Skip to main content
Ghostdream Game Cover

About

Ghostdream is a single player action game with a horror theme. It was developed by ArkHouse and was released on October 24, 2016. It received mostly positive reviews from players.

When you die, you normally have only one simple wish - to return and tell them - "Hey, guys - it's OK" But returning is not easy...

Skip User Reviews

68%
Audience ScoreBased on 37 reviews
graphics7 positive mentions
grinding1 negative mentions

  • Unique and striking art style with a surreal and melancholic atmosphere that complements the game's thematic depth.
  • Original and fitting soundtrack along with distinctive voice acting that enhances immersion in the dreamlike world.
  • Engaging, interpretive narrative that encourages reflection on themes such as memory, regret, and identity, appealing to players who enjoy abstract storytelling.
  • Gameplay is hindered by unintuitive and sometimes frustrating puzzles, including poorly executed pixel-hunting segments that require exact clicking with minimal guidance.
  • Clunky interface and lack of standard game options (e.g., no audio/video settings, no widescreen support) diminish user experience and accessibility.
  • Dialogue can be polarizing, with some finding the tone juvenile or cringey, and the muffled voice acting difficult to understand, impacting narrative engagement for some players.
  • story
    22 mentions Positive Neutral Negative

    The story is praised for its unusual and intriguing premise centered on a soul’s uncertain identity and ghostly existence, with a charming but sometimes confusing narrative style and quirky dialogue. While some find the story engaging and emotionally resonant, others feel the execution and dialogue tone detract from its impact. Overall, the story captivates players despite its oddities, making it the highlight of the game.

    • “The story revolves around a character known as the reader, a soul caught in a strange in-between state where memories are incomplete and identity feels uncertain.”
    • “The story, while being fair, was enough to keep the theme interesting enough to be invested in the character, reader, and his companion, writer.”
    • “The story is the part that hooked me, despite being initially drawn in by the art.”
    • “The story is rather odd in a charming way. The characters feel and speak in a childish manner like 4 year olds with thesauruses. I still don't understand a whole lot about the story. Story-wise, the whole game feels as though you put on a movie, skip half of it, and don't watch the ending. It's hard to explain.”
    • “While I love the graphics, the dialogue took me out of the story almost immediately.”
    • “The 'humor' in the dialogue came off as a bit surreally juvenile to me; I didn't find it clever, nor did it add dimension to the story or characters.”
  • graphics
    20 mentions Positive Neutral Negative

    The game features a distinctive retro-inspired and surreal art style that many players find visually appealing and fitting for its mood. However, the simplicity and abstract nature of the graphics sometimes hinder clarity, especially in identifying interactive elements. Opinions on quality vary widely, with some praising the unique artwork and atmosphere, while others criticize the low quality and lack of polish.

    • “The visual style complements this tone, using a retro-inspired aesthetic that emphasizes mood over detail.”
    • “Unique art style and a bizarre atmosphere that is near impossible to describe.”
    • “This game has very beautiful artwork, voice, and music choice for its theme which I really enjoyed and kept me playing.”
    • “Ghostdream is a point and click adventure game that swaps terrible pixel graphics for a combination of terrible hand-drawn art and terrible pixel graphics.”
    • “The low quality graphics, poor gameplay controls and lack of widescreen make this impossible to recommend.”
    • “The simplicity of the visuals occasionally impacts clarity, particularly when trying to identify interactive elements within more abstract scenes.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game is generally praised for its atmosphere and thematic fit, often enhancing the emotional tone and art style. While some find it relaxing and well-crafted, a few players feel it can be unfitting or not engaging enough on its own. Overall, the soundtrack is considered a strong aspect, contributing effectively to the game's mood despite mixed feelings on puzzle and dialogue elements.

    • “The game features a substantial original soundtrack that shifts in tone depending on the environment, helping to reinforce the emotional atmosphere of each area.”
    • “The art and music are absolutely gorgeous and the writing is fun, but the city puzzle is a nightmare.”
    • “This game has a very beautiful artwork, voice and music choice for its theme which I really enjoyed and kept me playing.”
    • “I like the visuals, but the clumsy interface, the unfitting background music, the obscure puzzles, and the lengthy dialogs with the annoying voice overs killed it for me.”
    • “With some custom music in the background it can just become better, and without the voice overs (which are basically monologues of the developer with some distracting muffle/echo effects) even more!”
    • “And the music is well done, not so much as I would listen to it on its own but it makes for great atmosphere when playing.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive, otherworldly quality, enhanced by a dynamic original soundtrack that adapts to each environment and reinforces emotional tone. While some trial-and-error gameplay moments can disrupt immersion, the overall design intentionally emphasizes a dreamlike, interpretive experience that feels personal and unconventional.

