Heretic's Fork Game Cover

"Heretic's Fork" is a dark, atmospheric metroidvania game that follows the story of a cursed individual seeking redemption. Explore a sprawling, interconnected world filled with challenging enemies and powerful abilities. Uncover the truth behind your curse and resist the corrupting influence of the Heretic's Fork.

  • PC
  • Windows

Reviews

89%
Audience ScoreBased on 1,179 reviews
music171 positive mentions
grinding17 negative mentions
  • Very addicting gameplay with a unique blend of tower defense and deck-building mechanics.
  • Great soundtrack and art style that enhances the overall experience.
  • The developers are responsive to community feedback and have made significant improvements since launch.
  • The game suffers from balance issues, with certain towers and garrisons being significantly weaker than others.
  • As more cards are unlocked, the game becomes harder to manage due to card bloat, making it difficult to build effective strategies.
  • Endless mode can become unplayable due to performance issues and a lack of meaningful progression.
  • music236 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its energetic and fitting soundtrack that enhances the overall experience. Genres like dark synthwave, metal, and electronic elements contribute to a captivating atmosphere, making it enjoyable for both gameplay and casual listening. While some players noted that the gameplay could feel repetitive, the soundtrack alone is often considered a highlight, with many stating it justifies the game's price.

    • “Great soundtrack and it feels satisfying to get a run going where you're shredding everything.”
    • “The soundtrack is amazing and exactly what you'd want from a hell-based mob mow'em down rogue-lite tower defense game!”
    • “The music selection of dark heavy synth and horror/metal riffs adds to the creepy hellish art style and demeanor of this game and lore.”
    • “While I love the story, the music, and the art style, the meat and potatoes of the game sucks.”
    • “Soundtrack is even more banging now than before, but the game is still not particularly fun or good.”
  • gameplay210 mentions

    The gameplay of the game has received mixed reviews, with many players appreciating its innovative mechanics, such as deck-building and card combining, which offer a satisfying and addictive experience. However, criticisms highlight issues like a lack of depth, repetitiveness, and sluggishness, leading to a feeling of mediocrity in the overall gameplay loop. While the aesthetic presentation and soundtrack are praised, many players express a desire for more active gameplay options and better balancing to enhance the experience.

    • “The gameplay features a challenging but rewarding loop, stunning pixel art, and a dark and atmospheric world to explore.”
    • “The sheer size and variety of the card collection, as well as each playable character offering wildly different gameplay styles to experiment with, keeps the gameplay fresh for a surprising amount of time.”
    • “Heretic's Fork has a satisfying gameplay loop that combines deckbuilding mechanics and vampire survivors-like power and enemy scaling that keeps you on the edge of your seat fighting for survival.”
    • “It's a shame it's all in the service of gameplay that's pretty mediocre.”
    • “The core gameplay loop is boring.”
    • “The gameplay loop is very shallow with a lot of downtime.”
  • graphics84 mentions

    The graphics of the game are widely praised for their stunning art style, vibrant color palettes, and unique aesthetic that blends dark themes with humor. Players appreciate the impressive soundtrack that complements the visuals, creating an engaging atmosphere. While some note that the gameplay may lack depth, the overall presentation, including the UI and character designs, is considered a highlight of the experience.

    • “The art style and color palettes are aesthetically pleasing.”
    • “Fantastic graphics with a unique take on the genre.”
    • “The visuals and colors are vibrant, and the sound design is great as well.”
    • “The game is basically a low graphics tower defense with a story arc.”
    • “Visuals of towers pretty much stay the same regardless of what cards you play to enhance them or upgrades you give them; the main changes that get made to the central tower is you playing another tower or garrison.”
    • “While I love the story, the music, and the art style, the meat and potatoes of the game sucks.”
  • story60 mentions

    The game's story has received mixed reviews, with some players finding it surprisingly engaging and unique, particularly in its integration of interactive elements and humor related to office culture in a hellish setting. However, many feel that the narrative is underdeveloped, lacking depth and exposition, and that it could benefit from more content and a stronger conclusion. Overall, while the story adds charm and context to the gameplay, it is often seen as a secondary aspect rather than a primary draw.

    • “The story is interesting, but I'd welcome twice or even three times more, since it's short and dealt out in drips and drabs.”
    • “The progression, charming story, eclectic array of cards, and overall creativity makes this game worth the buy!”
    • “Between runs, you uncover the story/plot of the game in an interesting way.”
    • “The story is centered around office culture with a hell theme, and it sucks.”
    • “The ending of the story is lackluster.”
    • “Game is fun till you finish the main story; after that, it's very disappointing, starting from how the story ends and going through past endgame content.”
  • humor31 mentions

    The humor in the game is generally well-received, featuring a mix of dark, tongue-in-cheek jokes and quirky dialogue that adds charm to the gameplay. Many players appreciate the clever blending of corporate and hellish themes, with humorous emails and absurd scenarios, although some find the humor to be somewhat stale or reminiscent of older flash games. Overall, the comedic elements enhance the experience, making it enjoyable for those who appreciate its unique aesthetic and style.

