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A Long Road Home Game Cover

About

A Long Road Home is a successor to the point and click adventure games of the past. Explore a mystical fantasy land ruled by a ruthless tyrant, collect items during your travels and test your wit while solving the puzzles in your way. It is up to you to lead an unlikely hero back to his family.

A Long Road Home screenshot
A Long Road Home screenshot
A Long Road Home screenshot
A Long Road Home screenshot
A Long Road Home screenshot
A Long Road Home screenshot
A Long Road Home screenshot
A Long Road Home screenshot
A Long Road Home screenshot

84%
Audience ScoreBased on 19 reviews
story5 positive mentions
gameplay3 negative mentions

  • The game offers a nice storytelling experience with alternate endings.
  • Puzzles are challenging and engaging, providing a decent amount of playtime for the price.
  • The soundtrack is fantastic and adds a great atmosphere to the game.
  • The game suffers from technical issues, including crashes in fullscreen mode and a clunky save system.
  • The point-and-click mechanics can be frustrating, with hard-to-spot interactable items and awkward item interactions.
  • There are several grammatical errors and a lack of proofreading in the writing, which detracts from the overall experience.
  • story
    14 mentions Positive Neutral Negative

    The story is generally well-received, featuring a decent narrative with alternate endings and a focus on a small-town setting. While some players appreciate the engaging plot and interesting puzzles, others find the progression frustrating due to a lack of straightforward quests, leading to aimless exploration. Overall, the story is considered enjoyable, with themes of perseverance and unexpected life outcomes.

    • “A nice story with some alternate endings.”
    • “Good story, easy to use interface.”
    • “Pros: - great story.”
    • “I enjoyed the focus on the small town at first, but the game expects you to walk around and figure out how to progress the story rather than giving straightforward quests to move the story along.”
    • “This translates into wandering around clicking on interactive things to see which one is the trigger for the next story beat.”
    • “No fighting, just quests kind of.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is highly praised for its lovely and melodic soundtrack, which enhances the overall atmosphere and enjoyment of the experience. Reviewers find the tracks to be fantastic and relaxing, contributing significantly to the game's appeal.

    • “It was strangely enjoyable, with pretty good puzzles and a really great soundtrack, really worth its price!”
    • “The graphics can be considered nice - if you are not sick of the 'RPG Maker' style yet - the music is really lovely and melodic, the writing seems pretty witty so far, with some basic puzzles that won't hurt your brain to solve.”
    • “But the best thing is the soundtrack; the tracks are absolutely fantastic, providing a great atmosphere.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay has been criticized for its poor execution of point-and-click mechanics, with many elements resembling hidden object games instead. Players have noted frustrating interactions, such as the lack of auto-walking to objects and unhelpful dialogue responses, which detract from the classic adventure experience. Additionally, a last-minute patch introduced a new item interaction method that was underutilized, further highlighting the game's inconsistent mechanics.

    • “Whatever engine this is built on just doesn't seem to be made to smoothly handle the basic mechanic of combining items.”
    • “I was expecting an odd package, but the engine here just doesn't seem to be built for point-and-click gameplay, and it shows.”
    • “While this is billed as a point-and-click adventure (a genre I adore), it has many elements that are more at home in a hidden object game (a mechanic I detest).”
    • “Actually, it's worse than that: if you try to interact with or use an item on an object at a distance, instead of auto-walking over to it to perform the action (a classic point-and-click mechanic), you'll get one of the default 'nope, that won't work' dialogues, even if you attempted the correct action.”
  • graphics
    1 mentions Positive Neutral Negative

    The graphics are generally appreciated for their charm, particularly for fans of the "RPG Maker" style, while the accompanying music is noted for its lovely and melodic quality. Overall, the visual presentation complements the witty writing and light puzzle-solving elements of the game.

    • “The graphics can be considered nice, especially if you're not tired of the RPG Maker style. The music is really lovely and melodic, and the writing seems pretty witty so far, with some basic puzzles that won't hurt your brain to solve.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The soundtrack is highly praised for its fantastic tracks, which significantly enhance the overall atmosphere of the game.

    • “The soundtrack is absolutely fantastic; it creates a great atmosphere.”
    • “The game's environment is so immersive, you truly feel like you're part of the world.”
    • “Every detail contributes to an incredible atmosphere that keeps you engaged.”

Buy A Long Road Home

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs

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