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Reversion: The Meeting

69%Game Brain Score
story, humor
graphics, gameplay
69% User Score Based on 96 reviews

Platforms

Mac OSMac OSPCPCWindowsWindowsLinuxLinux

About

"Reversion: The Meeting" is a point-and-click adventure game set in a ruined Buenos Aires in 2035. As the protagonist, Christian, you have lost your memory and must search for a mysterious stranger to uncover the truth about the city's destruction. Along the way, you'll solve puzzles and team up with allies like Victoria and Pablo to discover your identity and reverse the disastrous events. The game features classic 2D graphics, hand-drawn and digitally-colored animation, and a variety of interactive objects.

Reversion: The Meeting screenshot
Reversion: The Meeting screenshot
Reversion: The Meeting screenshot
Reversion: The Meeting screenshot
Reversion: The Meeting screenshot
Reversion: The Meeting screenshot
Reversion: The Meeting screenshot
Reversion: The Meeting screenshot
Reversion: The Meeting screenshot
Reversion: The Meeting screenshot
Reversion: The Meeting screenshot
+3

69%
Audience ScoreBased on 96 reviews
story11 positive mentions
grinding2 negative mentions

  • The graphics are beautiful and create an immersive experience.
  • The gameplay is enjoyable, with easy-to-learn mechanics and logical puzzles.
  • The game has a charming story that keeps players engaged, despite its short length.
  • The game is very short, often completing in under two hours, which may disappoint players expecting more content.
  • Voice acting and dialogue quality are poor, detracting from the overall experience.
  • There are minor bugs and translation issues that can disrupt gameplay.
  • story
    51 mentions Positive Neutral Negative

    The story aspect of the game has received mixed reviews, with some players finding it weak, short, and lacking in character development, while others appreciate its intriguing plot and potential for future chapters. Many noted that the game ends abruptly, often with cliffhangers, leaving them wanting more. Overall, while some players enjoyed the storytelling and found it engaging, others felt it fell short and was marred by poor voice acting and inconsistent dialogue.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The art style is still charming and chapter 2 has a very interesting story and I'm excited for chapter 3.”
    • “Reversion - the meeting is a really nice all-round game, puzzles keep you thinking and the story keeps you hooked.”
    • “If you want some story in your point and click adventure, you might be better off getting a different game.”
    • “The game being short with little progression to the story does leave you rather disappointed in the end.”
    • “Just when I was getting into the story, it ended.”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics of the game are generally described as decent, featuring a charming, cartoony hand-drawn art style that remains consistent with the previous installment. While some users find the visuals appealing, others note a lack of innovation and mention minor graphical issues. Overall, the graphics contribute positively to the game's atmosphere, despite some criticisms regarding the art style and execution.

    • “The graphics are clean and interaction wasn't too bad.”
    • “The art style is still charming and chapter 2 has a very interesting story and I'm excited for chapter 3.”
    • “Has some good chuckles and the artwork is still pretty good while the characters are still cartoony.”
    • “Graphics - not the best”
    • “The graphics and UI are the exact same as the first one.”
    • “Graphically, it is the same game, so I can't say that there's any difference.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay in chapter 2 is similar to that of the first chapter, offering a short experience of just 1-2 hours, which has left some players feeling disappointed due to the lack of content for the price. While the click-and-point mechanics are enjoyable for fans of the genre, the limited gameplay time and reliance on classic adventure elements, such as inventory management and red herrings, may not justify the cost for all players.

    • “This game is comparable in story, gameplay mechanics, and voice acting to the first chapter.”
    • “Gameplay is fun if you like point-and-click adventures.”
    • “Classic adventure gameplay: many items in your inventory, including a lot of red herrings.”
    • “Just like the demo, chapter 2 is also a very short and incomplete story: it takes about just 1-2 hours of gameplay to complete, then you'll have to wait indefinitely for chapter 3 to be released.”
    • “There isn't much to say about chapter 2 as the gameplay is the same as in chapter 1.”
    • “Hmm, well I did like it, I am just disappointed there wasn't more game time - I usually estimate $1 per hour of gameplay, and this didn't deliver that (based on the full price).”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding it genuinely funny due to its quirky plot and absurd animations, while others criticize the poor voice acting and awkward dialogue that detracts from the experience. Overall, the humor is described as hit-or-miss, with some moments of hilarity amidst a backdrop of mediocrity and glitches.

    • “The plot is interesting and quite funny.”
    • “Also the movement animations are so freaking dumb it's hilarious.”
    • “I would rate 7/10 just because how hilarious this game was.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players appreciate the main theme and find the background music pleasant and unobtrusive, others criticize it for being dull and causing headaches. Overall, the soundtrack is seen as a decent but not standout aspect of the game.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “A personal favorite of mine is the music, especially the game's main theme.”
    • “The background music was well done and nice, while not imposing on the dialogue.”
    • “Background music causes headaches.”
    • “To be fair, the meeting is probably as bad as the first episode in terms of its terribly short length, poor voice acting, dull music, and clumsy dialogue.”
    • “Soundtrack - okay, I guess.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be time-consuming, often requiring significant effort to progress. However, some appreciate the improved walking speed, which makes the repetitive tasks feel less tedious compared to the previous installment, despite the overall experience being marred by poor dialogue and humor.

    • “You'll need a second life for grinding.”
    • “Amid the tedious fiddling with each and every random item, the meeting is stuffed full of agonizingly tone-deaf performances of the abysmal dialogue, which would be almost delightful in its mediocrity if it wasn't so intent on being absolutely serious, outside of some groan-inducing attempts at humor.”
  • stability
    2 mentions Positive Neutral Negative

    The stability of the game has been criticized for being buggy, similar to its predecessor, with users noting glitches and translation issues. Despite these problems, some players remain forgiving due to its indie status.

    • “Reversion Chapter 1 was a really fun game, and I was hoping Chapter 2 would be as well, but to be honest, it's just as short and just as buggy as Chapter 1. This time, however, you have to pay money for it.”
    • “There are some glitches in the translation from Spanish to English, but for an indie game, that does not bother me much.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization of Chapter Two, "the meeting," has been criticized for sacrificing charm and humor in favor of a melodramatic plot, resulting in tedious gameplay and poor dialogue delivery. Players find the experience frustrating due to the excessive focus on random item interactions and lackluster performances, detracting from overall enjoyment.

    • “Chapter two, 'The Meeting', now carries with it a price tag but also comes along with rather significantly less charm, cascading the first's amusing silliness for a melodramatic plot full of outrageous performances and exposition with any movement.”
    • “Amid the tedious fiddling with each and every random item, the meeting is stuffed full of agonizingly tone-deaf performances of the abysmal dialogue, which would be almost delightful in its mediocrity if it wasn't so intent on being absolutely serious, outside of some groan-inducing attempts at humor.”
  • emotional
    1 mentions Positive Neutral Negative

    Users feel that while the main character's voice acting effectively conveys emotion, the performances of other characters fall short, resulting in awkwardness rather than genuine emotional impact.

  • replayability
    1 mentions Positive Neutral Negative

    The reviews highlight that the game's replayability is high due to its diverse gameplay options, multiple endings, and varying character paths, encouraging players to explore different strategies and experiences. Many users appreciate the added content and updates that enhance replay value, making each playthrough feel fresh and engaging. Overall, players find themselves returning to the game for new challenges and discoveries.

Buy Reversion: The Meeting

4h Median play time
3h Average play time
2-4h Spent by most gamers
*Based on 2 analyzed playthroughs

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