- March 1, 2019
- Flat Earth Games
- 11h median play time
Objects in Space
Platforms
About
In "Objects in Space", you are a characterful spaceship captain navigating through a vast open world in a star cluster far from Earth. Trade goods, complete short stories, and avoid or engage in submarine-like stealth combat with various enemies. The game offers a rich galaxy of characters and narrative, leaving it up to you how much you want to explore.
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- Unique concept combining space trading with submarine-like mechanics, providing a fresh take on the genre.
- Immersive atmosphere with retro graphics that evoke nostalgia, enhancing the overall experience.
- Engaging gameplay that allows for various playstyles, including trading, bounty hunting, and stealth.
- Frequent crashes and bugs significantly hinder gameplay, making it frustrating and unplayable at times.
- Limited content and repetitive missions lead to a lack of long-term engagement.
- The game has been abandoned by the developers, leaving it in an unfinished state with unresolved issues.
story
139 mentions Positive Neutral NegativeThe game's story is a mixed bag, featuring an intriguing premise and engaging missions that often include unexpected twists, but it suffers from significant technical issues, including bugs and crashes that can disrupt gameplay. While some players appreciate the depth and variety of the narrative, others find it repetitive and poorly executed, with many quests feeling grindy and lacking in polish. Overall, the story has potential but is hampered by its execution, leaving players divided on their experience.
“The gameplay feels like being inside a cold war submarine (in space), the action is slow-paced yet really intense, the extensive storylines are really good and diverse that some of them continue to resonate in my mind.”
“It's like submarines in space, making you do stealth runs in between space stations as you explore a very well written and interesting story.”
“The story is really well done.”
“The main story is a grand mess, with only the barest of hands-on tutorial and an atrocious early game grind.”
“The story and characters are dull and generic; you get paid nothing, some quests seem literally impossible, and there doesn't even seem to be a reason to upgrade to a new ship.”
“Missions that are impossible to complete, multiple time-sensitive contracts that cannot be avoided being given simultaneously, and contracts that simply don't drop any reward when the game crashes while on-station.”