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Genome Guardian Game Cover

About

Genome Guardian is a single player survival role playing shooter game with a horror theme. It was developed by Alpherior and was released on May 7, 2024. It received very positive reviews from players.

"Genome Guardian" is a free-to-play prologue of a complex shooter game set in a bioluminescent alien world. Players must research upgrades, navigate 8 game modes, and pair DNA nucleotides to create hybrid bioweapons. The game features 49 unique turrets, 96 perks, 72 turret & weapon mods, and 32 mutations to alter gameplay, providing a high level of customization and replayability.

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92%
Audience ScoreBased on 684 reviews
gameplay48 positive mentions
grinding12 negative mentions

  • The game offers a vast amount of customization with its unique weapon combination system, allowing for endless build possibilities.
  • The gameplay is engaging and rewarding, with a good mix of strategy and action that keeps players coming back for more.
  • The developer is active in the community, frequently updating the game and responding to player feedback, which enhances the overall experience.
  • The early game can feel slow and grindy, making it difficult to unlock new content quickly.
  • Some players find the heat management mechanic frustrating, as it can interrupt gameplay and lead to unexpected deaths.
  • The UI can be overwhelming for new players, with a steep learning curve that may deter some from fully enjoying the game.
  • gameplay
    122 mentions Positive Neutral Negative

    The gameplay of the game is characterized by a rich blend of mechanics, strategic depth, and a variety of modes that encourage experimentation and customization. While many players appreciate the engaging combat and vibrant visuals, some find the cooldown mechanics and progression system frustrating, leading to a mixed reception regarding the overall enjoyment. Despite these criticisms, the game is praised for its addictive gameplay loop and the sheer amount of content available, making it appealing for those who enjoy roguelite shooters.

    • “Multiple game modes remix the core mechanics in meaningful ways, offering fresh perspectives on familiar systems rather than superficial variations.”
    • “The gameplay is very interactive, with lots of builds and runs to try out.”
    • “Genome Guardian gameplay is easy enough to understand, but whenever you get a handle on what the game is about, a new perk, turret, or game mode gets introduced to radically change how you approach the game.”
    • “The sheer number of systems and options can feel overwhelming to new players, and the early stages may not immediately showcase the full potential of the mechanics.”
    • “I'm sure that this game is someone else's jam, but this kind of just has everything I hate about the modern roguelite genre, and since the game is boiled down to a gameplay loop and lacks any real world appeal outside of that, there's just nothing in here for me.”
    • “The gameplay loop is too short and repetitive to stay interesting.”
  • music
    93 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly positive feedback, with many players praising its energetic and engaging soundtrack that enhances the overall gameplay experience. Reviewers noted that the music is well-integrated with the visuals, creating a vibrant atmosphere that complements the game's mechanics. While some tracks were criticized for being inconsistent, the majority found the soundtrack to be a standout feature, contributing significantly to the game's enjoyment and replayability.

    • “The audio design complements this with energetic music and punchy sound effects that reinforce the intensity of combat without becoming distracting.”
    • “Everything fit so well together: the graphics, the huge amount of available weapons and turrets to choose from, the large amount of enemies and the well-chosen music - it's really well designed from start to finish.”
    • “The music is wonderful, even if you turn off the ambient effects which sync with the music -- the multiple levels of research and customization are intense.”
    • “The music is grating.”
    • “Also, the game for some reason opens with a disclaimer on the main menu for creators to mute the music so they're not copyright stricken, and then the game hits you with the most mediocre EDM ever made.”
    • “I think the sound effects could be a little chunkier, the music is inconsistent with some tracks just being mixed horribly, while other tracks fit the mood well enough.”
  • replayability
    44 mentions Positive Neutral Negative

    "Genome Guardian" is praised for its exceptional replayability, offering a wealth of build variations, unlockables, and diverse game modes that keep players engaged. The game's design encourages experimentation with numerous weapon combinations and turret types, making each playthrough feel fresh and rewarding. While some players note that replay value may diminish after extensive play, the overall consensus is that it provides an impressive amount of content and enjoyment for its price.

    • “For players who enjoy discovering powerful synergies, refining builds, and pushing systems to their limits, it offers a compelling and endlessly replayable experience that punches well above its indie scope.”
    • “This game condenses several little dopamine rushes in a really satisfying way: the turret upgrades feel unique, powerful, and (mostly) balanced, the numerous upgrade combos are fun to discover and experiment with, and the steady stream of unlockables/different game modes/difficulty tiers gives it a ton of replay value.”
    • “There is a turret, for example, which cannot aim and instead spins endlessly around, firing shots in all directions. Stuff like this creates so much replayability and doesn't feel like you play the same type of game all the time.”
    • “There's many attributes that could've been added to the game to make it more customizable and increase the replayability of the game, but it wasn't done...”
    • “I do feel like even with this mechanic, the replay value could drop off a bit once you've sunk enough hours in to see all/most combinations of weapons though.”
    • “The most unique thing about this game is that it seems custom-built to combat the all-too-common problems of the genre: no replay value, no long-term goals, and finding and sticking with one single build.”
  • graphics
    32 mentions Positive Neutral Negative

    The game's graphics are characterized by a vibrant, psychedelic aesthetic that complements its microscopic theme, prioritizing clarity and personality over realism. Players appreciate the stylized visuals, which are both attractive and well-integrated with the soundtrack, enhancing the overall experience. While the environments and weapon designs are praised for their creativity, some reviewers noted a lack of variety in enemy visuals, though the overall art style remains engaging and effective.

