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A Long Road Home is a single player casual role playing game with fantasy, mystery, anime and dark fantasy themes. It was developed by One Bit Studio and was released on January 31, 2017. It received positive reviews from players.

A Long Road Home is a successor to the point and click adventure games of the past. Explore a mystical fantasy land ruled by a ruthless tyrant, collect items during your travels and test your wit while solving the puzzles in your way. It is up to you to lead an unlikely hero back to his family.

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90%
Audience ScoreBased on 29 reviews
story10 positive mentions

  • Unique blend of RPG and point-and-click adventure with a strong focus on puzzles and story.
  • Engaging and intriguing story with multiple endings and rich lore.
  • Excellent soundtrack that enhances the atmosphere and overall experience.
  • Puzzle design can be frustrating and sometimes requires a guide due to cryptic clues and complex item usage.
  • Clunky interface and inventory system with awkward item combining mechanics.
  • Several bugs, poor fullscreen support, and noticeable grammatical and proofreading errors in the writing.
  • story
    19 mentions Positive Neutral Negative

    The story of "A Long Road Home" is generally praised for its intriguing and mystical atmosphere, with well-developed lore and multiple endings. While some find the narrative engaging and the puzzles complement it well, others note the progression can feel aimless due to unclear quest direction and occasional language issues. However, the overall storytelling is considered a strong aspect of the game despite minor flaws.

    • “Objectively, “A Long Road Home” is a fairly good game: an attempt at an adventure using RPG Maker framework (which works mostly fine, only item manipulation is a bit clumsy), with decent environment design and good music, occasional puzzles, and an intriguing story with the atmosphere of divinity and mysticism about it.”
    • “Secondly, the game has both a good story (including lore) and a bunch of good puzzles.”
    • “Pros: - great story”
    • “I enjoyed the focus on the small town at first, but the game expects you to walk around and figure out how to progress the story rather than giving straightforward quests to move the story along.”
    • “This translates into wandering around clicking on interactive things to see which one is the trigger for the next story beat.”
    • “No fighting, just quests kind of.”
  • music
    8 mentions Positive Neutral Negative

    The music in "A Long Road Home" is frequently praised for being lovely, melodic, and fantastic, significantly enhancing the game's mystical and atmospheric experience. It is considered a standout feature that adds depth and enjoyment to the overall adventure.

    • “The soundtrack is fantastic and adds a lot to the atmosphere.”
    • “But the best thing is the soundtrack, the tracks are absolutely fantastic, they provide a great atmosphere.”
    • “The music is really lovely and melodic.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay struggles due to an engine ill-suited for point-and-click mechanics, resulting in frustrating interactions like failing to auto-walk to objects and improperly handling item combinations. It blends point-and-click with hidden object elements, which some players find off-putting, and introduces inconsistent puzzle mechanics late in the game. Overall, the gameplay feels clunky and poorly integrated.

    • “While this is billed as a point-and-click adventure (a genre I adore), it incorporates many elements more suited to hidden object games, which I do not enjoy.”
    • “If you try to interact with or use an item on an object at a distance, instead of auto-walking over to perform the action (a classic point-and-click mechanic), you receive a default 'nope, that won't work' dialogue, even if the correct action was attempted.”
    • “The engine used does not seem to be designed to smoothly handle the basic mechanic of combining items.”
    • “I was expecting an odd package, but the engine here just doesn't seem to be built for point-and-click gameplay, and it shows.”
    • “While this is billed as a point-and-click adventure (a genre I adore), it has many elements that are more at home in a hidden object game (a mechanic I detest).”
    • “If you try to interact with or use an item on an object at a distance, instead of auto-walking over to it to perform the action (a classic point-and-click mechanic), you'll get one of the default 'nope, that won't work' dialogues, even if you attempted the correct action.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by decent environment design and an intriguing story imbued with themes of divinity and mysticism. Most notably, the fantastic soundtrack significantly elevates the overall mood and immersive experience.

    • “Objectively, 'A Long Road Home' is a fairly good game: an attempt at an adventure using RPGMaker framework (which works mostly fine, only item manipulation is a bit clumsy), with decent environment design and good music, occasional puzzles, and an intriguing story with the atmosphere of divinity and mysticism about it.”
    • “Besides, the soundtrack is fantastic and adds a lot to the atmosphere.”
    • “But the best thing is the soundtrack; the tracks are absolutely fantastic, they provide a great atmosphere.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics feature a charming, RPG Maker-style art that is cute and easy on the eyes, complemented by smooth sounds and lovely music. While visually pleasant, some may find the style familiar or repetitive, but it supports a fun point-and-click experience. Overall, the visuals effectively enhance the game's engaging story despite occasional language errors in the writing.

    • “The art style is cute and easy on the eyes.”
    • “The graphics can be considered nice, especially if you enjoy the 'RPG Maker' style.”
    • “The sounds are smooth and complement the graphics well.”
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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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A Long Road Home is a casual role playing game with fantasy, mystery, anime and dark fantasy themes.

A Long Road Home is available on PC and Windows.

On average players spend around 5 hours playing A Long Road Home.

A Long Road Home was released on January 31, 2017.

A Long Road Home was developed by One Bit Studio.

A Long Road Home has received positive reviews from players. Most players liked A Long Road Home for its story but disliked it for its gameplay.

A Long Road Home is a single player game.

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