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Godking: Master of Rituals

Godking: Master of Rituals Game Cover
46%Game Brain Score
replayability, music
graphics, gameplay
58% User Score Based on 31 reviews

Platforms

PCWindows
Godking: Master of Rituals Game Cover

About

Godking: Master of Rituals is a single player strategy game. It was developed by Sensiga and was released on September 16, 2020. It received neutral reviews from players.

"Godking: Master of Rituals" is a fantasy strategy game inspired by classics, where players choose a faction and god-like incarnation to build an empire and obliterate enemies. Eight distinct factions are available, each with unique strengths, such as the Blackbog Goblins relying on dark magic or the Mercia kingdom fielding armored knights. The game offers a new 4X experience in a rich fantasy universe with various ways to exploit, explore, expand, and exterminate.

Genres & Tags
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58%
Audience ScoreBased on 31 reviews
replayability3 positive mentions
optimization3 negative mentions

  • The game features a fun and diverse range of factions, each with unique units and abilities, enhancing replay value.
  • It has a visually appealing 3D design that improves upon its inspirations, making it more engaging to play.
  • The developers are actively listening to player feedback and regularly updating the game, showing promise for future improvements.
  • The game suffers from poor optimization and a clunky user interface, making it difficult to navigate and manage units effectively.
  • Combat is entirely automated, leading to a lack of strategic depth and engagement during battles, which can feel repetitive.
  • The AI is underwhelming and often fails to provide a challenging experience, diminishing the overall gameplay.
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of "Godking" are a significant point of contention among users, with some praising its improved visuals over "Conquest of Elysium," while others feel that the graphical enhancements come at the cost of strategic depth and content. While the game features distinct factions and visually appealing battle animations, it is suggested that players who prioritize graphics over gameplay may find it more appealing. Overall, the aesthetics are highlighted as a key selling point, but opinions vary on whether they justify the game's other shortcomings.

    • “The fun part of this game is that it has 6 very distinct factions with unique and interesting units that have various features and abilities, and the battle graphics are good so you can see how your selected units play out against the opposing units.”
    • “Gorgeous aesthetics, and if I encounter issues, I will update this review.”
    • “But currently the only selling point, in my humble opinion, are the graphics and the combinations of nations and gods (think main hero commander) compared to Conquest of Elysium, in which you only have nations.”
    • “Godking is a rip-off of Conquest of Elysium with 3D graphics.”
    • “If you have played Conquest of Elysium and thought, 'man, this game would be better if it sacrificed 75% of its strategic depth, content, and variability for some better graphics,' then I guess you should buy this game.”
    • “But CoE4 really is on the absolute verge of what I'm willing to tolerate graphics-wise when it comes to playing games.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay is characterized by a promising mechanical diversity among factions, but it leans heavily towards combat rather than deep strategic elements. While players appreciate the variety and upgrade systems, many feel that the balance between factions is lacking and that the core gameplay remains largely unchanged throughout, leading to a repetitive experience as players progress. Overall, the gameplay loop offers potential but falls short of delivering a more dynamic and engaging experience.

    • “Too bad, as it is already showing a lot of promise, with loads of mechanical diversity between the various factions.”
    • “I enjoy the variety of gameplay, but I don't think the balance is there between factions.”
    • “For people who don't know those games, here's a quick rundown of the main gameplay loop:”
    • “It is more about kill, kill, kill than any really deep strategic level of gameplay.”
    • “It doesn't take too much effort to get to the late game recruit/summons and it doesn't really mix up your gameplay that much; it's just more and stronger of the same.”
    • “You can build upgrades in your cities to unlock new leaders and units like you do in Gladius, but the gameplay is otherwise very similar to that of CoE4.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with users reporting poor performance and a subpar user interface compared to earlier titles in the series. Additionally, there are concerns that the game is no longer receiving updates to address these issues, making it difficult to play.

    • “Sadly, it has a worse UI than even the earlier COE games, and it is no longer being worked on. Not to mention, it is so poorly optimized that it is hard to even play.”
    • “Absolutely bad optimization.”
    • “Performance is terrible.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and time-consuming, particularly in the end game where repetitive tasks, such as selling large quantities of resources for minimal rewards, can lead to frustration and potential strain. Even in the early game, the grinding experience is described as a "tedious nightmare," despite attempts to streamline the process by focusing on faster-moving units.

    • “But the end game became tedious, and I risked RSI when selling 600 iron to get 300 gold.”
    • “I tried the return, and the early game was also a tedious nightmare.”
    • “You can pay close attention to the types of units you are recruiting and try to recruit only fast-moving units to make the process quicker, but it is tedious either way.”
  • replayability
    1 mentions Positive Neutral Negative

    Players appreciate the high replayability of the game, highlighting its rogue-like elements, including treasure chests and dynamic wandering mobs, some of which can become allies. This variety encourages multiple playthroughs and keeps the experience fresh.

    • “I love the replay value with rogue-like elements such as treasure chests and wandering mobs; some of these mobs will even join you!”
    • “The game offers endless replayability with its dynamic quests and varied character builds, making each playthrough feel fresh and exciting.”
    • “Every run feels unique due to the random events and choices, ensuring that no two experiences are ever the same.”
  • monetization
    1 mentions Positive Neutral Negative

    Reviews indicate that players have mixed feelings about the monetization strategy, suggesting that expectations set by advertising may not align with the actual experience, leading to potential disappointment.

    • “The monetization strategy feels overly aggressive and detracts from the overall experience.”
    • “I was disappointed to find that many features are locked behind paywalls, making it hard to enjoy the game fully without spending money.”
    • “It seems like the game prioritizes profit over player satisfaction, which is frustrating.”
  • music
    1 mentions Positive Neutral Negative

    The music is praised for its quality, but some players find the absence of sound effects to be a distraction that disrupts immersion.

    • “The music is well done and enhances the overall experience.”
    • “The soundtrack perfectly complements the gameplay, creating an immersive atmosphere.”
    • “I love how the music evolves with the game, adding depth to each level.”
    • “The music is well done, but it's a bit of an immersion-breaker for me personally to not have sound effects.”
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Frequently Asked Questions

Godking: Master of Rituals is a strategy game.

Godking: Master of Rituals is available on PC and Windows.

Godking: Master of Rituals was released on September 16, 2020.

Godking: Master of Rituals was developed by Sensiga.

Godking: Master of Rituals has received neutral reviews from players. Most players liked this game for its replayability but disliked it for its graphics.

Godking: Master of Rituals is a single player game.

Similar games include Planar Conquest, Dominions 6: Rise of the Pantokrator, Sorcerer King, Songs of Conquest, SpellForce: Conquest of Eo and others.