- June 8, 2021
- Fuzz Force
Fuzz Force: Spook Squad
Platforms
About
"Fuzz Force: Spook Squad" is a roguelike game where players control a team of fuzzy creatures fighting against evil ghosts in a spooky world. With turn-based combat, procedurally generated levels, and a variety of skills and upgrades, each playthrough offers a unique experience. The game also features local co-op play, allowing players to team up and take on the ghostly hordes together.











- The game features charming aesthetics and a cute art style, making it visually appealing.
- Gameplay is straightforward and fun, with a variety of characters and builds that enhance replayability.
- The turn-based combat system, while simple, allows for strategic decision-making and is accessible for younger audiences.
- There are significant issues with information clarity regarding status effects and enemy mechanics, leading to confusion during gameplay.
- The combat can feel repetitive and lacks meaningful interactivity between player and enemy strategies, often resulting in a solitaire-like experience.
- Balancing issues exist, particularly with RNG affecting gameplay outcomes, which can lead to frustrating experiences for players.
- gameplay50 mentions Positive Neutral Negative
The gameplay is characterized by a blend of turn-based dice-rolling mechanics and roguelike elements, offering a variety of characters, weapons, and status effects that create interesting interactions. However, many players find the gameplay simplistic and repetitive, with a lack of depth in strategic decision-making and overall progression, leading to mixed feelings about its replay value. While the game has charm and solid mechanics, some aspects can feel clunky and frustrating, particularly against certain enemy designs.
“The gameplay is pretty fun as well and has a number of viable builds.”
“A charming, adorable roguelike that makes the most of its simple turn-based dice-rolling mechanics.”
“If you like other games that have roguelike elements and enjoy dice roll mechanics, I'd strongly recommend the game.”
“The criticism I have is that the actual gameplay is extremely simplistic, and the replay value is also in turn almost zero, aside from just trying out each character once.”
“I want to recommend the game, as it's an interesting concept with cute characters, but the actual game—mechanically—just isn't there.”
“The game tries to make some replay value with the achievements, like using the mutators/handicaps/aka 'special missions', but I just don't feel compelled to, because the gameplay is so barebones.”