Skip to main content
ANTONBLAST Game Cover

About ANTONBLAST

ANTONBLAST is a single player platformer game. It was developed by Summitsphere and was released on December 3, 2024. It received overwhelmingly positive reviews from players.

IT'S HAPPY HOUR! ANTONBLAST is a fast-paced explosive action platformer that's all about destruction. Play as the enraged Dynamite Anton (or his cranked-out coworker Annie) and use your Mighty F’n Hammer to demolish bizarre worlds, tussle with screen-filling bosses, and steal your Spirits back from Satan! That's right: Satan himself has stolen Anton's prized Spirit collection, and he'll stop at no…

Skip Games Like ANTONBLAST

Games Like ANTONBLAST

Looking for games like ANTONBLAST? Here are top platformer recommendations, selected from player-similarity data — start with Strike a Taunt!, Spark the Electric Jester 3 or Freedom Planet.

Skip User Reviews

Reviews

96%Audience ScoreBased on 3,142 reviews
gameplay150 positive mentions
grinding20 negative mentions

  • Antonblast features a vibrant art style and engaging animations that evoke a nostalgic feel reminiscent of 90s cartoons.
  • The gameplay is fast-paced and chaotic, rewarding players for mastering the controls and providing a satisfying sense of destruction.
  • The game includes a variety of unique levels and bosses, each with their own mechanics, making for a diverse and entertaining experience.
  • The controls can feel clunky and imprecise at times, particularly with the shared button for dashing and hammer bouncing, leading to frustrating moments.
  • Some levels and bosses can be overly long and tedious, with difficulty spikes that may frustrate players, especially during the final stages.
  • The visual clutter and screenshake can make it difficult to track the character and incoming hazards, leading to cheap deaths.
  • gameplay

    403 mentions Positive Neutral Negative
    37% positive mentions, 59% neutral mentions, 4% negative mentions

    The gameplay of "Antonblast" is characterized by its fast-paced, chaotic action that draws inspiration from classic platformers like Wario Land and Crash Bandicoot, offering a mix of explosive mechanics and unique level designs. While many players appreciate the tight controls and engaging mechanics, some express frustration with certain level gimmicks and difficulty spikes that can detract from the overall experience. Overall, the game is praised for its addictive gameplay loop, vibrant art style, and catchy soundtrack, making it a standout title for fans of the genre, despite some inconsistencies in level design and mechanics.

    • “Final verdict: if you love Saturday morning cartoon wackiness and humor and high-octane gameplay with unique and interesting music in one tightly crammed package, you might be in luck with Antonblast.”
    • “At its core, Antonblast thrives on fast-paced, momentum-driven gameplay that rewards timing and skillful movement.”
    • “The gameplay is chaotic, intense, and fun, while also being pretty darn challenging (I mean it's a Crash Bandicoot inspired game so difficulty is to be expected).”
    • “The gameplay is much different from Pizza Tower, and is quite a bit more difficult.”
    • “The gameplay can be fast, frantic, explosive, and enjoyable, but other times it can be frustrating, confusing, and annoying.”
    • “This game was a massive letdown in the gameplay aspect and kind of an insult to the extremely fun 2D platformers of nowadays.”
  • music

    400 mentions Positive Neutral Negative
    56% positive mentions, 42% neutral mentions, 2% negative mentions

    The music in "Antonblast" has received widespread acclaim, with many reviewers praising its energetic and diverse soundtrack that enhances the game's chaotic atmosphere. Tracks are described as catchy, memorable, and fitting perfectly with the game's vibrant art style and fast-paced gameplay, making it a standout feature. Overall, the soundtrack is considered a major highlight, contributing significantly to the game's charm and replayability.

    • “The music is the absolute bomb, with rocking tracks, memorable motifs, and its own version of hurry up!”
    • “The colorful pixel art, paired with energetic animations and a loud, punchy soundtrack, immerses you in a world that never slows down.”
    • “The soundtrack is fantastic and genuinely all amazing.”
    • “What irked me the most, though, was the music.”
    • “The sound and music are genuinely irritating.”
    • “Audio mixing - I constantly found myself adjusting the sound settings because the sound effects and music really fight for your attention, it's hard to hear both at the same time and the default settings do not sound right (on headphones at least).”
  • graphics

    242 mentions Positive Neutral Negative
    50% positive mentions, 49% neutral mentions, 1% negative mentions

    The graphics of "Antonblast" are widely praised for their vibrant, chaotic, and cartoonish aesthetic, reminiscent of 90s cartoons and classic platformers like Wario Land and Crash Bandicoot. While the art style is celebrated for its unique charm and expressive animations, some players find the visuals can become overly busy and distracting, making it difficult to track gameplay during intense moments. Overall, the game is noted for its stunning visuals and engaging design, contributing significantly to its energetic and humorous atmosphere.