    • “The humor and concept remind me of Good Omens by Gaiman and Pratchett.”
    • “There's a lot of humor in the blending of corporate and hellish culture, with demons emailing you about the latest company initiative or getting weird demon malware from the IT department.”
    • “The bits of dialogue you get in this game are genuinely funny and it adds to the charm of the whole concept.”
  • replayability20 mentions

    Overall, the game's replayability is a mixed bag; while some players appreciate the item combos and character variety that enhance replay value, many feel it lacks the depth and variety found in other titles of its genre. Frequent updates from the developers are promising, but the current gameplay loop can become repetitive, with limited surprises and a need for more mechanics to keep runs fresh. Despite these concerns, some players still find enjoyment in the game and recommend it for casual play.

    • “Item combos and characters all add replay value to runs, and the game is difficult but not excruciatingly so.”
    • “Honestly just a fantastic play, extremely replayable and getting wilder with every update.”
    • “With the addition of new structures and cards, I'm sure the game will feel fully fleshed out and replayable for as long as you enjoy.”
    • “I'm definitely on the low end of the spectrum of how difficult the game can get, so there's quite the ceiling on its replayability.”
    • “Also, there is zero variance in the loops; all go through the same stages, getting the same enemies in the same order as far as I could notice, so you don't get any surprises or replayability there. The only thing that changes is the cards you get.”
    • “I would definitely recommend this game, but replayability is incredibly limited while the endless mode is completely unbalanced.”
  • grinding17 mentions

    Players find the grinding aspect of the game to be frustrating and tedious, often feeling that it serves as an artificial barrier to progress rather than a rewarding challenge. Difficulty spikes and the need for extensive grinding to unlock new content detract from the overall enjoyment, leading to a sense of wasted time and lack of accomplishment. While the initial gameplay is engaging, many reviewers note that the experience becomes monotonous and unfulfilling after a few hours due to the excessive grind required for upgrades and card collection.

    • “The balance is off, with difficulty spikes (e.g. at the 20-minute mark) that are just meant to serve as roadblocks to justify grinding money for upgrades.”
    • “Upgrading your cards feels more tedious and annoying after a while rather than rewarding.”
    • “Until this glaring problem is fixed, this game does not have more than 5-10 hours of actual enjoyment available; after the first 5-10 hours, the game becomes incredibly tedious and unplayable.”
  • atmosphere12 mentions

    The game's atmosphere is widely praised for its charming and immersive qualities, featuring stunning pixel art, detailed animations, and a dark, gory tone that enhances the overall experience. The music complements the visuals, creating a consistent and engaging environment, although some players feel that the gameplay does not live up to the atmospheric presentation. Overall, the atmosphere stands out as a highlight, making the game visually appealing and thematically rich.

    • “It features a challenging but rewarding gameplay loop, stunning pixel art, and a dark and atmospheric world to explore.”
    • “The surrounding atmosphere, story, and interactables also give the game a consistent tone and an immersive experience.”
    • “Great atmosphere, very pretty graphics, definitely worth the price.”
    • “The art and atmosphere of the game are very charming and interesting, but there is not a single redeeming factor of the actual 'game' part.”
    • “I really wanted to like this game, and the atmosphere and character and music shine through, but I just can't recommend it.”
    • “If this review is particularly disappointing for you - I'd highly recommend Brutal Orchestra - a game with a very similar feeling and atmosphere to Heretic's Fork's, while also having a deeply complex and rewarding game with variety and strategy underneath an outstanding presentation.”
  • optimization7 mentions

    The game's optimization is criticized for significant performance issues, particularly in endless mode, where frame rates drop drastically after extended play, leading to gameplay disruptions. Many cards lack impact, suggesting a need for better balancing and polish. Overall, players feel the game resembles a beta version that requires further quality assurance and optimization to enhance the experience.

    • “Once the endless mode gets sorted out and the game performance improves for it, then I'll put the review to recommended.”
    • “The only issue I would say now is the endless mode performance after one hour and 15 minutes.”
    • “Could use a bit more polishing and performance tanks in endless mode, even with a high-end machine.”
    • “It feels like a beta for a flash game with a lot of heart put into the design and theme, but almost no QA or optimization.”
    • “The performance drops like crazy; the numbers stop showing up, and I guess the enemies don't take any damage and rush to kill your tower.”
  • stability4 mentions

    The game's stability is marred by frequent freezing during card selection and occasional crashes due to excessive events, leading to frustrating gameplay experiences. Additionally, players have reported various small bugs and glitches, including a specific issue with a tower's attack mechanics. Despite these problems, some users note that the game runs well overall and offers diverse build options.

    • “This game is great, runs smoothly, and has lots of builds to play around with.”
    • “The stability of the game is impressive; I rarely encounter any crashes or bugs.”
    • “I appreciate how stable the game feels, allowing me to focus on enjoying the gameplay.”
    • “Every time you pick new cards, the game freezes until you select one, forcing you to click a few buttons every minute instead of upgrading when you feel the need to do so.”
    • “Eventually, the game crashes or encounters a bug when there are too many events happening, causing it to freeze and resulting in your character's death.”
    • “Several small bugs and glitches are present, including one tower that glitches such that its attacks phase through enemies if you level up its projectile speed too high.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

15hMedian play time
18hAverage play time
10-25hSpent by most gamers
*Based on 15 analyzed playthroughs

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