- December 13, 2013
- Forever Entertainment S. A.
- 10h median play time
Violett Remastered
Platforms
About
Violett Remastered is a captivating adventure game with puzzle elements, now with improved graphics and controls. Players help Violett, a young girl, escape a mysterious world filled with bizarre creatures and challenges. Using logic and quick reflexes, players must solve puzzles and navigate through whimsical, hand-drawn levels. This immersive, narrative-driven experience combines stunning visuals with engaging gameplay.
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- Beautiful graphics and art style that create an engaging atmosphere.
- Challenging puzzles that encourage creative thinking and exploration.
- Enchanting soundtrack that enhances the overall experience.
- Frustrating controls that can lead to confusion and hinder gameplay.
- Vague puzzle solutions that often require trial and error, making progress difficult.
- Numerous bugs and glitches that can disrupt the gaming experience.
story
174 mentions Positive Neutral NegativeThe game's story is often described as minimal and confusing, with many players feeling it lacks depth and clarity. While some appreciate the whimsical and artistic elements reminiscent of classic tales like "Alice in Wonderland," others criticize the narrative for being poorly developed and overshadowed by complex puzzles. Overall, the story serves more as a backdrop to the gameplay rather than a driving force, leaving many players wanting a more substantial narrative experience.
“Though some of the puzzles were tough for me, I enjoyed the story and the world it creates.”
“The game's plot is a little 'Where the Wild Things Are' or 'Alice in Wonderland'-esque, following the journey of a rebellious young lady who feels unloved and underappreciated and travels to a fantasy world by way of a magic trinket that may or may not be her imagination.”
“The little touches in level design and the way the story is silently told make this another entry in the recent trend of games that has been creating an artistic statement in the narrative by embedding the story in the gameplay.”
“It has some familiar vibes about this game, borrowed from classic children's stories and movies, but that is it - the game mechanics are poorly designed, the story is almost non-existent.”
“The story itself has minimal presence, and characters' interactions are displayed as icons in speech bubbles that represent topics, leaving a lot of specifics of attitude and interplay open to interpretation by the player.”
“There's really no story associated with the game, and the only dialogue is in pictures and garbled voices, so there's no Monkey Island or Day of the Tentacle style quips to keep you entertained, and no real cohesion between levels other than you're very small and in a sort of fantasy insect world.”