves and skills, more dungeon appearances.”
  • stability4 mentions

    The game has been reported to have significant bugs and glitches, leading to a frustrating experience for players. Additionally, the developer appears to dismiss user claims regarding these stability issues, which may further exacerbate player dissatisfaction.

    • “This game looked right up my alley, but it seems buggy.”
    • “The developer seems to disbelieve any claims regarding bugs or glitches present in the game.”
    • “This game looked right up my alley, but it seems buggy.”
  • replayability4 mentions

    The game is highly regarded for its replayability, with players noting that the main questline offers significant value and encourages multiple playthroughs. Overall, it is recommended for those seeking a game that provides a rewarding experience upon replaying.

    • “You'll definitely get your money's worth out of the main questline and replayability.”
    • “Great game, very replayable; I would recommend it.”
    • “Great game, very replayable; I would recommend it.”
  • humor2 mentions

    The humor in the game is noted as being amusing, particularly in relation to its IGN score, but it is overshadowed by a lack of variation in gameplay. Overall, while the game is well-crafted, the comedic elements may not be enough to elevate the experience significantly.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
13hAverage play time
10-20hSpent by most gamers
*Based on 6 analyzed playthroughs

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