    • “One of ghostdream’s strongest elements is its atmosphere.”
    • “The game features a substantial original soundtrack that shifts in tone depending on the environment, helping to reinforce the emotional atmosphere of each area.”
    • “Part of this is intentional design - successfully evoking an otherworldly atmosphere and helping color the intangible realm of the ghosts.”
    • “It trades clarity for atmosphere and structure for interpretation, resulting in a journey that feels personal and unconventional.”
    • “That disconnect may be a designed component of the 'dream' atmosphere and gameplay, but it should disappear when the answer is known.”
    • “It just didn't feel like it fit the atmosphere or figures in the game.”
  • gameplay
    9 mentions Positive Neutral Negative

    The gameplay is largely criticized for its clunky controls, lack of challenge, and frustrating puzzle design—especially in later acts where pixel hunting and trial-and-error mechanics detract from enjoyment. While the point-and-click exploration is familiar, many find the puzzles either too easy or annoyingly difficult without proper clues, leading to a disconnect from the otherwise praised story and art. Overall, gameplay quality is considered dull to frustrating, with technical shortcomings further impacting the experience.

    • “Gameplay follows the familiar framework of point-and-click exploration, with players moving through interconnected environments, examining objects, and solving puzzles to progress.”
    • “That disconnect may be a designed component of the 'dream' atmosphere and gameplay, but it should disappear when the answer is known.”
    • “I liked this game as a kind of visual novel, for the story, but not much for the gameplay.”
    • “The gameplay interface is pretty clunky and annoying as you float around and wonder what you're doing with your life.”
    • “The low quality graphics, poor gameplay controls and lack of widescreen make this impossible to recommend.”
    • “It has strange mechanics that are not at all creative and have no audio and video settings, leaving the player with strange screen proportions and ugly sounding audio.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is quirky and absurd, lending the characters a unique and sometimes amusing charm, though it often feels surreal and juvenile rather than clever. While some players appreciate the offbeat dialogue and comedic elements, others find the meta-jokes about the game's budget and certain humorous touches to be intrusive or out of place. Overall, the humor adds a distinctive but uneven tone that may not appeal to all adventure game fans.

    • “Absurd dialogue and character reasoning are quirky and even funny to some extent, giving the cast a pretty unique feel.”
    • “The game resembles the feel of very old adventure games with a humorous twist, mostly due to the absurd characters.”
    • “Filled with humor or bad jokes, the dialogues make us discover an interesting imaginary ghost world.”
  • emotional
    2 mentions Positive Neutral Negative

    The game delivers a deeply emotional experience through its philosophical and introspective conversations exploring themes like regret and memory. This is further enhanced by a dynamic original soundtrack that adapts to the environment, effectively reinforcing the emotional atmosphere throughout the game.

    • “Conversations frequently feel philosophical or abstract, touching on themes of regret, memory, and the process of letting go.”
    • “The game features a substantial original soundtrack that shifts in tone depending on the environment, helping to reinforce the emotional atmosphere of each area.”
  • grinding
    1 mentions Positive Neutral Negative

    Users find the grinding aspect, particularly in puzzles, to be more tedious than enjoyable, indicating it may detract from the overall experience.

Skip Game Offers

Buy Ghostdream

Skip Videos

Videos

Skip Games Like Ghostdream

Games Like Ghostdream

Skip FAQs

Frequently Asked Questions

Ghostdream is a action game with horror theme.

Ghostdream is available on PC and Windows.

Ghostdream was released on October 24, 2016.

Ghostdream was developed by ArkHouse.

Ghostdream has received mostly positive reviews from players. Most players liked Ghostdream for its graphics but disliked it for its story.

Ghostdream is a single player game.

Similar games include Oknytt, Truberbrook / Trüberbrook, Void And Meddler, Darkness Within: In Pursuit of Loath Nolder, Silence of the Sleep and others.