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.Forty-Five Game Cover

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.Forty-Five is a single player action adventure game. It was developed by Microwave Studios and was released on March 24, 2024. It received overwhelmingly positive reviews from players.

A perfect mix of card game, rogue-lite, and pure wild west mayhem. Explore an ever-changing map, collect interesting cards, and battle enemies. Explore and Collect Explore the Frontier and add powerful cards - bullets - to your collection. Each one equipped with its own unique effect. Build Each bullet has an individual effect, used to create powerful synergies. Use them to build your deck an…

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95%
Audience ScoreBased on 790 reviews
gameplay52 positive mentions
stability4 negative mentions

  • Unique gameplay mechanics with a fun revolver system that encourages strategic thinking.
  • A variety of card combinations and synergies that keep the gameplay fresh and engaging.
  • Impressive for a free game, with potential for future updates and expansions.
  • Balancing issues, particularly with enemy difficulty spikes that can feel unfair.
  • Some bugs and glitches, including crashes and issues with card visibility.
  • Lack of variety in enemy types and encounters, leading to repetitive gameplay.
  • gameplay
    118 mentions Positive Neutral Negative

    The gameplay of this deck-building roguelike is characterized by its innovative revolver mechanic and engaging card combinations, which offer a fun and addictive loop that is easy to learn but challenging to master. While many players appreciate the unique mechanics and strategic depth, some express concerns about repetitive elements, lackluster enemy design, and the game's unfinished state. Overall, the gameplay is seen as enjoyable and promising, with potential for further development and polish.

    • “It's got a unique style of gameplay and has some really fun and interesting card combinations that are easy to put together and can become fairly difficult to master.”
    • “The gameplay loop is so much fun in this game.”
    • “The unique revolver mechanics and bullet synergies are a breath of fresh air.”
    • “The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative-based gameplay progression, and so on.”
    • “I wouldn't recommend playing this currently because it's a bit empty and the synergies, gameplay, and enemies are lackluster.”
    • “The concept is demanding, the game is not very polished, and gameplay is extremely lackluster.”
  • graphics
    42 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players noting a lack of polish and outdated visuals reminiscent of early Flash games. While some appreciate the charming art style and its alignment with the game's theme, others criticize the overall quality and the absence of modern graphical options, suggesting that improvements are needed to enhance the user experience. Overall, the visuals are seen as serviceable but not exceptional, with potential for growth as the game develops.

    • “The game boasts a minimalist yet striking art style.”
    • “Don't be fooled by the free price tag: forty-five is a polished gem with innovative mechanics and a beautiful aesthetic.”
    • “They've created a solid game engine around the classic wild west duel with a fantastic aesthetic.”
    • “The attempt at a story atmosphere/vibe is bad, the graphics are bad (there's not even an option to scale the resolution... at all, so get used to fuzziness), the UI is unhelpful and ugly. I'm sure with a little work it could come off as charming, but instead it comes off as an especially ambitious and intelligent middle school flash project.”
    • “And wow... the graphics... this whole thing could have been a webpage or Adobe Flash or something.”
    • “The game features really lackluster 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?).”
  • story
    20 mentions Positive Neutral Negative

    The game's story aspect receives mixed reviews, with some players finding it engaging and filled with interesting lore, while others criticize its lack of depth and immersion. Many appreciate the potential for a compelling narrative, but feel it is overshadowed by gameplay mechanics and a need for more story elements, such as cutscenes and dialogue choices. Overall, while there are positive elements to the story, it is often seen as sidelined or underdeveloped.

    • “The story so far is interesting and the artwork and animation are lovely.”
    • “All overlaid on top of a nice story that's fun to uncover while you build your deck.”
    • “It is a really great fun and interesting story with a great dynamic.”
    • “The attempt at a story atmosphere/vibe is bad; the graphics are poor (there's not even an option to scale the resolution, so get used to fuzziness). The UI is unhelpful and unattractive. I'm sure with a little work it could come off as charming, but instead, it feels like an especially ambitious and intelligent middle school flash project.”
    • “Seemed to be pushing a new type of bullet every battle early on and extending the battle encounters and time spent on a zone rather than progressing the story.”
    • “☑ no story”
  • music
    15 mentions Positive Neutral Negative

    The music in the game is generally appreciated for its solid quality and ability to enhance the experience, particularly with its western vibe. However, many users find the soundtrack repetitive and lacking in variety, leading to a desire for more diverse tracks. While some praise the music as enjoyable and fitting, others express frustration over technical issues that prevent them from hearing it properly.

