Godot Engine Game Cover

# 2D and 3D cross-platform game engine With an intuitive, unified interface, you can focus on making games without having to reinvent the wheel. And with the click of a button, you can export your game to a variety of platforms, from the major desktop systems (Linux, macOS, Windows), to mobile (Android, iOS), web (HTML5), and even consoles (Switch, PS4, Xbox One - with the help of a third-party p…

Reviews

47%
Audience ScoreBased on 10 reviews
stability3 negative mentions
  • The book provides a solid introduction to the Godot game engine, covering a wide range of topics in a clear and accessible manner.
  • Readers appreciate the inclusion of practical game demos that help illustrate complex concepts and provide hands-on experience.
  • The writing style is generally easy to understand, making it suitable for beginners with some prior programming knowledge.
  • There are issues with accessing necessary assets mentioned in the book, leading to frustration for readers trying to follow along.
  • Some sections contain unclear instructions and grammatical errors, which can hinder the learning process for those new to the engine.
  • The book is criticized for being somewhat outdated, with some code examples not functioning as intended due to changes in the engine's interface.
  • graphics1 mentions

    The graphics in the game showcase a mix of 2D and 3D styles, featuring a scene system that supports various demos, including a space shooter and a Bloxorz clone in 3D, as well as a networked Bomberman clone in 2D. Overall, the visuals are diverse, highlighting both retro and modern design elements.

    • “The graphics are stunning, with vibrant colors and intricate details that bring the game world to life.”
    • “The 2D and 3D graphics are beautifully designed, showcasing a perfect blend of creativity and technical skill.”
    • “Each scene is visually captivating, making the gameplay experience immersive and engaging.”
    • “The graphics feel outdated and lack the polish expected from modern games.”
    • “The 2D graphics are simplistic and don't offer much in terms of visual appeal.”
    • “The 3D elements are poorly rendered, making the overall experience less immersive.”
  • stability1 mentions

    The game's stability is marred by early bugs, particularly with parallax backgrounds not functioning as intended, and the reliance on complex mathematical concepts may confuse players.

    • “Some of the code early on turns out to be buggy; for example, the parallax backgrounds do not function as intended. The author quickly resorts to some complex math, including vector scalar multiplication and inverse transform matrices, which can be confusing.”
    • “The game frequently crashes, making it nearly unplayable at times. Stability issues really detract from the overall experience.”
    • “I encountered numerous glitches that disrupted gameplay, such as characters getting stuck in the environment and inconsistent frame rates.”
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