- March 1, 2019
- Flat Earth Games
- 11h median play time
Objects in Space
Platforms
About
In "Objects in Space", you are a characterful spaceship captain navigating through a vast open world in a star cluster far from Earth. Trade goods, complete short stories, and avoid or engage in submarine-like stealth combat with various enemies. The game offers a rich galaxy of characters and narrative, leaving it up to you how much you want to explore.











story
278 mentions Positive Neutral NegativeThe game's story is a mixed bag, featuring an intriguing premise and engaging missions that often include unexpected twists, but it suffers from numerous bugs and technical issues that can hinder progress. While some players appreciate the depth and variety of the narrative, others find it repetitive and poorly executed, with many quests being unfinishable due to glitches. Overall, the story has potential but is marred by inconsistencies and a lack of polish, leaving players divided on their experience.
“The gameplay feels like being inside a cold war submarine (in space), the action is slow-paced yet really intense, the extensive storylines are really good and diverse that some of them continue to resonate in my mind.”
“If you like the idea of something a little different, with an in-depth story played out in dialogue with random folk you'll meet on space stations, of hiding in nebulae while torpedoes hunt you down, pinging steadily against your hull as you frantically decide what more you can turn off in hopes it will be enough to remain unseen, of buying a new main engine for a knockdown price and then retrofitting top-of-the-line components into it for a slight increase in main thrust... this is the game you need, and you need it yesterday.”
“The story is really well done.”
“The main story is a grand mess, with only the barest of hands-on tutorial and an atrocious early game grind.”
“The story and characters are dull and generic; you get paid nothing, some quests seem literally impossible, and the graphics are an eyesore.”
“As it is, missions often can't be finished because critical events aren't triggered due to bugs.”