Skip to main content
MirrorMoon EP Game Cover

About

MirrorMoon EP is a single player and multiplayer puzzle game with a science fiction theme. It was developed by Santa Ragione and was released on September 4, 2013. It received positive reviews from critics and neutral reviews from players.

MirrorMoon EP is an exploration and puzzle-solving game set in a beautifully created procedural universe. Players must decipher ancient alien runes and work together to uncover the secrets of mysterious monoliths scattered across different planets. With its vast open-world design and immersive gameplay, MirrorMoon EP offers a unique and captivating space exploration experience.

Skip User Reviews

56%
Audience ScoreBased on 437 reviews
gameplay15 positive mentions
story6 negative mentions

  • The art direction and atmosphere are strikingly beautiful, creating a unique and immersive experience.
  • The game encourages exploration and self-discovery, rewarding players for their curiosity and patience.
  • The minimalist design and ambient soundtrack contribute to a calming and meditative gameplay experience.
  • Controls are frustrating and unintuitive, making navigation and interaction cumbersome.
  • The lack of clear objectives and guidance can lead to confusion and aimlessness, detracting from the overall enjoyment.
  • Puzzles can feel repetitive and simplistic after the initial tutorial, leading to a sense of monotony.
  • gameplay
    71 mentions Positive Neutral Negative

    The gameplay in *mirrormoon ep* is characterized by its slow pace and minimalist design, encouraging exploration and observation rather than traditional action. While some players appreciate the unique puzzle mechanics and atmospheric experience, many find the controls obtuse and the gameplay repetitive and tedious, leading to a sense of frustration. Overall, the game offers a distinct aesthetic and intriguing concepts, but its execution leaves players divided, with some enjoying the challenge while others feel it lacks depth and engaging content.

    • “Gameplay in Mirrormoon EP unfolds at an unhurried pace that prioritizes observation over action.”
    • “Its minimalist worlds, cryptic mechanics, and subdued tone form a cohesive whole that challenges the player to interpret its meaning.”
    • “There is a strange sense of wonderment when you first start, and if you take the game at the pace it was designed for -- slow, enjoying the ride and exploring the galaxy -- then that wonderment travels with you and allows for some intriguing gameplay.”
    • “From a gameplay perspective, it was often uncomfortable, unfriendly, and at times boring, confusing, and difficult.”
    • “The game feels really empty, the gameplay is extremely boring and it's hard to find anything fun about it.”
    • “This game could be good, but it's marred by two primary problems: terrible controls and tedious gameplay.”
  • graphics
    70 mentions Positive Neutral Negative

    The graphics of the game are characterized by a minimalist and low-polygon art style that some players find appealing for its unique aesthetic and atmospheric qualities, while others criticize it as simplistic and repetitive. Many reviews highlight the visuals as a double-edged sword; they create an immersive experience that complements the sound design, but the lack of variety across different planets can lead to a sense of monotony. Overall, the graphics evoke a soothing, abstract atmosphere, though opinions vary widely on their effectiveness and appeal.

    • “Combined with the minimalist visuals, this creates an immersive atmosphere that blurs the line between a game and a meditative art installation.”
    • “The good: simple but nice looking graphics, wonderful soundtrack, very atmospheric and mysterious universe to explore.”
    • “The minimalistic graphics and atmosphere are fantastic...but after three hours of playing I still don't know what I'm doing.”
    • “The lack of textures is a method that lazy devs often use to disguise their lack of talent or interest in doing the graphics properly, trying to disguise it under the name of 'art' or 'we made it look bad on purpose', which really isn't something gamers should have to put up with.”
    • “The graphics make Cybercon 3 look sophisticated.”
    • “The graphics are minimalistic, eerie, and in tune with the openness and emptiness of space, but quickly repetitive, each planet just a barren polygonal ball of some color, with a sun and some 'random' landscape features and puzzle artifacts.”
  • music
    45 mentions Positive Neutral Negative

    The music in the game is widely praised for its ambient and atmospheric qualities, effectively enhancing the feeling of exploration in a vast, lonely space. Many players find the soundtrack to be relaxing and beautifully composed, often comparing it to minimalist and drone music that complements the game's visuals. However, some users express disappointment with the lack of variety in the music and sound design, suggesting that while it fits the game's aesthetic, it may not appeal to everyone.

