GolfTopia Game Cover
If you aren’t all that interested in a golf tycoon game, GolfTopia is probably not the game for you. Anyone who is looking for a new golf tycoon game though should really consider picking up GolfTopia as it is on pace to being a great game in the genre.
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"GolfTopia is a single-player strategy game with outstanding gameplay, featuring pretty visuals and a good soundtrack. As the owner of a golf course, your goal is to design, plan, and build it to meet the needs of 200 persistent golfers, who will evolve and develop a long-term opinion of your course. Use data mining to understand golfers' minds and tinker with your course, while dealing with the nemesis of golf - weeds."

Reviews

96%
Audience ScoreBased on 413 reviews
graphics16 positive mentions
replayability3 negative mentions
  • GolfTopia is a modern successor to SimGolf, offering a fun and creative golf course design experience.
  • The game features intuitive building tools that allow for detailed customization of holes and courses.
  • The balance between creativity and management keeps gameplay engaging, with golfers reacting to course design and player decisions.
  • The futuristic theme and gadgets may not appeal to all players, potentially detracting from the traditional golf experience.
  • The AI golfers can sometimes behave unpredictably, leading to frustrating gameplay moments.
  • The game currently lacks a deeper progression system and variety in decorations, which may limit long-term engagement.
  • graphics63 mentions

    The graphics in the game are generally praised for their vibrant colors and appealing art style, with a unique low-poly aesthetic that avoids the typical blocky look of many indie titles. While some players initially found the futuristic design off-putting, many grew to appreciate its charm and the game's overall visual appeal, especially during daytime play. However, there are mixed opinions regarding the sci-fi elements, with some feeling they detract from the golf simulation experience.

    • “The art style is superb and the colors really pop, especially at night.”
    • “Graphics are stunning, with loads of beautiful lighting and stunning effects.”
    • “The graphics are very nice to look at, the maps feel great to play on and the random map generation is good.”
    • “The graphics of the game are severely lacking.”
    • “The graphics and colors look bad, and the sound and music is grating.”
    • “It feels like some of the graphics don't go together.”
  • gameplay57 mentions

    The gameplay in Golftopia is characterized by a blend of relaxed course management and creative design mechanics, allowing players to build both traditional and whimsical golf holes. While the futuristic elements and quirky mechanics, such as the weed feature, may not appeal to purists, they add a unique flavor to the experience. Overall, the game offers intuitive controls and a solid foundation for course design, though some players desire more depth and objectives to enhance engagement.

    • “The gameplay is great and I have spent countless hours just trying to make golfers happy.”
    • “Golftopia is a well-crafted golf course management game with great mechanics at a reasonable price tag.”
    • “The mechanics of designing the course are extremely well done.”
    • “Randomized course layouts all basically look the same, the NPC players are uninspiring, and the construction mechanics ultimately felt shallow.”
    • “Still an early access game and admittedly the developer could work towards fleshing out the game more, particularly in terms of the 'management' part of the gameplay; at times I found myself just waiting for cash to build up so I could get the next clubhouse upgrade, which is not too bad and quite relaxing actually, but I'd like a bit more of a challenge too!”
    • “Normally in a management game I can see past lower graphics, it's about the mechanics of the game, not the looks, but in Golftopia's case, there are very little in the way of mechanics to carry it.”
  • music26 mentions

    The music in the game has received mixed reviews, with many players praising its catchy and eclectic soundtrack that enhances the gaming experience. However, some users noted that the limited number of tracks can lead to repetitiveness, and a few found certain songs grating or anxiety-inducing. Overall, while the music contributes positively to the atmosphere, some players prefer to mute it and listen to their own playlists.

    • “Another positive note, the in-game music is actually quite catchy and enjoyable to listen to.”
    • “The soundtrack is my new favorite album!”
    • “Relaxing, pumping music, visually lovely, and wonderfully competent at simulating a little living sci-fi golf course with people that are real enough to shoot over your rubbish rock barrier to get a par shot!”
    • “The music in sim games can sometimes be stale and boring.”
    • “I just couldn't get used to the futuristic aspect of the game, not to mention the terrible music... I took a gimme and turned it off and played my own in the background.”
    • “Music gets annoying after a while - muted and pulled up Spotify.”
  • story13 mentions

    The game lacks a traditional story, with many users noting the absence of campaigns, missions, or cohesive narratives, making it feel simplified compared to its predecessor. Players experience a free-form gameplay style focused on land management rather than storytelling, leading to long periods of waiting for in-game resources. While some appreciate the nostalgic character design, the overall consensus is that the game does not prioritize story elements.