    • “The visuals are very striking indeed, bursting with bouncy energy and plenty memorable: regrettably, the artists went a bit off the rails and made everything a little too busy.”
    • “The art style is gorgeous and wonderfully silly, the humor is straight out of a 90s cartoon, the gameplay feels tight and satisfying, the music slaps you across the room, and it's quite challenging!”
    • “The art style, music, humor, and levels are all incredible and far exceeded the expectations I had going into this game.”
    • “The graphics look like they were drawn by a four-year-old... with the talents of Pablo Picasso in his prime.”
    • “That coupled with the purposefully crunchy graphics makes it even harder to see where you are when you're in the background, and the character controls extra clunky.”
    • “While I love the graphics, sometimes so many things are happening at once that it can get too busy for you to keep track of your character, especially during boss fights: the dragon and diamond bosses being huge offenders there.”
  • humor

    213 mentions Positive Neutral Negative
    100% positive mentions, -1% neutral mentions, 1% negative mentions

    The humor in "Antonblast" is widely praised for its chaotic, cartoonish charm reminiscent of 90s and early 2000s animations, featuring absurd dialogue, quirky character interactions, and over-the-top scenarios that elicit genuine laughter. Players appreciate the game's irreverent and often surreal comedic style, which is complemented by a vibrant art direction and engaging sound design, although some critiques mention that certain jokes may not land as effectively during gameplay. Overall, the humor is a standout aspect that enhances the game's fast-paced platforming experience, making it a delightful adventure for fans of whimsical and zany comedy.

    • “The game’s narrative might sound absurd—and it is—but that absurdity is part of its charm, delivering a story told through irreverent humor, explosive set pieces, and over-the-top character animations that make every moment feel like a wacky cartoon come to life.”
    • “The dialogue is super funny and the characters are very well written as well as the storytelling!”
    • “Antonblast is an incredibly chaotic game, with a really funny sense of humor, and an incredibly high skill level, with lots of references to other pieces of media.”
    • “The game can be massively unfunny when the characters talk, and the reliance on discord memes scattered around the hub feels forced.”
    • “While the game has its fun moments, the humor often falls flat, making it hard to appreciate the overall experience.”
    • “The comedic elements seem out of place, and the attempts at humor often miss the mark, leaving players wanting more.”
  • story

    76 mentions Positive Neutral Negative
    29% positive mentions, 67% neutral mentions, 4% negative mentions

    The story of "Antonblast" is a humorous and absurd narrative centered around Dynamite Anton's quest to reclaim his stolen spirits from Satan, who is envious of Anton's vibrant red skin. While the plot is straightforward and intentionally silly, it is complemented by well-written characters, witty dialogue, and chaotic gameplay that enhances the overall experience. Players appreciate the lightheartedness of the story, which serves as a backdrop for the game's vibrant art style and engaging mechanics, making it a fun and memorable adventure.

    • “Dynamite Anton embarks on a quest filled with great vengeance and furious anger after the devil, jealous of Anton's luscious red skin tones, instructs his minions to steal our protagonist's prized spirits collection.”
    • “The game's narrative might sound absurd—and it is—but that absurdity is part of its charm, delivering a story told through irreverent humor, explosive set pieces, and over-the-top character animations that make every moment feel like a wacky cartoon come to life.”
    • “The story of Antonblast is very simple and straightforward: Satan finds out Anton, the protagonist, is redder than him, and as an act of envy decides to steal his spirits. The whole game is about finding and taking them back, making it to the end and rushing back after triggering the happy hour mechanic. It's in the very anarchic and crazy presentation and high-octane gameplay that the experience truly shines; Antonblast is full of fun gags, unique settings, and expressive characters that make the game that much more memorable and enjoyable to play through.”
    • “The story is meant not to be taken seriously, of course, but even then it feels too poorly done.”
    • “The story of Antonblast is very simple and straightforward, Satan finds out Anton, the protagonist, is redder than him, and as an act of envy decides to steal his spirits. The whole game's all about finding and taking them back, making it to the end and rushing back after triggering the happy hour mechanic, but it's in the very anarchic and crazy presentation and high-octane gameplay that the experience truly shines.”
    • “Even the story is so silly and dumb, but if you don't find enjoyment in the story, then what the heck?”
  • replayability