    • “The ambient soundtrack hums softly beneath your actions, a blend of electronic tones and subtle echoes that evoke the loneliness of deep space.”
    • “The music is somehow hypnotic and the fact that you fly through space, visiting random planets.”
    • “The good: simple but nice looking graphics, wonderful soundtrack, very atmospheric and mysterious universe to explore.”
    • “Instead I was subjected to minimalist noise music (which admittedly fit the atmosphere) and a barren waste of a play environment with terrible controls and no sense of purpose or direction.”
    • “The only visible structures have absolutely no collision detection, and the music can barely be passed off as music!”
    • “Mix that with the monochromatic landscapes, the bright garish colors, and a soundtrack that sounds like 'Risk of Rain' slowed to a crawl, and this game made me feel dizzy and even sick at times, something I can't say a game has ever done to me.”
  • atmosphere
    45 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and meditative qualities, enhanced by minimalist visuals and a haunting soundtrack that create a sense of exploration and mystery. Players appreciate the vast, colorful worlds and the relaxing experience it offers, although some note that the lack of direction and ambiguous gameplay may not appeal to everyone. Overall, the atmosphere is a central feature that invites players to enjoy the journey rather than focus solely on objectives.

    • “Combined with the minimalist visuals, this creates an immersive atmosphere that blurs the line between a game and a meditative art installation.”
    • “The reward for exploring isn't so much what you find, but the very experience of exploring itself and immersing yourself in the game's beautiful abstract world and atmosphere.”
    • “The atmosphere is haunting and serene at the same time.”
    • “There seems to be thousands of places to explore and some seem malevolent just through a drastic change of atmosphere (both visual and aural).”
    • “Instead I was subjected to minimalist noise music (which admittedly fit the atmosphere) and a barren waste of a play environment with terrible controls and no sense of purpose or direction.”
    • “It neither had any charming atmosphere whatsoever.”
  • story
    33 mentions Positive Neutral Negative

    The game's story is minimal and often vague, with players noting a lack of clear narrative or character development. While some hints of a storyline are present, they are overshadowed by the focus on puzzle-solving and exploration, leaving many feeling unmotivated due to the absence of a compelling plot. Overall, the storytelling is described as abstract and simplistic, failing to engage players who seek a more substantial narrative experience.

    • “This simplicity, far from feeling empty, becomes one of the game’s most effective storytelling tools.”
    • “It's a simple and intense experience, no need for an explicit storyline, and the 'do it yourself' tutorial keeps the sense of wonder high.”
    • “Its a game that, when being played, is awe-inspiring servitude to our ancient deep-driven quest for discovery.”
    • “The game hints at some sort of a story through small snippets of text at the start and when you find an anomaly at the end, but it’s vague and doesn’t make much sense.”
    • “No story to speak of that I found, no guidance on what to do or why I should care.”
    • “The story is minimal and doesn't give you much to go off of.”
  • grinding
    15 mentions Positive Neutral Negative

    The grinding aspect of the game is heavily criticized for its repetitiveness and tedious gameplay, with players finding the puzzles monotonous and the travel mechanics frustrating. Many reviewers noted that the lack of engaging content leads to a sense of exhaustion, as players are often left mashing buttons to uncover objectives rather than experiencing meaningful exploration. While some elements, like visuals and music, are appreciated, they are overshadowed by the overall tediousness of navigating and solving puzzles.

