- January 26, 2022
- One Shark
Doors of Insanity
Platforms
About
"Doors of Insanity" is a fantasy role-playing game that offers both multi-player and single-player modes, including PvP. Players embark on a card-based journey through purgatory, battling twisted enemies and collecting over 90 cards to customize their character and strategy. With exceptional gameplay, splendid visuals, and a fantastic soundtrack, players can explore behind the Doors of Insanity, improving their character and collecting magical weapons, allies, and artifacts along the way.
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- The game features a unique art style reminiscent of early cartoons, which adds a distinct charm and character to the gameplay.
- Gameplay mechanics, including the dice system and character customization, provide engaging and varied experiences that keep players invested.
- The game has a solid foundation with enjoyable mechanics and a humorous tone, making it a fun alternative to other deckbuilding roguelikes.
- The game suffers from a lack of content, with limited card variety and repetitive encounters that can make runs feel stale.
- Balancing issues exist, particularly with enemy damage predictions and the effectiveness of certain cards, leading to frustrating gameplay experiences.
- Quality of life features are lacking, such as the inability to view existing cards or equipment during runs, which can hinder strategic decision-making.
gameplay
54 mentions Positive Neutral NegativeThe gameplay of "Doors of Insanity" is characterized by its unique blend of deck-building mechanics, dice rolls, and RPG elements, offering a fun and engaging experience despite some balance issues and a lack of content variety. While the game features creative mechanics and a charming art style, players note that it can feel predictable and shallow compared to its competitors, with some bugs and a need for more diverse cards and builds. Overall, it provides several hours of enjoyable gameplay, though improvements in content and balance are desired.
“Doors of Insanity is a unique deckbuilder with several outside-the-box mechanics that will keep you engaged for hours.”
“The core gameplay loop is fun, although admittedly you've seen a lot of the basics before, but the little touches, the atmosphere, and the rampant creativity, not to mention the off-kilter lunacy of Doors of Insanity, are what make it really special.”
“The gameplay is smooth and great, and really easy to learn even if you don't play this kind of game; some roguelikes are a bit complicated to learn, but this one is not.”
“Classes distinguish your runs, but they are mechanically shallow.”
“The gameplay is unfortunately lacking.”
“The dev team must properly fine-tune the gameplay loop (which is way too predictable and shallow) and most importantly add the proper content needed.”