    36 mentions Positive Neutral Negative
    36% positive mentions, 56% neutral mentions, 8% negative mentions

    The game offers significant replayability through multiple modes, including arcade, time trials, and combo challenges, encouraging players to revisit levels for mastery and collectibles. While the chaotic level design and strict paths can be frustrating, the variety of gameplay options and hidden secrets provide ample motivation for repeated playthroughs. Overall, players find the experience enjoyable and rewarding, with many praising the game's charm and engaging mechanics.

    • “Replayability is encouraged, with stages available in normal arcade mode as well as special challenges like time trials, where you race against the clock, or combo chains, which demand that you maintain an unbroken streak of attacks.”
    • “With 3 game modes, 4 collectibles per stage, 12 stages, 8 bosses, and potential future updates to come, there is a lot of replayability in a game that's filled with humor, a really great art style, and an even greater soundtrack.”
    • “Every level stands out among the rest, is meticulously designed to allow for both speedrunning and playing at your own pace, and has a ton of secrets and optional collectibles that increase the replay value for completion's sake.”
    • “The only problem I have is the replayability content being too hard (especially the time trials), but maybe that's because I suck.”
    • “However, long stages have a bit of an issue with replayability in that remembering everything you have to do is very tough, and blink-and-you'll-miss-it secrets and obstacles mean that if you miss a secret or die, you're going to have to go through all that again.”
    • “This, again, would not normally be a problem, encouraging replayability is fine and all, but the game kinda drags you through the stages so much I really don't want to bother playing them again.”
  • grinding

    22 mentions Positive Neutral Negative
    5% positive mentions, 4% neutral mentions, 91% negative mentions

    Players generally find the grinding aspect of the game to be tedious and frustrating, particularly when pursuing 100% completion or facing difficult bosses. While some enjoy the challenge and replayability, many feel that the repetitive nature of certain levels and mechanics disrupts the overall flow and enjoyment of the game. Overall, the grinding experience is seen as a significant drawback, detracting from the otherwise engaging gameplay.

    • “You'll need a second life for grinding.”
    • “Secrets and collectibles encourage replaying levels, but this can disrupt the game’s momentum and feel tedious if you’re chasing 100% completion.”
    • “Pizza Tower focuses more on perfect runs and can become quite tedious if you try to 100% it, which makes it lose its fun.”
    • “The platforming is just so damn tedious for a fast-paced game like this.”
  • character development

    16 mentions Positive Neutral Negative
    50% positive mentions, 31% neutral mentions, 19% negative mentions

    Character development in the game is highlighted by its unique and stylish character designs, which are praised for their originality and consistency. While the voice acting is generally well-received, some characters lack enthusiasm, with the exception of Satan, whose portrayal stands out. Overall, the characters and their interactions contribute significantly to the game's charm, making it feel like an engaging narrative experience.

    • “Character designs are unique and original while still carrying a consistent style to them all.”
    • “The character designs, personalities, and their interactions all come together to really make it feel like you're just watching an episode.”
    • “The voice acting is great, the character designs are stylish, and the bosses and levels are very fun to go back and replay.”
    • “The character design, some of the humor, and the music are good, and honestly that's about all the props I can give it.”
    • “The problem is that there is a lot of visual noise, to the point where it can be hard to tell what exactly I'm doing.”
    • “The character designs, personalities, and their interactions all come along to really make it feel like you're just watching an episode.”
  • emotional

    12 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players express a profound emotional connection to the game, highlighting moments of joy, relief, and even tears upon completing it. The experience is described as exhilarating and nostalgic, reminiscent of classic platformers, though some frustrations with level design and difficulty are noted. Overall, the game successfully evokes strong feelings, making it a standout in its genre.

    • “A bit overdramatic, but I have never emotionally connected with a game before in my life, until I played this.”
    • “I cried tears of joy and relief when I got the last achievement.”
    • “I cried because it was over.”
  • optimization

    10 mentions Positive Neutral Negative
    20% positive mentions, 50% neutral mentions, 30% negative mentions

    The optimization of the Nintendo Switch version has been criticized for stability issues, including crashes and framerate drops, though developers are actively releasing patches to enhance performance. While some minor bugs and stuttering have been reported across platforms, they are generally not game-breaking, and the community remains hopeful for improvements. Overall, the game's vibrant presentation and engaging voice performances help to offset these technical shortcomings.

