001 Game Creator
- July 13, 2015
- Softweir
"001 Game Creator" is a software that allows users to create their own video games with no programming experience needed. It features a user-friendly interface, pre-made assets, and tools for customizing game mechanics, graphics, and audio. Users can export their creations for Windows, Mac, and Linux platforms. However, some users may find the learning curve steep and the software resource-intensive.
Reviews
- 001 Game Creator is user-friendly and allows for easy game creation, especially for beginners with no coding experience.
- The engine offers a wide range of features and flexibility, enabling users to create various game genres, including RPGs and platformers.
- The community is helpful and responsive, providing support through forums and Discord, which can assist users in overcoming challenges.
- The software suffers from a lack of comprehensive tutorials and documentation, making it difficult for new users to learn advanced features.
- The user interface is often described as outdated and cluttered, which can be overwhelming and confusing for users.
- There are frequent reports of crashes and bugs, leading to frustration and hindering the game development process.
- graphics20 mentions
- 15 % positive mentions
- 70 % neutral mentions
- 15 % negative mentions
The graphics of the game engine receive mixed reviews, with users noting limitations in customization options and a lack of variety in available objects, leading to a perception of poor quality. While some appreciate the built-in graphics editor and the ability to import custom resources, others find the default graphics outdated and formulaic. Overall, the engine offers extensive graphical scripting capabilities, but the final visual output heavily depends on the user's creativity and effort.
“An engine full of possibilities in relation to what can be created, it has a vast amount of graphical script options to satisfy the user's creativity. Users basically don't need to learn any programming language for textual scripts because the graphical scripts are very vast and suggestive. The final look of the game will depend on your graphics if you create any.”
“You can import your own resources into any project, from sounds to graphics.”
“It has a nice and easy-to-use pixel art editor which makes it easy to add in temporary graphics for prototyping or even create final pixel art.”
“For example, if I click on draw (already self-selected fortunately), then I click on the left on 'lower objects' everything is very small, close together, it makes no sense to have such ugly and insignificant graphics. Among other things, there are few objects; in the bathroom, only 8 objects? Too little, why so poor?”
“This is the number 1 problem: bad graphics, sticky, very small icons, all poor.”
“This game engine is not a standout for modern game building; most like modern graphics and the pixel is a little in the past.”
- gameplay10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The gameplay aspect is praised for its intuitive drag-and-drop mechanics and a robust visual scripting system that allows both beginners and experienced developers to create complex interactions without extensive coding knowledge. Users appreciate the flexibility and wide range of event libraries available, although some complex projects may still necessitate basic programming skills. Overall, the engine is considered highly accessible for quickly prototyping and implementing game ideas.
“Even if you're new to game development, the intuitive drag-and-drop mechanics make it easy to get started.”
“The visual scripting system allows you to design complex interactions and mechanics by connecting pre-built logic blocks, saving you the hassle of diving into intricate code.”
“I haven't found a more flexible engine to quickly piece together scenes and basic mechanics to sketch out game ideas without diving into a million menus.”
“The most important: if you do not have some budget to spare, you cannot pay for personal training or for custom gameplay scripting.”
“However, it's worth noting that while the tool's visual scripting is powerful, complex projects might still require some basic programming knowledge to fully realize certain mechanics.”
“I haven't found a more flexible engine (short of maybe Unity, which still requires extra licensing) to quickly piece together scenes and basic mechanics to sketch out game ideas without diving into a million menus.”
- music5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The music in the game is generally well-received, with users appreciating the default tracks and the depth of scripting available for customization. Additionally, the game offers a wide range of starting content, including music and sound effects, making it easy for users to import their own assets. However, some users have reported occasional crashes related to exiting the music player.
“I really like the default music and the scripting is really in depth.”
“From character and level design to music and sound effects, you'll find a range of assets at your disposal.”
“Vast amount of starting content (graphics, music).”
“Some crashes occur, a few are random, but most come from how you exit the music player for some reason.”
“I really like the default music, but the overall experience could be improved.”
“From character and level design to music and sound effects, you'll find a range of assets at your disposal, but the music could use more variety.”
- optimization4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The optimization of the software is praised for its excellent performance, particularly in 2D games, thanks to features like dynamic resource loading and unloading that enhance efficiency and reduce memory usage. Users report significant improvements in speed and functionality, bolstered by Microsoft support and DirectX 11 integration.
“Well optimized in terms of performance, at least with 2D.”
“Dynamic resource loading/unloading to improve performance and reduce memory usage for larger games.”
“Faster performance, especially for 2D games.”
“Dynamic resource loading and unloading is essential to improve performance and reduce memory usage for larger games.”
“The game suffers from optimization issues that hinder faster performance, especially in 2D games.”
- story3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
Users appreciate the storytelling capabilities of the engine, highlighting its potential for creating unique, narrative-driven RPGs. The focus on story and progression allows for a deeper engagement, making it a preferred choice for those who prioritize narrative over graphics.
“I've used this engine since it first became available on the internet, many years ago, and I've always had fun creating my own games when I felt like focusing on story and progression.”
“Want to make a large RPG/story-based game and make it unique? With more tools than RPG Maker, this is it.”
“The story feels disjointed and lacks coherence, making it hard to stay engaged.”
“Character development is shallow, leaving players with little emotional investment in the narrative.”
“The plot twists are predictable and fail to deliver any real surprises or excitement.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report significant stability issues, describing the experience as buggy, slow, and laggy, which detracts from overall enjoyment. One reviewer rated it a low 2/10, indicating frustration with the performance.
“I tried making a 3D one and it seemed very buggy; perhaps that's my fault?”
“Slow, confusing, laggy, buggy, expensive, overrated. [b]2/10 points[/b]”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users find that while visual scripting is effective for simple tasks, it becomes tedious and cumbersome when attempting to implement more complex features, leading to a frustrating grinding experience.
“The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
“I find the grinding mechanics to be overly tedious, which detracts from the overall enjoyment.”
“The amount of grinding required to progress is frustrating and feels like a chore rather than fun.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted by its self-contained nature, allowing players to fully immerse themselves in the creative process without external distractions, fostering a deeper connection to their creations.