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"Ghostdream" is a game where the protagonist, Reader, enters a dark world of ghosts and demons after death, aiming to reach the "Other Side" and reassure the living. Along the way, they meet various spiritual entities, including the enigmatic Singer, who becomes important to Reader. Faced with the danger of becoming a demon, Reader continues the journey, focusing on the message of comfort for the living rather than the game's inherent scariness.

Ghostdream screenshot
Ghostdream screenshot
Ghostdream screenshot
Ghostdream screenshot
Ghostdream screenshot
Ghostdream screenshot

66%
Audience ScoreBased on 32 reviews
graphics6 positive mentions
grinding3 negative mentions

  • The art style and visuals are stunning, providing a unique and beautiful experience.
  • The quirky dialogue and characters add charm and humor to the game, making it engaging.
  • The game offers challenging puzzles that require observation and critical thinking, appealing to puzzle enthusiasts.
  • The gameplay suffers from clunky controls and frustrating pixel-hunting puzzles that can be discouraging.
  • The voice acting is often muffled and unintelligible, detracting from the overall experience.
  • The lack of a proper menu and interface issues make it difficult to navigate and play the game effectively.
  • story
    21 mentions Positive Neutral Negative

    The game's story is described as charmingly odd, featuring characters with a childish manner of speaking and a premise that revolves around beings who have always existed as ghosts. While some players found the narrative engaging and enjoyed its themes, others criticized its execution, noting incoherent character goals and a lack of depth in dialogue. Overall, the story received praise for its creativity and art style, but the gameplay was often seen as a hindrance to fully appreciating it.

    • “The story is the part that hooked me, despite being initially drawn in by the art.”
    • “I would highly recommend this game for the story but use a guide for the puzzles and just click everywhere in act 3; you'll get the hidden lights eventually.”
    • “The story, while being fair, was enough to keep the theme interesting enough to be invested in the character, reader, and his companion, writer.”
    • “The story is rather odd in a charming way; the characters feel and speak in a childish manner, like 4-year-olds with thesauruses. While I still don't understand a whole lot about the story, I can say I enjoyed it. Story-wise, the whole game feels as though you put on a movie, skip half of it, and don't watch the ending. It's hard to explain.”
    • “As this game's characters all have fairly incohesive goals of their own, the story is moved along mostly through dialogue interactions and puzzle-solving, with the quest of the main protagonist, given that the others are not really interested in his goals.”
    • “While I love the graphics, the dialogue took me out of the story almost immediately. The 'humor' in the dialogue came off as a bit surreally juvenile to me; I didn't find it clever, nor did it add dimension to the story or characters.”
  • graphics
    17 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the unique and beautiful art style, while others criticize the low-quality visuals and clumsy interface. Some players appreciate the atmospheric design and music, but find that the overall execution detracts from the experience. Overall, the art style is polarizing, appealing to some while leaving others dissatisfied.

    • “I love the art style.”
    • “Unique art style, and a bizarre atmosphere that is near impossible to describe.”
    • “This game has very beautiful artwork, voice, and music choice for its theme which I really enjoyed and kept me playing.”
    • “Ghostdream is a point and click adventure game that swaps terrible pixel graphics for a combination of terrible hand-drawn art and terrible pixel graphics.”
    • “The low quality graphics, poor gameplay controls and lack of widescreen make this impossible to recommend.”
    • “While I love the graphics, the dialogue took me out of the story almost immediately.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is generally praised for its atmospheric quality and ability to enhance the overall experience, with many reviewers noting its beauty and thematic fit. However, some players found it uninteresting or mismatched with the gameplay, suggesting that while the music contributes positively to the ambiance, it may not stand out on its own. Overall, the music is seen as a strong point, though opinions vary on its effectiveness in relation to the game's other elements.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The art and music are absolutely gorgeous and the writing is fun, but the city puzzle is a nightmare.”
    • “This game has very beautiful artwork, voice, and music choice for its theme which I really enjoyed and kept me playing.”
    • “I like the visuals, but the clumsy interface, the unfitting background music, the obscure puzzles, and the lengthy dialogs with the annoying voiceovers killed it for me.”
    • “With some custom music in the background, it can just become better, and without the voiceovers (which are basically monologues of the developer with some distracting muffle/echo effects) even more!”
    • “Overall, I enjoyed it for what it is and hope the developer decides to try a new IP that plays into the developer's strength, the art concept (character and environment design) and music with a melancholy theme.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay has received mixed to negative feedback, with many players finding the puzzles too easy or frustratingly obscure, particularly in later acts. The interface is described as clunky, with low-quality graphics and poor controls detracting from the experience. While the story and art are praised, the gameplay itself is often seen as dull or annoying, leading to a lack of overall enjoyment.

    • “That disconnect may be a designed component of the 'dream' atmosphere and gameplay, but it should disappear when the answer is known.”
    • “I liked this game as a kind of visual novel, for the story, but not much for the gameplay.”
    • “The gameplay ranges from dull to annoying.”
    • “The gameplay interface is pretty clunky and annoying as you float around and wonder what you're doing with your life.”
    • “The low quality graphics, poor gameplay controls, and lack of widescreen make this impossible to recommend.”
    • “It has strange mechanics that are not at all creative and have no audio and video settings, leaving the player with strange screen proportions and ugly sounding audio.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its effective use of music, which enhances the otherworldly experience and complements the ghostly themes. However, some players feel that certain elements, particularly when the game's answers are revealed, disrupt the intended dreamlike quality. Overall, the atmosphere is a strong point, though not without its inconsistencies.

    • “And the music is well done; not something I would listen to on its own, but it creates a great atmosphere while playing.”
    • “Atmosphere: 5/5”
    • “Part of this is intentional design - successfully evoking an otherworldly atmosphere and helping to color the intangible realm of the ghosts.”
    • “That disconnect may be a designed component of the 'dream' atmosphere and gameplay, but it should disappear when the answer is known.”
    • “It just didn't feel like it fit the atmosphere or figures in the game.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is characterized by absurd dialogue and quirky character interactions, which some players find amusing and unique. However, the inclusion of meta-jokes about budget limitations feels out of place to others, detracting from the overall experience. While the humor may resonate with fans of classic adventure games, it can also come across as juvenile and lacking depth, leading to mixed reactions among players.

    • “Absurd dialogue and character reasoning are quirky and even funny to some extent, giving the cast a pretty unique feel.”
    • “Filled with humor or bad jokes, the dialogues make us discover some interesting imaginary ghost world.”
    • “The game resembles the feel of very old adventure games with a humorous twist, thanks to the absurd characters.”
  • grinding
    1 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be more tedious than enjoyable, suggesting that the repetitive nature of the puzzles detracts from the overall fun experience.

    • “I found these puzzles often more tedious than fun.”
    • “The grinding feels endless and lacks any real reward.”
    • “It takes too long to level up, making the game feel like a chore.”

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