Girlfriend Rescue
- July 10, 2015
- Aldorlea Games
- 10h median play time
In "Girlfriend Rescue," you play as a desperate boyfriend on a mission to rescue your girlfriend who has been kidnapped by the evil Dark Lord. Battle through various enemies in turn-based combat, collect items and level up your character to become strong enough to defeat the Dark Lord and rescue your girlfriend. With humor and parody, this game offers a lighthearted take on the classic RPG genre.
Reviews
- Interesting concept with replayability through harder difficulties and character selection.
- Varied cast of characters with unique skills, enhancing strategic gameplay.
- Fun and engaging music that adds to the overall experience.
- Repetitive gameplay with long dungeons and high random encounter rates.
- Poorly written dialogue and a lack of meaningful choices in the story.
- Control issues and a lack of customization options make the game frustrating to play.
- story37 mentions
- 16 % positive mentions
- 76 % neutral mentions
- 8 % negative mentions
The game's story is a straightforward rescue mission with a modern urban setting, reminiscent of classic RPGs, but it suffers from simplistic dialogue and occasional nonsensical plot twists that detract from its seriousness. While some players appreciate the nostalgic feel and character dynamics, others find the narrative lacking depth and coherence, leading to mixed feelings about its overall engagement. Despite its flaws, the story manages to resonate with some players on a personal level, highlighting themes of perseverance and unexpected life challenges.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Girlfriend Rescue is an RPG that takes an interesting cast of characters and puts them in a decent story.”
“The story itself takes place in a modern, urban setting which is a breath of fresh air as opposed to your typical medieval fantasies.”
“At times the story will throw a curve ball into the plot that does not really make sense to the story or even truly explains its purpose.”
“The story and dialogue is completely rudimentary.”
“If you are looking for a 20+ hour game with a storyline that makes any sort of sense, look elsewhere.”
- gameplay14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The gameplay is a mixed bag, featuring traditional RPG Maker mechanics with 2D graphics and visual novel elements. While some players appreciate the fun achievements and tactical depth, others criticize the combat as boring and the overall experience as lacking in engaging plot or dialogue. The game offers a significant challenge and high replay value for those seeking mechanical depth, but it may not satisfy players looking for a compelling story.
“Fun gameplay & decent plot.”
“I have followed and enjoyed Aldorlea/Indinera Falls games since the original Laxius Power days, so I'm a tad biased, but I believe this to be a masterpiece of gameplay and mechanics.”
“If you are looking for a 20+ hour game with a storyline that makes any sort of sense, look elsewhere, but if you are looking for a great challenge with a wide variety of tactical options, rock solid gameplay, and a high replay value, then this is the game for you.”
“The gameplay and combat of the game are that of an RPG Maker game, with 2D graphics and visual novel conversations.”
“I could put up with the boring stock RPG Maker fighting gameplay, but without an interesting plot or at least good dialogue, there's just no reason to play.”
“The save stations are few and far between, and it expects you to dedicate hours of gameplay just to get to the next save station.”
- graphics11 mentions
- 36 % positive mentions
- 36 % neutral mentions
- 27 % negative mentions
The graphics of the game receive mixed reviews, with some praising the colorful visuals and high-quality cutscenes, while others criticize the low-resolution character and environment designs, describing them as uninspired and cheap-looking. Overall, the artwork is noted to be good, but the execution in certain areas, particularly enemy designs and level aesthetics, detracts from the overall experience.
“The artwork is great!”
“Excellent graphics quality in cutscenes.”
“+ Colorful visuals.”
“But the graphics are just bad even for an RPG Maker game.”
“The combat itself quickly becomes a chore and most of the levels are particularly uninspired and repetitive, with lame graphics and no different things to do other than fight.”
“While the graphics are entirely custom, the characters and environments are pretty terrible and low resolution in general, which makes the game feel even further cheapened.”
- replayability9 mentions
- 56 % positive mentions
- 11 % neutral mentions
- 33 % negative mentions
The game offers high replayability due to its short playtime of around five hours and the diverse character selection that significantly alters gameplay strategies. Players can create different party combinations from the start, encouraging multiple playthroughs to explore various tactical options and unlock achievements. While it may not provide an extensive narrative, its solid gameplay and challenge make it appealing for those seeking a varied experience.
“Great replay value for sure since it's not very long, but there are a lot of characters and they all play very differently - and you pick them right from the start.”
“A major part of the game is the creation of your party from the available characters since each character has different attributes which will change the way you approach the game, giving it replayability which is important, especially if you want to unlock all the achievements.”
“Single playthrough is very short (around 5 hours), but the game is geared towards replayability.”
“A major part of the game is the creation of your party from the available characters, as each character has different attributes that change the way you approach the game. This adds to the replayability, which is important, especially if you want to unlock all the achievements.”
“The replay value is somewhat limited since you can only play as four characters (Dan is always in the party, so you pick three other team members) and they must be chosen right at the beginning of the game. Once chosen, you cannot change them unless you start a new game.”
“The single playthrough is very short (around 5 hours), but the game is geared towards replayability.”
- humor7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a fun, tongue-in-cheek humor that revitalizes tired tropes, with a story and dialogue that elicit genuine laughs. While the main character lacks depth, the supporting cast's hilariously one-dimensional personalities—such as a fitness enthusiast and a cosplay fanatic—add comedic value. Overall, the humor is well-received, especially for fans of pop culture references.
“Fun concept, and a little tongue-in-cheek humor for a tired trope.”
“The world design and battle systems are classic and interesting, and the story and dialogue made me laugh.”
“In the party from my playthrough, I had a guy who kept talking about working out, a girl who kept talking about cosplay, and a different guy who only ever talked about his 'informants.' There is something kind of funny about these characters, since none of them are actually crucial to the plot; they can say whatever the writers wanted them to, and it shows.”
- music6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The music in the game is generally described as enjoyable and relaxing, with some standout moments, but ultimately considered forgettable and inoffensive. While it enhances the experience during gameplay, it lacks the memorability and impact to be recommended solely for its soundtrack. Overall, it serves its purpose without leaving a lasting impression.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“First of all: the music and OST are really enjoyable to listen to!”
“The music is really very nice.”
“Decent for a single play-through, with okay music, and some pleasing fight scenes, but utterly forgettable soon after.”
“The soundtrack is nothing special either, most of the time it's inoffensive (although the soundtrack in the first level got on my nerves really fast) so I wouldn't recommend it on that criteria.”
- grinding6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
Overall, players find the grinding aspect of the game to be a mixed experience. While most achievements are enjoyable and not overly grindy, some require significant effort, especially in New Game+ mode. Additionally, the lack of random encounters and the need to restart stages for enemy respawns can make leveling up feel tedious, though some players appreciate the absence of excessive grinding.
“Fun achievements, most of which are not too grindy. However, grindy ones are offered here if you want more than about 10 hours of gameplay (New Game+ required to get them all).”
“Fun achievements, most of which are not too grindy. However, grindy ones are offered here if you want more than about 10 hours of gameplay (New Game+ required to get them all).”
“There are no random encounters in this game as the enemies are displayed on the map and each area has a certain amount of enemies to fight (25-30 enemies), so grinding to level up your characters was a bit tough. The only way to grind was to get defeated in battle, which would have you restart the stage over and all the enemies would respawn.”
“Picking your team is tedious and confusing unless you look up a walkthrough to figure out who to pick.”
“The battling in this game can get tedious, and the writing isn't particularly good, but those problems aren't so problematic that they ruin the experience.”