- January 17, 2024
- Illwinter Game Design
- 238h median play time
Dominions 6: Rise of the Pantokrator
Platforms
About
"Dominions 6: Rise of the Pantokrator" is a turn-based 4X strategy game where you play as a powerful pretender god striving for godhood. Choose from a variety of nations and pretender gods, each with unique abilities and dominions. Build and manage your armies, research powerful magic and items, and conquer opponents in single-player or multiplayer modes to become the new Pantokrator. The game offers a vast array of units, spells, and items for a deep and engaging strategy experience.
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- Dominions 6 offers an incredible depth of strategy and variety with over 100 unique nations and thousands of spells, making each playthrough feel fresh and engaging.
- The new multiplayer lobby system greatly enhances the experience, making it easier to find and join games with friends and the community.
- Quality of life improvements, such as auto-search for magic sites and better army management, streamline gameplay and reduce micromanagement.
- The user interface remains clunky and outdated, making navigation and management cumbersome, especially for new players.
- Many players feel that the changes from Dominions 5 to 6 are not substantial enough to justify the full price, viewing it more as a DLC than a standalone game.
- The AI still struggles with complex strategies, leading to a less challenging single-player experience compared to the excitement of multiplayer.
gameplay
133 mentions Positive Neutral NegativeThe gameplay of Dominions 6 is characterized by its intricate and deep mechanics, offering a rich variety of strategic options and unit interactions that reward players willing to invest time in learning the systems. While the user interface can be cumbersome and the learning curve steep, the game provides a rewarding experience with its extensive content, diverse factions, and engaging tactical battles. Overall, it stands out as a complex and rewarding strategy game, appealing to fans of deep, turn-based gameplay despite some criticisms regarding accessibility and UI design.
“Very intricate and varied gameplay.”
“The sheer verticality of content is stunning, and as far as 4x strategic gameplay goes, Illwinter is so far ahead of the bell curve it puts scores of AAA titles to shame.”
“On 70 hours of gameplay, I have already realized how deep and versatile the gameplay can be; nevertheless, as I check other units, nations, or spells, the game doesn't stop to surprise me.”
“The gameplay here is ridiculously detailed and in-depth.”
“Every game mechanic imaginable is explained poorly, and the manual is full of errors, so the only way to learn how the game really works is to ask on the forums or in Discord.”
“But the complexity doesn't really come from the complexity of game mechanics, it's more from navigating the UI and clicking back and forth to try to decipher what a unit can do, what spells it can cast, clicking around between territories, trying to figure out why one unit is available here and not there, and figuring out how the hell to play the game.”