    • “Amazing real life graphics, great gameplay, best music.”
    • “Love the art style and especially the music.”
    • “Still a work in progress but a fun little deck builder with a surprising number of deck styles to choose from; the art style is cool and the music very much gives you that western vibe.”
    • “It would also benefit from more soundtracks because listening to the same western theme over and over becomes annoying.”
    • “If I had any complaints, it would be that the music gets so repetitive that you'll want it off.”
    • “That may actually be my biggest gripe of all, since even a stock standard western soundtrack would elevate this game so much higher.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is characterized by its quirky, western-themed elements, particularly the amusing bullet descriptions and visuals that resonate with the "West of Loathing" universe. Players appreciate the lighthearted and charming nature of the humor, although some find certain gameplay mechanics, like being shot by gravestones, to be both funny and frustrating. Overall, the game successfully combines humor with engaging gameplay, making it a delightful experience.

    • “I love the western style theme and the little quirky humor thrown in.”
    • “The humor in the card descriptions is well appreciated.”
    • “It is simple, it is fun, it has fun visuals; bullet descriptions and the idea behind them are truly charming and funny.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players find it highly enjoyable and appreciate the variety of builds and gameplay mechanics that encourage multiple playthroughs, others feel it lacks long-term replay value and hope for future updates to enhance this aspect.

    • “Easy to pick up but has a lot of replayability as well.”
    • “Great replayability, wide variety of builds you can try and use.”
    • “Poor replayability.”
    • “Very fun and addicting for your first run and maybe for a bit after while you play with builds, but loses out on replayability.”
    • “I hope this game keeps expanding and getting updates as well as more replayability in the future because the idea and gameplay are extremely fun.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game receives mixed reviews; while some players appreciate the charming visuals and engaging gameplay loop, others criticize the graphics quality, lack of resolution options, and overall unpolished presentation, leading to a perception of it resembling an early access title.

    • “I love this game; it has a good gameplay loop and a fantastic atmosphere.”
    • “The attempt at creating a story atmosphere is poor; the graphics are subpar (there's not even an option to scale the resolution, so get used to fuzziness). The UI is unhelpful and unattractive. With some effort, it could be charming, but instead, it feels like an especially ambitious and intelligent middle school flash project.”
    • “Several times, the bullet mechanics consistently did not work, and the game lacks atmosphere.”
  • stability
    4 mentions Positive Neutral Negative

    The game is frequently described as "very buggy," indicating significant stability issues. Despite these problems, players express optimism about its potential, acknowledging that it is still in early development.

    • “Sometimes buggy, though.”
    • “Very buggy.”
    • “Very buggy game.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively time-consuming, often requiring significant effort without a rewarding leveling system. The dynamic nature of shop inventories encourages repeated backtracking, adding to the tedium and making optimal play feel laborious.

    • “You'll need a second life for grinding.”
    • “Good game, I wish there was a leveling up system so that the farming and grinding actually felt worth the time.”
    • “The content of each individual shop seems to change mid-run, which means players have an incentive to go back and continually check on shops from across the multiple worlds. The more optimal you want your play to be, the more tedious it gets.”
  • monetization
    2 mentions Positive Neutral Negative

    Players are impressed by the game's free-to-play model, expressing surprise that it doesn't include ads, and some are even willing to watch ads to continue playing.

    • “The fact that this game is free is astonishing; you'd expect at least ads.”
    • “I'd watch ads to play this game.”
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3h Median play time
4h Average play time
1-9h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

.Forty-Five is a action adventure game.

.Forty-Five is available on PC and Windows.

On average players spend around 4 hours playing .Forty-Five.

.Forty-Five was released on March 24, 2024.

.Forty-Five was developed by Microwave Studios.

.Forty-Five has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

.Forty-Five is a single player game.

Similar games include SpellRogue, Aethermancer, For The Warp, Indies' Lies, Gordian Quest and others.