    • “Visually, the game embraces a vibrant, almost psychedelic aesthetic that fits its microscopic theme.”
    • “The art style prioritizes clarity and personality over realism, which is crucial for a game where split-second decisions are routine.”
    • “The visuals are clean, vibrant, and nice to look at.”
    • “Sure, there are a lot of enemy visuals, but they generally amount to a shooter or a charger without a lot of gameplay variety.”
    • “- if you're looking for over the top visuals, don't.”
    • “Its a game that eschews graphics for a deep and complex weapon system that I can honestly say is super unique.”
  • story
    18 mentions Positive Neutral Negative

    The story aspect of the game receives mixed reviews, with some players finding it intriguing and well-integrated into the gameplay, while others criticize the readability of the text and the lack of replayability. Although the narrative may not be groundbreaking, it adds a layer of depth to the vibrant game world, and many players appreciate the hints and mysteries that encourage exploration. Overall, the story is seen as a supplementary element that enhances the gaming experience, despite some technical issues.

    • “Mysterious yet interesting story, fantastic gameplay with gameplay features that clash very well together, overall awesome game.”
    • “I love this game, it has so much replayability and story as well which I was not expecting.”
    • “While the story takes a backseat to gameplay, the microscopic alien world is vibrant and teeming with life, making you feel like you're in a bizarre, hostile petri dish.”
    • “The story might be good or it might be bad; the contrast of the story text on the black background is so poor I couldn't read it, and there's no way to replay it.”
    • “There are also some minor issues like the text that guides you through the main story being unreadable because so many things happen on the screen, and it has a weird font and color.”
    • “Okay, so the storyline in Genome Guardian isn't going to win any literary awards, but it sets the stage perfectly.”
  • grinding
    13 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious and often unfair, with many expressing frustration over the necessity to grind for unlocks and achievements. While some appreciate the satisfaction that comes from completing the grind, especially for completionists, others feel that the initial experience is more tedious than engaging, leading to a loss of interest after a short playtime. Overall, the game requires significant effort to progress, which can detract from the enjoyment for many players.

    • “You'll need a second life for grinding.”
    • “So many turrets, so many weapons, and especially so many janky, unfair grinding trials.”
    • “Not to mention the only way to progress and unlock more content (turrets, perks, additional game modes) is grinding.”
    • “It's not all great times though as it does require serious grinding or following some sort of 'let me get a spreadsheet' min-max meta to progress.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players highlighting its comedic elements in both gameplay and dialogue, such as amusing weapon mechanics and quirky enemy designs. Many reviewers recommend playing with friends to enhance the fun, noting that the game offers a plethora of unlocks that contribute to its replay value and comedic experience. Overall, the humor is described as a standout feature that significantly enhances the enjoyment of the game.

    • “The funny man in the announcement text box told me to make a review.”
    • “Also, the message that appears when you have 0 or less than 0 health is so funny, ahh!”
    • “There's a genuinely hilarious amount of unlocks that add a lot of replay value; I've only gotten a little over 60% myself at the time of writing this!”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is criticized for being buggy, with frequent softlocks that disrupt gameplay and force players to restart. While some users find the experience enjoyable, the overall consensus is that the game suffers from a lack of polish and reliability, making it feel overly simplistic and frustrating at times.

    • “It's just too basic, too handholdy, too buggy. I've had the shop straight up softlock me multiple times, preventing me from doing anything but alt+F4-ing out of the game and losing my run.”
    • “So... yeah, I guess the developer is the jester award on this review because this game is fun, but it is very buggy, and I guess it's easier to just laugh off feedback than take it legitimately.”
    • “Handholdy, buggy, and just overall a really straightforward experience of a game.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is noted to be heavily reliant on specific upgrades, weapons, and favorable enemy generation, which can lead to a lack of variety in effective builds. Players may find themselves depending on luck for certain mutations to enhance their gameplay experience.

    • “While there are certainly optimized builds for the challenges and modes, some of them rely too heavily on a particular set of upgrades and weapons, depending on luck with enemy generation or banking on a certain mutation to appear.”
    • “While there are certainly optimized builds for the challenges and modes, some of them rely too heavily on a particular set of upgrades and weapons, lucking out with enemy generation, or banking on a certain mutation to appear.”
    • “The optimization in this game feels unbalanced, as certain strategies dominate while others are left completely ineffective.”
    • “It's frustrating that the game requires specific optimizations to succeed, making it feel less about skill and more about luck and grinding for the right gear.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is characterized by a chill and relaxed vibe, enhanced by its soothing music, creating an immersive and calming experience for players.

    • “The music and atmosphere make the game feel very chill and relaxed.”
    • “The immersive environment draws you in, creating a captivating atmosphere.”
    • “The combination of stunning visuals and ambient sounds creates a truly enchanting atmosphere.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game is generally perceived as fair and balanced, as it does not prioritize ad revenue over gameplay. However, some players feel that the design encourages spending real money or watching ads for temporary advantages, particularly when progress feels artificially limited.

    • “When the true goal of the game is to just keep you watching ads, there’s always more game to play, and the enemies are always barely within reach of your capabilities. You're never strong enough for the next stage, so why not buy some upgrades with real money or watch a couple more ads for a temporary boost.”
    • “The monetization strategy feels exploitative, as it seems designed to pressure players into spending money rather than enjoying the game.”
    • “The constant barrage of ads disrupts the gameplay experience, making it feel more like a money-making scheme than a fun game.”
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17h Median play time
49h Average play time
5-70h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Genome Guardian is a survival role playing shooter game with horror theme.

Genome Guardian is available on PC, Windows, Xbox and PlayStation.

On average players spend around 49 hours playing Genome Guardian.

Genome Guardian was released on May 7, 2024.

Genome Guardian was developed by Alpherior.

Genome Guardian has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Genome Guardian is a single player game.

Similar games include Yet Another Zombie Survivors, 20 Minutes Till Dawn, Dome Keeper, Talented, BALL x PIT and others.