- September 19, 2019
- KADOKAWA
- 1h median play time
Pixel Game Maker MV
Platforms
About
"Pixel Game Maker MV" is a user-friendly game creation software that allows players to make their own 2D action, adventure, and multiplayer games with no programming experience required. The game offers simple controls and basic functions for creating pixel-based animations, setting up game maps, and adding objects with custom movements. With this software, players can bring their game ideas to life in various genres such as platformers, RPGs, shoot-'em-ups, and puzzles. The game supports up to four players for multiplayer gameplay.











- The engine allows for a wide variety of game types beyond traditional RPGs, including platformers and action games.
- Once familiar with the interface, users find it easy to create games without needing to code, making it accessible for beginners.
- The animation tools and visual programming approach are praised for their flexibility and potential for creativity.
- The user interface is confusing and not user-friendly, with many parts still untranslated or poorly translated.
- The software is plagued by bugs and crashes, particularly when saving projects or during gameplay testing.
- Documentation and tutorials are lacking, making it difficult for new users to learn how to effectively use the engine.
- graphics34 mentions Positive Neutral Negative
The graphics in Pixel Game Maker MV are primarily focused on 2D pixel art, but users find the available assets, particularly tile sets, to be bland and inflexible compared to other engines like RPG Maker. Collision detection issues and a cumbersome graphics import process detract from the overall visual experience, while the lack of a native graphics editor limits usability for artists. Despite these drawbacks, the engine performs well on higher-end machines, running smoothly at 60 fps.
“This engine is focused primarily on 2D pixel art graphics.”
“Though, hand-drawn graphics can be achieved as long as you stick to smaller game resolutions.”
“From my short time testing, I found that I didn't use many layers, complicated code, or large resolutions; after all, it is built for pixel graphics and it does the job great!”
“Having to install a plugin to show a message makes you think who develops a graphical, intuitive game-making engine that doesn't contain the most basic stuff within its own tools.”
“Compared to RPG Maker, it doesn't include many assets at all, and the tile sets in particular are incredibly bland and inflexible. This one is better suited for those who can curate lots of resources or for someone looking to use original artwork like I plan to.”
“The way of importing graphics is just terrible.”