- May 24, 2021
- taxicomics
Ghostist
Platforms
About
Ghostist is a paranormal investigation game where you become a Ghostist to find and identify ghosts in various locations. Use your tools, senses, and the Ghost Identification Chart to identify ghosts by their symptoms and earn money to buy equipment for protection or exorcism. As you progress, try to banish the ghosts by collecting their bones and addressing the right ghost type.


- The game offers a casual and fun ghost hunting experience, making it accessible for players who find traditional horror games too intense.
- There is a good variety of ghosts and maps, providing replayability and keeping the gameplay interesting.
- The developer is actively updating the game, showing passion for the project and potential for future content enhancements.
- The game is relatively easy, with missions often completed in under five minutes, which may disappoint players seeking a greater challenge.
- There is a lack of progression and meaningful objectives, leading to a feeling of repetitiveness after a short playtime.
- The game could benefit from more content, such as additional ghost types, mechanics, and character customization options.
- story11 mentions Positive Neutral Negative
The game's story aspect is minimal, primarily revolving around the progression of expanding the player's house, which serves as a hub for missions. While the missions vary in length and ghost types, they often feel easy and lack depth, leading to a repetitive experience despite the enjoyment of quick, engaging gameplay. Players express a desire for a more developed story mode to enhance the overall experience.
“I also enjoy how every mission is different in terms of ghost type, ghost behavior, and evidence to find.”
“The fast missions make this a perfect 'play for a few minutes before bed' game, which is huge for me while trying to balance work and classes.”
“...and yet once you get a rhythm going it's hard to stop playing mission after mission.”
“The only progression is making your house (the hub between missions) larger, and that is all.”
“The missions themselves currently feel a tad easy; without giving too much away, there are some ghosts you have to worry way less about than other ghosts.”
“As you go through each mission, you get the sense that the tools you buy with in-game money are luxuries that feel nice to use but don't feel all that helpful for these already-easy hunts.”