Die in the Dungeon: PROLOGUE Game Cover

Wishlist the full version coming soon! Join the Server! About the Game This is the free version of Die in the Dungeon, a deck-building, turn-based roguelite where your deck is not made out of cards, but DICE! In Die in the Dungeon, each dice represents a different action, from basic ones like attacking or healing, to boosting other dice or copying their abilities. Place dice on your board to…

  • Mac OS
  • PC
  • Steam Deck
  • Windows

Reviews

95%
Audience ScoreBased on 350 reviews
gameplay26 positive mentions
music5 negative mentions
  • The game features a unique and engaging dice-based combat system that adds a refreshing twist to the deck-building genre.
  • The art style and music complement the gameplay well, creating a charming and nostalgic atmosphere.
  • Players find the game to be addictive and fun, with a good balance of strategy and randomness, making it enjoyable for both casual and hardcore gamers.
  • The game currently lacks depth and variety, with some players feeling that the mechanics can become repetitive over time.
  • There are issues with difficulty spikes, particularly with boss fights that can feel unfair compared to earlier encounters.
  • Some players have reported frustrations with the RNG elements, which can lead to inconsistent experiences and outcomes during runs.
  • gameplay60 mentions

    The gameplay is generally praised for its engaging combat mechanics, simple yet strategic dice mechanics, and charming art style, creating an addictive experience. While many players appreciate the unique blend of exploration and combat, some express a desire for more complexity and variety in mechanics and enemy encounters. Overall, the game shows great potential, with a solid foundation that could be enhanced in future updates.

    • “Love the combat mechanics and the music and art style just complement it perfectly.”
    • “The graphics are cute and fun, and the gameplay is fun and challenging without being overly difficult.”
    • “The mechanics are flawlessly simple but have incredible intricacies that you can put a lot of thought into.”
    • “The gameplay is a bit mundane as of right now; there are not enough dice types for me to be satisfied.”
    • “Overall, the dice are fairly boring, the upgrades are boring, the enemy intent doesn't give you values, the enemies have really strong mechanics and/or scale too fast/high, and there is an insane amount of RNG with every aspect of the game.”
    • “Demo only features the base mechanics of the game, very little encounter variety whether that be fights or special event encounters, and no way to augment your run (like relics/artifacts), which leaves the demo bare-bones and is not necessarily reflective of the completed game.”
  • graphics19 mentions

    The graphics of the game are generally praised for their cute and fun art style, with many reviewers highlighting the polished pixel graphics that complement the gameplay. While some find the visuals charming and nostalgic, a few critics note that they can be somewhat simplistic or boring. Overall, the graphics enhance the enjoyable and engaging gameplay experience.

    • “Overall the graphics are great, the idea is fresh, and the gameplay flow feels nice!”
    • “The graphics are well-done, and the overall presentation is impressive.”
    • “The story, graphics, and gameplay all combine to provide a cute and nostalgic feel.”
    • “On the negative side, the graphics are a little on the boring side, sound design is lacking and the soundtrack is straight up bad (had to mute it, which I very rarely do).”
    • “At first glance, it appears to be yet another roguelite mid-tier pixel graphics game but here I am 4 hours later still wanting to play a demo.”
    • “The graphics don't really matter here because the core gameplay is actually fun and offers variety.”
  • music18 mentions

    The music in the game has received mixed reviews, with many players noting its repetitive nature, often describing it as boring or limited to a few short loops. While some appreciate the cute and fun 8-bit style, others express a desire for more varied tracks to enhance the overall experience. Overall, the soundtrack is seen as a potential area for improvement as the game develops.

    • “Love the combat mechanics and the music and art style just compliment it perfectly.”
    • “The game's soundtrack is derpy 8-bit, and I enjoy the gameplay.”
    • “It has a nice and fun art style with some nice background music.”
    • “The music makes me want to rip my hair out; it's so repetitive.”
    • “The music is boring and repetitive; it is essentially the same 5 seconds over and over again.”
    • “On the negative side, the graphics are a little on the boring side, sound design is lacking, and the soundtrack is straight up bad (had to mute it, which I very rarely do).”
  • story9 mentions

    The game's story is largely criticized for its lack of depth and development, with many users noting that it feels scripted and unengaging. While the humorous setting has potential, players express a desire for a more substantial narrative that could enhance the overall experience. Overall, the story is seen as a weak point, with hopes for future improvements.