    • “A few other hiccups here and there with performance on cutscenes, but I'm sure those will get patched out soon enough.”
    • “Overall, a complete and utter masterpiece that everyone involved should be extremely proud of; y'all delivered nothing but peak performance!”
    • “The Nintendo Switch version has faced some challenges with stability and performance, including occasional crashes and framerate drops, but developers have been actively working on patches to improve the experience.”
    • “Given the game’s reliance on quick reflexes and precise movement, maintaining a stable performance is crucial, so these improvements are eagerly anticipated by the community.”
    • “Some tiny bugs here and there can occur; I've experienced mild stuttering to broken full-screen with the game only taking a quarter of my screen, fixed by a reboot, alongside some weird game interactions with gimmicks, but nothing game-breaking.”
  • atmosphere

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The atmosphere in Antonblast is characterized by its vibrant sound design, including gruff voice lines, comedic sound effects, and engaging musical cues that enhance the game's manic personality. Players appreciate the cartoonish aesthetic and the unique, chaotic environments that contribute to an immersive experience, complemented by memorable melodies from the composer. Overall, the combination of visuals, sound, and level design creates a fun and dynamic atmosphere that resonates well with players.

    • “Sound design plays a big role here: Anton's gruff voice lines, the comedic boings and explosions, and the musical cues all heighten the manic atmosphere, ensuring that the game’s personality shines as brightly as its visuals.”
    • “Tony Grayson (composer of Antonblast, as well as the Summitsphere's studio head) delivers melodies that ooze with atmosphere.”
    • “The levels are unique and very fun; there is great atmosphere, fantastic music, and sound design.”
    • “While this does work well for the chaotic atmosphere the game aims to create, it is frustrating with some of the level abilities.”
    • “Talking about atmosphere, Antonblast has many unusual locations at its deck such as:”
    • “I'd say that, no matter if some reviews or your liking/disliking of such franchises, you should give it a try due to the inspirations not being blatantly obvious and how they merge well in the atmosphere.”
  • stability

    6 mentions Positive Neutral Negative
    50% positive mentions, -17% neutral mentions, 67% negative mentions

    Overall, the game's stability is mixed; while it runs well on the Steam Deck and offers a unique experience, players have reported bugs, particularly with freezing during the victory screen and collision issues in certain levels. Despite these glitches, the gameplay remains enjoyable and challenging.

    • “Fantastic game! I've been playing on the Steam Deck, and it runs great on it.”
    • “The game runs smoothly and provides a stable experience, even during challenging moments.”
    • “Overall, the stability of the game enhances the gameplay, making it enjoyable and immersive.”
    • “The victory screen popped up and then the game freezes.”
    • “Outside of this, I think some levels (particularly the one with the monkeys) are still a bit undercooked in that they're a bit buggy.”
    • “Buggy collision in areas.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization aspect of the game is characterized by a vibrant, 90s-inspired art design that features bold and attention-grabbing advertising, effectively aligning with its loud and chaotic aesthetic. Players feel that the promotional materials accurately represent the game's energetic style.

    • “The advertisements didn't lie.”
Skip Game Offers

Buy ANTONBLAST

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Play Times

9h Median play time
105h Average play time
8-200h Spent by most gamers
*Based on 6 analyzed playthroughs
Skip Videos

Videos

Skip Game News
Skip FAQs

Frequently Asked Questions

ANTONBLAST is a platformer game. Common tags for ANTONBLAST include indie, score attack, surreal, exploration, 2.5d and others.

ANTONBLAST is available on Nintendo Switch, PC, Steam Deck and Windows.

On average players spend around 105 hours playing ANTONBLAST.

ANTONBLAST was released on December 3, 2024.

ANTONBLAST was developed by Summitsphere.

ANTONBLAST has received overwhelmingly positive reviews from players. Most players liked ANTONBLAST for its gameplay but disliked it for its grinding.

ANTONBLAST is a single player game.

Similar games include Strike a Taunt!, Spark the Electric Jester 3, Freedom Planet, Pizza Tower, Bubsy 4D and others.