- June 14, 2016
- invrse studios
The Nest
Platforms
About
"The Nest" is a first-person psychological horror game where players uncover the dark secrets of a secluded research facility. Interact with unsettling environments, solve puzzles, and avoid gruesome creatures to survive and piece together the mystery of what happened to the staff and residents. Your choices and actions will determine the fate of the protagonist. Please note that this game contains intense imagery and themes that some players may find disturbing.








- The game has a cool concept and offers a unique VR sniping experience that feels immersive and satisfying.
- The mechanics of aiming and shooting are well-implemented, providing a realistic feel for sniping.
- The graphics and atmosphere are appealing, making it enjoyable for short play sessions.
- The game has been abandoned by developers, with no significant updates or new content since its early access release.
- It has transitioned from a single-player experience to a broken multiplayer-only game, frustrating players who purchased it for its original concept.
- There is a lack of content, with only one map and minimal gameplay features, leading to a repetitive experience.
gameplay
23 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with some praising the solid core mechanics, intuitive aiming, and enjoyable dodging and firing experiences. However, others have criticized the limited content, certain mechanics that feel poorly implemented, and a lack of engaging features, leading to a loss of interest after a few playthroughs. Overall, while there are strong elements, the gameplay is seen as having significant room for improvement.
“The mechanic of being able to hide beside the window is great.”
“It definitely has room to grow, but overall the customization allows for comfortable gameplay. The basis of the game is great, and what is available so far is extremely entertaining.”
“Gameplay is a lot of fun; dodging and firing is satisfying.”
“And while sitting down in my chair (which was my default position), there are enemies that cannot be observed because the gameplay design has you sitting inside a window, and the window ledge intersects with the gun model, causing your view to go black.”
“Gameplay is very boring.”
“It's not worth anything in its current state since the core mechanic is so poorly implemented.”