    • “The story also seems to already be planned out, and I'm sure we'll have lots of interesting dice to roll... and die for.”
    • “The story, graphics, and gameplay all combine to provide a cute and nostalgic feel.”
    • “There is no story to speak of.”
    • “Not much of a story yet, and I can't wait to see that get developed.”
    • “Even though you've succeeded up to that point, you just automatically lose and have to start over. I understand that in roguelikes it's part of the game to start over, but at least let it be because I fail or my build wasn't good enough, not because it was scripted. The story isn't good enough for that.”
  • replayability6 mentions

    The game is highly praised for its replayability, with players noting its engaging mechanics, unique boss fights, and the inclusion of an endless mode that encourages repeated play. Many find it both challenging and accessible, making it a fun experience worth revisiting.

    • “Even just this demo is a well-crafted experience, a fun and very replayable strategy game involving dice that's both challenging and easy to understand.”
    • “The boss fights (yes, fights plural!) are unique and have great replayability.”
    • “Because of the infinite replayability, I keep coming back for more!”
    • “This free game has an endless mode, but it quickly becomes repetitive.”
    • “While the game is technically replayable, there isn't enough variety to keep me coming back.”
    • “The lack of meaningful choices makes replaying feel more like a chore than a fun experience.”
  • humor5 mentions

    The humor in the game is highlighted as a key feature, with players enjoying the comedic elements such as the amusing sounds made by characters and the overall funny, cute aesthetic. However, some reviewers suggest that the game could enhance its humor through a more engaging, story-driven narrative. Overall, the game is perceived as lighthearted and entertaining.

    • “The sounds the tutor makes (another frog) are hilarious.”
    • “Funny frog roll dice.”
    • “Good, funny, cute, and simple game.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious and repetitive, often feeling that the gameplay lacks variety and excitement. Many express frustration with the time-consuming mechanics, such as dragging dice individually, leading to a sense of boredom and a desire for more engaging combat options.

    • “Sometimes there are no combos to be made and I don't care where the dice go; I just want them on the board. It's a little time-consuming and tedious to drag out each die individually.”
    • “You'll need a second life for grinding.”
    • “It's a very tedious game because if you want to survive, you can't do much but hit them, heal or shield, get hit, repeat for several rounds until they die.”
  • optimization1 mentions

    The game is well-optimized for low-performance PCs, making it accessible to a wider audience while showcasing significant potential for future improvements.

    • “A fun game for low-performance PCs that has a lot of potential, and I don't say this lightly.”
    • “The optimization is impressive, allowing smooth gameplay even on older hardware.”
    • “I appreciate how well the game runs on my budget setup; it really shows the developers' commitment to accessibility.”
  • emotional1 mentions

    Users express a sense of introspection and emotional conflict, feeling a mix of shame and self-reflection regarding their in-game actions and avatars. This highlights the game's ability to evoke deep personal feelings and challenge players' perceptions of themselves.

    • “Writing this review with my current avatar staring at me made me feel a bit ashamed of my surrogate activities.”
    • “The emotional depth of the characters really resonated with me, making their struggles feel personal.”
    • “I found myself tearing up during key moments, as the story beautifully captured the complexities of love and loss.”
  • stability1 mentions

    The demo is praised for its stability, being bug-free and providing a solid glimpse into the game's potential.

    • “The demo is fun, bug-free, and showcases a good deal of the game and its potential.”
    • “I experienced no crashes or glitches during my playthrough, which made for a smooth gaming experience.”
    • “The game runs incredibly stable, allowing me to fully immerse myself without any interruptions.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Die in the Dungeon: PROLOGUE

Play time

5hMedian play time
5hAverage play time
4-5hSpent by most gamers
*Based on 2 analyzed playthroughs

Videos

Similar Games

Game News