- February 14, 2024
- Wired Dreams Studio
FROGUE
67%Game Brain Score
music, atmosphere
gameplay, replayability
100% User Score 89 reviews
Platforms
About
Frogue is a roguelike bullet hell platformer where you rescue your dog by dashing to avoid enemy bullets and killing them at a distance with knives. When out of options, freeze time to create your own solution. Add Frogue to your Steam wishlist for a unique blend of action and strategy.











+11
Audience ScoreBased on 18 reviews
music3 positive mentions
replayability3 negative mentions
- Frogue successfully blends turn-based mechanics with adrenaline-pumping action, making every move feel urgent and impactful.
- The game features vibrant pixel art and an enchanting soundtrack that enhances the immersive experience.
- Frogue offers a unique gameplay experience with its combination of roguelike elements, procedural generation, and a satisfying combo system.
- Controls can be clunky and frustrating, particularly with the button mapping for activating abilities and transitioning between rooms.
- The game lacks quality of life features and settings, which can detract from the overall experience.
- Some players feel that the game's content may be on the thinner side, with limited variety in enemies and upgrades affecting replayability.
gameplay
7 mentions Positive Neutral NegativeThe gameplay is praised for its unique mechanics and engaging combat, with a dark atmosphere reminiscent of classic games. While some enemy designs are reused across different areas, new enemies with distinct mechanics keep the experience fresh. However, the game is noted to have limited depth in builds and progression, making it feel somewhat simplistic despite its stylish execution.
“Amazing gameplay/combat, love the references, dark atmosphere, and vibe of old games!”
“Edit: I just wanted to clarify that, while non-boss enemies are sometimes reused biome to biome, there are additional unique enemies for each new area (some of which have very unique mechanics).”
“The game is easy to recommend due to unique gameplay (and no competitors), but I feel like it's not worth the price.”
“Its scope contents itself with being a little game-jammy—don’t expect the builds or meta progression to yield vastly different gameplay styles that really could’ve justified the 'rogue' in 'frogue', but the few hours it does present are stylish, fun, and successfully deliver on its ‘you’re already dead’ swordsman fantasy.”
“Localized time manipulation via chrono-grenades allows you to stop time and zip between a bunch of enemies simultaneously, and you’ve also got a weapon throwing mechanic that allows you to hit foes at range but also demands you grab the sword back before you move onto the next.”