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About

"Geocore" is a single-player or multiplayer action game, where players pilot the "Fury" fighter ship, equipped with a powerful "Geocore" drive. The game features 6DOF movement, allowing for freedom of movement in any direction. As a pilot, you must investigate mines where advanced robots and mining machinery have been deployed, including a new elemental binding technology. Co-op and PvP modes are available for up to 2 players.

Geocore screenshot
Geocore screenshot
Geocore screenshot
Geocore screenshot
Geocore screenshot
Geocore screenshot
Geocore screenshot
Geocore screenshot
Geocore screenshot
Geocore screenshot
Geocore screenshot
+4

61%
Audience ScoreBased on 31 reviews
graphics3 positive mentions
story2 negative mentions

  • The game captures the classic Descent feel with enjoyable flight mechanics and controls.
  • The developer is dedicated and responsive to feedback, showing promise for future updates and improvements.
  • For fans of 6DOF shooters, the game offers a nostalgic experience and has potential for multiplayer fun.
  • The game is still in Early Access with many features lacking polish, including unrefined graphics and gameplay mechanics.
  • Single-player content is minimal and lacks direction, making it frustrating for new players.
  • There is a significant lack of player activity in multiplayer, making it difficult to find matches.
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is reminiscent of classic descent titles, offering smooth mechanics and controls, particularly in multiplayer mode. However, new players may find the single-player experience lacking direction, and while the game captures the essence of old-school gameplay, it currently lacks depth and content. Overall, it shows promise as an alpha title, especially with VR support.

    • “It's primary focus does seem to be multiplayer, and goes for a bit more of the pure old school descent feeling, avoiding Descent: Underground's different ship classes and progression mechanics.”
    • “For an alpha game, this has really smooth gameplay.”
    • “Gameplay with Oculus DK2 is very smooth and enjoyable.”
    • “Booting into single player has very little direction for new players. While the mechanics are true to classic Descent and the graphics are passable for an indie title, there is a lot to be desired, I find.”
    • “Its primary focus does seem to be multiplayer, and it aims for a more pure old school Descent feeling, avoiding Descent: Underground's different ship classes and progression mechanics.”
    • “Controls and gameplay are very Descent-like.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are considered passable for an indie title, with some reviewers noting that while they are not terrible, they require polishing, particularly due to excessive fog that hampers visibility. The design of the robots received mixed feedback, though the weapon graphics were positively highlighted. Overall, the visuals fall short of AAA standards.

    • “The graphics themselves aren't terrible, but overall they need a bit of polishing, especially the copious amounts of dense fog that limits visibility. Individual options for fog would be a great addition!”
    • “I like the weapon graphics though.”
    • “Graphics are okay, but far from AAA quality.”
    • “Booting into single player has very little direction for new players, while the mechanics are true to classic descent and the graphics are passable for an indie title; there is a lot to be desired, I find.”
    • “Graphics are okay, but far from AAA.”
  • story
    3 mentions Positive Neutral Negative

    The game's single-player story is criticized for being simplistic and lacking depth, with missions described as basic and unengaging compared to classic titles in the genre. While the patrols provide a diversion and a chance to test settings, they fall short of delivering the intricate narratives and environments that could attract new players.

    • “I think with a bit of story and some help, this game could definitely attract a new generation of 6DOF pilots.”
    • “The single player mission I tried playing was a joke.”
    • “The game also has a single-player component called patrols, which is fairly basic though a decent diversion and a way to test out your settings. These missions mainly consist of narrow corridors punctuated with mini-boss arenas and color-coded keys, not really offering any of the intricate and vast tunnel networks of the original Descent nor Overload.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is criticized for being plagued by technical glitches and an overall lack of polish, making it feel unfinished and unrefined. However, some users acknowledge that despite these issues, it is impressive for a project developed by a single individual.

    • “Lacking the support of a whole production studio, this game lacks polish and drama, and some technical glitches remain.”
    • “It looks terrible, performs poorly, is buggy, is still unfinished, and generally isn't worth even the cost it asks.”
    • “There are some understandable glitches, but overall it's awesome for a game that was made by a single person.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is generally well-received, with users noting that the soundtrack is enjoyable and enhances the overall experience.

    • “There's a pretty good soundtrack in there too.”

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