    • “The characters throughout the story have those iconic Rareware eyes, reminiscent of Banjo, which is painfully obvious coming from the same developers.”
    • “While it's not quite as addictive or story-cohesive as SimGolf, I'm looking forward to spending more hours with the game this winter once it's too cold to play outside at my latitude.”
    • “If you didn't play that game, then here's the short story:”
    • “The game is simplified compared to its spiritual predecessor in many ways - no tournaments, no stories, no campaign, no missions.”
    • “If Golftopia has those types of story devices, I haven't seen them in my first 6 hours of play.”
    • “Of the 9 hours I spent playing this game, I think 3 to 4 were me doing something else while the game just ran to tick up enough time to get enough money to upgrade my clubhouse or buy a new plot of land.”
  • humor7 mentions

    The humor in the game is characterized by a playful blend of tycoon mechanics and comedic golf scenarios, allowing players to create absurd and entertaining courses that elicit laughter from both the golfers and the players. Users appreciate the lighthearted approach, with memorable in-game moments and charming art style enhancing the overall comedic experience. The game's design encourages creativity in crafting funny or bizarre golfing situations, contributing to its enjoyable and humorous atmosphere.

    • “Beautiful mix between tycoon game and a funny golf simulation in the form of a spiritual successor to SimGolf.”
    • “I was laughing as I saw golfers hit their balls at the hole and watching as a few kept falling into the drink.”
    • “The humor doesn't take itself too seriously in any of their games, which I appreciate, and the art style is always so charming.”
  • replayability6 mentions

    Overall, the game's replayability is mixed; while some players find it enjoyable and arcade-like with good replay value, others feel that once the game is fully completed, there is little incentive to play again. Suggestions for improvement include adding custom challenges and more options to enhance the replay experience.

    • “Instead, it has a very nice arcade style, with good camera controls and great replay value.”
    • “This probably more aligns to replayability, but in addition to the sandbox play, I would like to see where they have custom challenges where you can select a specific situation.”
    • “Once you 100% the game, there's no replayability.”
    • “Overall, this game started off pretty good and I do like the foundation they have created, but I think to further the value of the game, they need to increase additional options and try to increase overall replay value.”
    • “This probably aligns more with replayability, but in addition to the sandbox play, I would like to see custom challenges where you can select a specific situation.”
  • stability6 mentions

    Overall, the game demonstrates strong stability, being virtually bug-free with only minor issues noted, such as golfer emotion inconsistencies. Players report smooth performance, no crashes, and a technically sound experience, despite being in early access and somewhat lacking in content.

    • “The game is virtually bug-free, minus a very minor one I tend to notice very often with golfer emotions: the golfer swings the ball into the sand, and a happy face shows, then the angry face 2 to 3 seconds later.”
    • “It's technically perfect and bug-free as far as I can tell so far.”
    • “It runs great.”
    • “The game runs great with no crashes and looks amazing.”
    • “Smooth and non-buggy AI.”
  • atmosphere3 mentions

    The atmosphere of the game is described as relaxing and enjoyable, appealing particularly to fans of golf and low-management tycoon genres. Reviewers appreciate the unique settings and themes, noting that the game successfully carves out its own identity while drawing inspiration from its predecessors.

    • “Some would say limited scope, but I really enjoy it... relaxing and fun atmosphere.”
    • “I highly recommend this for anyone who enjoys golf, low-management tycoon games, and a fun atmosphere.”
    • “The atmosphere, the way the game is handled, and the fact that the settings and themes are completely different and unique to their own respective series show that you don't need to make a carbon copy of a game to create something great that stands on its own.”
    • “The atmosphere feels disjointed and lacks cohesion, making it hard to immerse myself in the game world.”
    • “While the visuals are impressive, the overall atmosphere is flat and fails to evoke any real emotion or tension.”
    • “The game tries to create a unique atmosphere, but it ends up feeling empty and uninspired, lacking the depth needed to engage players.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be quite demanding, with some suggesting it requires an excessive time investment, while others note it can feel tedious at times.

    • “You'll need a second life for grinding.”
    • “It can be a bit grindy sometimes.”
  • monetization1 mentions

    The monetization aspect allows players to engage in various activities such as playing courses with their avatars, leveling up, starting tournaments, and participating in advertisements, suggesting a blend of gameplay and promotional elements to enhance user experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

7hMedian play time
11hAverage play time
2-24hSpent by most gamers
*Based on 5 analyzed playthroughs

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