    • “The puzzles in the game are repetitive, and since each one is essentially the same, the game quickly feels tedious.”
    • “So you'll just have to keep mashing buttons going to random worlds to uncover what you need, and that isn't exploring - it's tedious.”
    • “The biggest issues Mirrormoon suffers are its repetitiveness and its tedious travel mechanic.”
  • replayability
    6 mentions Positive Neutral Negative

    The reviews on replayability present a mixed picture: while some players find significant replay value and rewarding experiences, others criticize the game for a lack of content and progression after the initial stages, leading to diminished replayability. Overall, the game's replay value seems to depend heavily on individual player preferences and experiences.

    • “Plenty of replay value.”
    • “I'd definitely recommend it for your collection even if you're looking for a normal adventure game because of the fact that this has almost infinite replay value.”
    • “It's a rewarding experience that adds replay value in a much more organic way than some games these days do.”
    • “It had creativity, but after your first planet, there is no real replay value.”
    • “Caveat emptor (buyer beware): this game is a poorly executed concept. Once you beat the first moon, there is nothing else to do. The game has poor replay value because of the inability to progress. There is supposed to be a second moon, but the developers should have instantly taken you there instead of making you find it, which is not only boring but puts a strain on your fingers, and I played with all possible means of controlling it.”
    • “Replayability: never again.”
  • emotional
    5 mentions Positive Neutral Negative

    Players report that the game evokes a unique emotional experience, combining feelings of dizziness and discomfort with a sense of existential exploration. The blend of its puzzling mechanics, striking visuals, and haunting soundtrack creates an atmosphere that challenges players on a deeper, almost metaphysical level, leaving them with a profound and unsettling impression.

    • “I'm not quite sure I get it, but I've never played anything that made me feel like this.”
    • “Mix that with the monochromatic landscapes, the bright garish colors, and a soundtrack that sounds like 'Risk of Rain' slowed to a crawl, and this game made me feel dizzy and even sick at times, something I can't say a game has ever done to me.”
    • “Now, the game itself made me feel like a lab monkey that was submitted to a complex intelligence test.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is perceived as lacking, with one user noting it feels like a version of Kerbal Space Program stripped of its math, physics, and comedic elements. Overall, the game's attempt at humor seems to fall flat for some players.

    • “I haven't reviewed this game yet? That's funny because I have owned this game for a long time now.”
    • “It's Kerbal Space Program without the math, physics, or sense of humor.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for relying on misleading updates that serve primarily as advertisements for other titles, detracting from the overall user experience and failing to effectively communicate the game's value to its audience.

    • “Creates fake updates as advertisements for their other games.”
    • “I think Mirrormoon's biggest flaws are its interface and advertising; they aren't getting their point across to their audience.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is noted for its impressive optimization, especially considering it is built on the Unity engine, leading to smooth performance across various systems.

    • “For a Unity game, it is very well optimized.”
  • stability
    1 mentions Positive Neutral Negative

    Overall, users report that the game exhibits strong stability, with no crashes and smooth performance, complemented by well-functioning controls.

    • “It doesn't crash, runs great, and the controls work perfectly for what they need to do.”
Skip Critic Reviews

90%Critics’ scoreBased on 1 critic reviews
Skip Game Offers

Buy MirrorMoon EP

8h Median play time
10h Average play time
5-16h Spent by most gamers
*Based on 3 analyzed playthroughs
Skip Videos

Videos

Skip Games Like MirrorMoon EP

Games Like MirrorMoon EP

Kairo Image
The Witness Image
WitCup 12 ImageWitCup 12 ImageWitCup 12 Image
Antenna Image
FRACT OSC Image
Skip FAQs

Frequently Asked Questions

MirrorMoon EP is a puzzle game with science fiction theme.

MirrorMoon EP is available on PC, Mac OS, Windows, Linux and others.

On average players spend around 10 hours playing MirrorMoon EP.

MirrorMoon EP was released on September 4, 2013.

MirrorMoon EP was developed by Santa Ragione.

MirrorMoon EP has received positive reviews from players and positive reviews from critics. Most players liked this game for its gameplay but disliked it for its story.

MirrorMoon EP is a single player game with multiplayer and local co-op support.

Similar games include Kairo, The Witness, WitCup 12, Antenna, FRACT OSC and others.